Player Matchup

Neith
Neith
Adomenas
Neith
Level 28
God Stats
11W - 7L
1,614 SR
Queue Stats
107W - 115L
1,465 Elo+
Party 2
Zeus
Zeus
Killer_Lars
Zeus
Level 17
God Stats
17W - 11L
1,557 SR
Queue Stats
45W - 51L
1,513 Elo+
Solo
Yemoja
Yemoja
Linkinas27
Yemoja
Level 28
God Stats
23W - 17L
1,581 SR
Queue Stats
95W - 94L
1,522 Elo+
Party 2
Eset
Eset
SkkyDaark
Eset
Level 13
God Stats
0W - 2L
1,315 SR
Queue Stats
18W - 16L
1,451 Elo+
Solo
Nemesis
Nemesis
TwistyNIPSnCHPS
Nemesis
Level 26
God Stats
3W - 4L
1,301 SR
Queue Stats
241W - 263L
1,483 Elo+
Solo
Team Averages
Level 22
1,474 SR
1,487 Elo+

VS

Team Averages
Level 41
1,716 SR
1,529 Elo+
Merlin
Merlin
KillerQueen1800
Merlin
Level 133
God Stats
6W - 4L
1,714 SR
Queue Stats
272W - 230L
1,604 Elo+
Party 1
Pele
Pele
LiLXeno63
Pele
Level 26
God Stats
7W - 10L
1,715 SR
Queue Stats
272W - 233L
1,596 Elo+
Party 1
Hachiman
Hachiman
MaxHammer2308
Hachiman
Level 5
God Stats
3W - 3L
1,834 SR
Queue Stats
9W - 10L
1,461 Elo+
Party 1
King Arthur
King Arthur
dazmcginn13
King Arthur
Level 17
God Stats
8W - 7L
1,818 SR
Queue Stats
250W - 226L
1,610 Elo+
Party 1
Ymir
Ymir
iiMadsi
Ymir
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 11L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Adomenas
Neith
14
2 / 4 / 1
7,988
470
5,457
10,877
3,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 5 / 0
8,490
499
9,505
7,887
2,708
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Linkinas27
Yemoja
11
0 / 4 / 3
6,836
402
2,299
8,241
5,524
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Eset
7
0 / 3 / 0
5,757
339
1,144
3,532
1,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 0
6,672
392
3,114
10,840
3,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 5
9,586
564
8,702
5,491
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
18
9 / 0 / 1
10,327
607
8,820
9,108
3,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
MaxHammer2308
Hachiman
13
1 / 1 / 5
8,192
482
3,416
5,849
1,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
dazmcginn13
King Arthur
15
1 / 2 / 4
8,511
501
2,588
10,287
5,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
iiMadsi
Ymir
13
5 / 3 / 5
8,691
511
7,028
12,053
9,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
5
Kills
19
19
Deaths
6
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
Adomenas
Neith
2
4
1
0.63
W
3
0
5
5.5
L
3
5
0
0.6
W
Pele
9
0
1
9.5
L
Yemoja
Linkinas27
Yemoja
0
4
3
0.38
W
Hachiman
MaxHammer2308
Hachiman
1
1
5
3.5
L
Eset
0
3
0
0
L
0
3
0
0
W
King Arthur
dazmcginn13
King Arthur
1
2
4
1.5
W
Ymir
iiMadsi
Ymir
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,519
Damage
30,554
41,377
Taken
42,788
16,597
Mitigated
22,037
8,688
Healing
15,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Adomenas
Neith
5,457
3,329
147
3,965
10,877
3,556
0
1,752
9,125
0
50,960
W
8,702
275
0
1,858
5,491
1,828
1,256
1,689
3,606
71,048
0
L
9,505
1,308
0
581
7,887
2,708
491
1,913
5,774
44,963
0
W
Pele
8,820
1,837
0
5,357
9,108
3,398
0
1,203
7,905
0
70,923
L
Yemoja
Linkinas27
Yemoja
2,299
285
139
410
8,241
5,524
0
4,307
3,934
19,650
0
W
Hachiman
MaxHammer2308
Hachiman
3,416
1,836
0
2,728
5,849
1,639
29
790
5,059
0
32,113
L
Eset
1,144
87
0
670
3,532
1,014
0
2,001
1,531
20,564
0
L
3,114
439
0
2,776
10,840
3,795
0
5,757
5,033
0
32,718
W
King Arthur
dazmcginn13
King Arthur
2,588
100
0
3,493
10,287
5,934
108
7,098
3,189
0
33,461
W
Ymir
iiMadsi
Ymir
7,028
1,462
0
1,648
12,053
9,238
267
1,972
10,081
32,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,743
Gold Earned
45,307
316
Minions Killed
433
0
Camps Cleared
0
1,330,863
Distance Traveled
1,607,366
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,988
470
100
6
0
269,398
2
W
Merlin
9,586
564
136
8
0
301,135
3
L
Zeus
8,490
499
88
5
0
226,605
0
W
Pele
10,327
607
114
7
0
365,610
0
L
Yemoja
6,836
402
29
2
0
225,275
2
W
Hachiman
8,192
482
55
3
0
308,559
0
L
Eset
5,757
339
34
2
0
305,849
0
L
Nemesis
6,672
392
65
4
0
303,736
2
W
King Arthur
8,511
501
65
4
0
331,905
0
W
Ymir
8,691
511
63
4
0
300,157
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role