Player Matchup

Izanami
Izanami
Daathi
Izanami
Level 25
God Stats
4W - 5L
1,437 SR
Queue Stats
331W - 397L
1,447 Elo+
Solo
Nemesis
Nemesis
Ssssergioo
Nemesis
Level 17
God Stats
18W - 12L
1,699 SR
Queue Stats
141W - 119L
1,602 Elo+
Solo
Jormungandr
Jormungandr
Vicentola
Jormungandr
Level 26
God Stats
14W - 10L
1,565 SR
Queue Stats
113W - 104L
1,432 Elo+
Solo
Baron Samedi
Baron Samedi
redcoffemaster
Baron Samedi
Level 20
God Stats
11W - 4L
1,736 SR
Queue Stats
61W - 35L
1,592 Elo+
Solo
Artio
Artio
xADONAYx
Artio
Level 8
God Stats
0W - 2L
1,180 SR
Queue Stats
1W - 2L
1,441 Elo+
Solo
Team Averages
Level 19
1,523 SR
1,503 Elo+

VS

Team Averages
Level 13
1,522 SR
1,499 Elo+
Cabrakan
Cabrakan
EvileyeSama
Cabrakan
Level 18
God Stats
7W - 4L
1,653 SR
Queue Stats
223W - 215L
1,576 Elo+
Solo
Ravana
Ravana
Nenezimcapudo
Ravana
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,526 Elo+
Party 1
Agni
Agni
barttysz
Agni
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,338 Elo+
Party 1
Kali
Kali
hen1capudo
Kali
Level 12
God Stats
1W - 0L
1,263 SR
Queue Stats
26W - 28L
1,468 Elo+
Party 1
Izanami
Izanami
xFailshotx
Izanami
Level 21
God Stats
6W - 0L
1,693 SR
Queue Stats
123W - 93L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Daathi
Izanami
15
0 / 5 / 5
10,078
420
3,258
17,890
5,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Nemesis
Ssssergioo
Nemesis
3
0 / 1 / 1
4,863
203
0
635
151
Jormungandr
Vicentola
Jormungandr
16
2 / 4 / 2
10,204
425
10,698
19,070
15,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
redcoffemaster
Baron Samedi
20
9 / 6 / 1
13,350
556
22,980
18,877
8,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artio
xADONAYx
Artio
14
2 / 6 / 3
9,385
391
3,572
18,522
12,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
EvileyeSama
Cabrakan
20
7 / 2 / 6
14,738
614
15,326
17,109
17,995
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
6 / 6 / 7
12,207
509
15,304
19,010
8,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Agni
18
2 / 2 / 2
12,966
540
7,393
10,710
4,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
1 / 3 / 8
12,763
532
7,770
15,852
6,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
xFailshotx
Izanami
20
6 / 1 / 3
15,571
649
15,816
17,239
7,614
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
13
Kills
22
22
Deaths
14
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Izanami
Daathi
Izanami
0
5
5
0.5
W
Cabrakan
EvileyeSama
Cabrakan
7
2
6
5
W
6
6
7
1.58
L
Nemesis
Ssssergioo
Nemesis
0
1
1
0.5
L
Jormungandr
Vicentola
Jormungandr
2
4
2
0.75
W
Agni
2
2
2
1.5
W
1
3
8
1.67
L
Baron Samedi
redcoffemaster
Baron Samedi
9
6
1
1.58
L
Artio
xADONAYx
Artio
2
6
3
0.58
W
Izanami
xFailshotx
Izanami
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,508
Damage
61,609
74,994
Taken
79,920
41,620
Mitigated
44,978
18,029
Healing
23,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Daathi
Izanami
3,258
2,668
0
4,400
17,890
5,828
0
3,545
14,345
0
71,912
W
Cabrakan
EvileyeSama
Cabrakan
15,326
2,183
259
2,991
17,109
17,995
0
6,310
9,707
127,293
0
W
15,304
5,992
438
5,934
19,010
8,406
0
9,732
8,907
0
69,027
L
Nemesis
Ssssergioo
Nemesis
0
0
0
0
635
151
0
635
0
0
0
L
Jormungandr
Vicentola
Jormungandr
10,698
1,660
0
3,160
19,070
15,241
666
5,707
13,301
56,508
0
W
Agni
7,393
1,223
0
2,952
10,710
4,109
1,536
6,447
3,841
63,701
0
W
7,770
3,699
0
2,882
15,852
6,854
1,449
8,469
6,948
0
72,844
L
Baron Samedi
redcoffemaster
Baron Samedi
22,980
967
665
6,323
18,877
8,330
0
6,123
12,344
98,391
0
L
Artio
xADONAYx
Artio
3,572
371
120
3,361
18,522
12,070
0
5,957
12,285
12,447
0
W
Izanami
xFailshotx
Izanami
15,816
11,046
0
8,102
17,239
7,614
9,115
4,539
12,452
0
157,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,880
Gold Earned
68,245
429
Minions Killed
783
0
Camps Cleared
0
1,541,205
Distance Traveled
2,285,010
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,078
420
141
6
0
369,412
0
W
Cabrakan
14,738
614
181
8
0
430,505
2
W
Ravana
12,207
509
81
3
0
468,223
0
L
Nemesis
4,863
203
0
0
0
0
0
L
Jormungandr
10,204
425
107
4
0
398,953
2
W
Agni
12,966
540
152
6
0
416,233
3
W
Kali
12,763
532
126
5
0
500,060
0
L
Baron Samedi
13,350
556
168
7
0
423,652
4
L
Artio
9,385
391
13
1
0
349,188
5
W
Izanami
15,571
649
243
10
0
469,989
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role