Player Matchup

Bellona
Bellona
ChostinBombin
Bellona
Level 2
God Stats
111W - 70L
1,500 SR
Queue Stats
425W - 389L
1,500 Elo+
Solo
Thanatos
Thanatos
DenizChoban
Thanatos
Level 21
God Stats
12W - 22L
1,441 SR
Queue Stats
140W - 177L
1,382 Elo+
Party 2
Terra
Terra
Elunaticz
Terra
Level 8
God Stats
0W - 2L
1,340 SR
Queue Stats
19W - 21L
1,341 Elo+
Party 1
Izanami
Izanami
FireballFBA
Izanami
Level 20
God Stats
10W - 7L
1,624 SR
Queue Stats
95W - 93L
1,373 Elo+
Party 2
Chronos
Chronos
Intersperse
Chronos
Level 49
God Stats
37W - 52L
1,348 SR
Queue Stats
482W - 589L
1,315 Elo+
Party 1
Team Averages
Level 20
1,451 SR
1,382 Elo+

VS

Team Averages
Level 21
1,483 SR
1,379 Elo+
Terra
Terra
ButterMaker3
Terra
Level 29
God Stats
3W - 1L
1,506 SR
Queue Stats
11W - 8L
1,280 Elo+
Party 3
Cupid
Cupid
GroSbatiSack
Cupid
Level 7
God Stats
1W - 2L
1,266 SR
Queue Stats
8W - 14L
1,385 Elo+
Solo
Bellona
Bellona
LazypatatoQC
Bellona
Level 17
God Stats
18W - 16L
1,641 SR
Queue Stats
411W - 437L
1,450 Elo+
Solo
Set
Set
ShortStuff718
Set
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
dulltonyhawk
Scylla
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,280 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
4
0 / 2 / 0
4,938
309
1,220
3,027
1,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
DenizChoban
Thanatos
11
4 / 4 / 0
7,209
451
3,688
9,169
3,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
Elunaticz
Terra
9
0 / 7 / 1
6,340
396
3,778
13,013
6,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
FireballFBA
Izanami
14
3 / 2 / 2
8,358
522
7,801
11,202
3,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Intersperse
Chronos
11
3 / 5 / 0
7,236
452
8,427
12,602
3,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 7
8,690
543
7,526
12,317
10,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
2 / 1 / 11
7,772
486
9,664
9,239
4,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
LazypatatoQC
Bellona
14
2 / 2 / 5
8,433
527
4,188
9,201
5,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
4 / 1 / 6
8,176
511
6,487
10,280
3,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
13
5 / 4 / 9
8,039
502
6,933
6,240
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
57
10
Kills
19
20
Deaths
10
3
Assists
38
Player
Kills
Deaths
Assists
KDA
W
6
2
7
4.75
L
Bellona
0
2
0
0
L
Thanatos
DenizChoban
Thanatos
4
4
0
1
L
Terra
Elunaticz
Terra
0
7
1
0.07
L
Izanami
FireballFBA
Izanami
3
2
2
2
W
2
1
11
7.5
L
Chronos
Intersperse
Chronos
3
5
0
0.6
W
Bellona
LazypatatoQC
Bellona
2
2
5
2.25
W
4
1
6
7
W
Scylla
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,914
Damage
34,798
49,013
Taken
47,277
18,178
Mitigated
25,026
14,527
Healing
19,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,526
3,224
1,894
2,938
12,317
10,411
1,160
3,947
8,059
24,391
0
L
Bellona
1,220
749
0
149
3,027
1,601
0
1,029
1,998
0
3,362
L
Thanatos
DenizChoban
Thanatos
3,688
466
0
5,974
9,169
3,056
0
1,919
7,250
0
27,926
L
Terra
Elunaticz
Terra
3,778
335
540
2,187
13,013
6,213
186
5,626
7,387
17,736
0
L
Izanami
FireballFBA
Izanami
7,801
4,757
0
4,567
11,202
3,477
860
1,603
9,599
0
53,377
W
9,664
6,764
102
3,734
9,239
4,327
565
2,786
6,362
0
47,729
L
Chronos
Intersperse
Chronos
8,427
2,335
0
1,110
12,602
3,831
814
4,360
8,242
33,490
0
W
Bellona
LazypatatoQC
Bellona
4,188
1,360
0
4,828
9,201
5,270
0
315
8,856
327
46,044
W
6,487
2,511
0
4,708
10,280
3,338
0
3,120
6,978
0
51,554
W
Scylla
6,933
756
0
1,702
6,240
1,680
306
1,464
4,666
34,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,081
Gold Earned
41,110
247
Minions Killed
365
0
Camps Cleared
0
1,242,250
Distance Traveled
1,427,523
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,690
543
36
2
0
298,992
0
L
Bellona
4,938
309
6
0
0
92,850
0
L
Thanatos
7,209
451
65
4
0
294,791
0
L
Terra
6,340
396
23
1
0
267,194
1
L
Izanami
8,358
522
98
6
0
308,723
1
W
Cupid
7,772
486
76
5
0
242,578
0
L
Chronos
7,236
452
55
3
0
278,692
3
W
Bellona
8,433
527
99
6
0
281,964
1
W
Set
8,176
511
103
6
0
335,168
0
W
Scylla
8,039
502
51
3
0
268,821
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role