Player Matchup

Guan Yu
Guan Yu
IWisp_
Guan Yu
Level 89
God Stats
2W - 0L
1,733 SR
Queue Stats
64W - 52L
1,521 Elo+
Solo
Chang'e
Chang'e
InSomnia_OT7
Chang'e
Level 98
God Stats
22W - 13L
1,651 SR
Queue Stats
479W - 454L
1,566 Elo+
Solo
Neith
Neith
JATA18
Neith
Level 75
God Stats
3W - 4L
1,448 SR
Queue Stats
360W - 360L
1,555 Elo+
Solo
Merlin
Merlin
lxl VADER lxl
Merlin
Level 151
God Stats
7W - 4L
1,510 SR
Queue Stats
525W - 540L
1,464 Elo+
Solo
Camazotz
Camazotz
qtmoco
Camazotz
Level 68
God Stats
4W - 2L
1,616 SR
Queue Stats
56W - 52L
1,569 Elo+
Solo
Team Averages
Level 96
1,592 SR
1,535 Elo+

VS

Team Averages
Level 104
1,561 SR
1,584 Elo+
Hercules
Hercules
ASAP GREAZE
Hercules
Level 106
God Stats
0W - 3L
1,446 SR
Queue Stats
38W - 40L
1,562 Elo+
Solo
Baba Yaga
Baba Yaga
AbsurdPwillis52
Baba Yaga
Level 126
God Stats
9W - 14L
1,680 SR
Queue Stats
781W - 753L
1,668 Elo+
Party 1
Chang'e
Chang'e
ItsBaddest
Chang'e
Level 62
God Stats
5W - 2L
1,500 SR
Queue Stats
339W - 379L
1,529 Elo+
Party 1
Thanatos
Thanatos
Masarous
Thanatos
Level 89
God Stats
6W - 4L
1,726 SR
Queue Stats
450W - 396L
1,527 Elo+
Solo
King Arthur
King Arthur
WiccaShaman193
King Arthur
Level 139
God Stats
31W - 31L
1,450 SR
Queue Stats
173W - 150L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
IWisp_
Guan Yu
15
1 / 1 / 20
11,116
483
7,997
18,557
18,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
InSomnia_OT7
Chang'e
19
6 / 0 / 7
13,308
579
13,708
14,896
12,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
JATA18
Neith
19
6 / 2 / 11
12,851
559
11,474
9,776
4,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
10 / 2 / 14
13,314
579
17,333
14,621
7,917
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
qtmoco
Camazotz
20
14 / 0 / 12
14,191
617
18,496
21,766
10,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ASAP GREAZE
Hercules
14
1 / 5 / 1
9,376
408
7,169
22,144
17,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
AbsurdPwillis52
Baba Yaga
16
2 / 9 / 1
10,312
448
16,611
17,316
5,103
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
ItsBaddest
Chang'e
14
0 / 7 / 1
8,878
386
5,922
14,190
4,568
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Masarous
Thanatos
13
1 / 10 / 2
8,870
386
6,408
19,395
5,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
WiccaShaman193
King Arthur
16
1 / 6 / 0
10,394
452
5,103
19,430
15,978
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
10
37
Kills
5
5
Deaths
37
64
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
ASAP GREAZE
Hercules
1
5
1
0.3
L
Baba Yaga
AbsurdPwillis52
Baba Yaga
2
9
1
0.28
W
Guan Yu
IWisp_
Guan Yu
1
1
20
11
W
Chang'e
InSomnia_OT7
Chang'e
6
0
7
9.5
L
Chang'e
ItsBaddest
Chang'e
0
7
1
0.07
W
Neith
JATA18
Neith
6
2
11
5.75
L
Thanatos
Masarous
Thanatos
1
10
2
0.2
L
King Arthur
WiccaShaman193
King Arthur
1
6
0
0.17
W
10
2
14
8.5
W
Camazotz
qtmoco
Camazotz
14
0
12
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,008
Damage
41,213
79,616
Taken
92,475
54,430
Mitigated
47,973
45,413
Healing
23,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ASAP GREAZE
Hercules
7,169
1,658
0
6,604
22,144
17,261
0
5,016
17,128
277
52,574
L
Baba Yaga
AbsurdPwillis52
Baba Yaga
16,611
425
0
2,611
17,316
5,103
0
4,757
12,559
72,502
0
W
Guan Yu
IWisp_
Guan Yu
7,997
988
4,279
5,642
18,557
18,307
1,218
5,381
13,176
0
39,521
W
Chang'e
InSomnia_OT7
Chang'e
13,708
1,869
7,218
9,872
14,896
12,995
916
3,802
11,094
89,985
0
L
Chang'e
ItsBaddest
Chang'e
5,922
268
812
3,167
14,190
4,568
608
2,388
11,802
43,390
0
W
Neith
JATA18
Neith
11,474
5,470
0
4,065
9,776
4,250
5,265
2,590
7,186
0
95,378
L
Thanatos
Masarous
Thanatos
6,408
1,943
0
8,364
19,395
5,063
0
7,819
11,576
0
49,961
L
King Arthur
WiccaShaman193
King Arthur
5,103
758
0
1,867
19,430
15,978
0
11,061
8,369
0
66,227
W
17,333
141
0
3,816
14,621
7,917
2,486
4,600
10,021
91,150
0
W
Camazotz
qtmoco
Camazotz
18,496
5,771
0
10,521
21,766
10,961
1,924
6,437
15,329
0
110,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,780
Gold Earned
47,830
608
Minions Killed
498
0
Camps Cleared
0
2,186,976
Distance Traveled
1,879,777
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,376
408
78
3
0
449,548
4
L
Baba Yaga
10,312
448
117
5
0
374,017
7
W
Guan Yu
11,116
483
50
2
0
473,109
10
W
Chang'e
13,308
579
152
7
0
446,398
7
L
Chang'e
8,878
386
75
3
0
331,648
1
W
Neith
12,851
559
142
6
0
396,289
0
L
Thanatos
8,870
386
86
4
0
333,609
2
L
King Arthur
10,394
452
142
6
0
390,955
3
W
Merlin
13,314
579
132
6
0
379,345
2
W
Camazotz
14,191
617
132
6
0
491,835
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role