Player Matchup

Medusa
Medusa
Bronze IV
MrDimplz18
Medusa
Bronze IV
Level 80
God Stats
1W - 1L
1,188 SR
Queue Stats
2W - 10L
1,058 MMR
Solo
Sobek
Sobek
Bronze I
Xnaaxbjork17
Sobek
Bronze I
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
183W - 203L
750 MMR
Party 1
Anubis
Anubis
Silver III
gamerlouerer_YT
Anubis
Silver III
Level 87
God Stats
5W - 4L
1,469 SR
Queue Stats
138W - 135L
1,080 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 84
1,386 SR
963 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 80
1,309 SR
937 MMR
Scylla
Scylla
Silver V
Dislestic
Scylla
Silver V
Level 84
God Stats
1W - 4L
1,218 SR
Queue Stats
77W - 130L
830 MMR
Party 2
Ymir
Ymir
Silver I
JoJo_TheAssassin
Ymir
Silver I
Level 87
God Stats
14W - 17L
1,519 SR
Queue Stats
212W - 238L
1,151 MMR
Solo
Ne Zha
Ne Zha
Silver V
soler uwu
Ne Zha
Silver V
Level 69
God Stats
1W - 2L
1,190 SR
Queue Stats
77W - 130L
830 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MrDimplz18
Medusa
20
7 / 8 / 6
16,071
618
18,419
23,732
10,254
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
1 / 4 / 15
16,089
619
14,542
34,451
50,404
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
8 / 6 / 8
16,871
649
31,734
32,440
18,574
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AphroditeHeraCthulhuPersephoneKumbhakarna

VS

Bans
DiscordiaJormungandrBacchusCerberusChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dislestic
Scylla
19
7 / 7 / 9
16,284
626
29,302
26,212
10,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
7 / 0 / 10
16,647
640
22,288
27,839
37,124
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
soler uwu
Ne Zha
18
4 / 10 / 11
15,447
594
23,602
25,605
17,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
48
16
Kills
18
18
Deaths
17
29
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Scylla
Dislestic
Scylla
7
7
9
1.64
L
7
0
10
12
W
Medusa
MrDimplz18
Medusa
7
8
6
1.25
W
1
4
15
2.13
W
8
6
8
2
L
Ne Zha
soler uwu
Ne Zha
4
10
11
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,695
Damage
75,192
90,623
Taken
79,656
79,232
Mitigated
65,174
30,448
Healing
19,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Dislestic
Scylla
29,302
2,053
0
9,123
26,212
10,485
961
15,268
10,944
105,616
0
L
22,288
2,692
0
4,545
27,839
37,124
362
15,199
12,640
70,398
0
W
Medusa
MrDimplz18
Medusa
18,419
9,941
0
3,809
23,732
10,254
498
13,287
10,051
0
74,353
W
14,542
1,173
0
6,394
34,451
50,404
280
20,500
13,155
33,142
0
W
31,734
727
0
20,245
32,440
18,574
2,110
16,252
15,780
139,904
0
L
Ne Zha
soler uwu
Ne Zha
23,602
8,667
804
4,550
25,605
17,565
12
15,930
9,675
0
69,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,031
Gold Earned
48,378
277
Minions Killed
275
0
Camps Cleared
0
1,239,794
Distance Traveled
1,272,503
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
16,284
626
142
5
0
396,606
3
L
Ymir
16,647
640
72
3
0
466,177
1
W
Medusa
16,071
618
93
4
0
419,536
0
W
Sobek
16,089
619
33
1
0
428,393
0
W
Anubis
16,871
649
151
6
0
391,865
1
L
Ne Zha
15,447
594
61
2
0
409,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role