Player Matchup

Danzaburou
Danzaburou
Bileh54
Danzaburou
Level 45
God Stats
69W - 95L
1,419 SR
Queue Stats
656W - 788L
1,337 Elo+
Party 1
Baron Samedi
Baron Samedi
BlackPanther9892
Baron Samedi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,280 Elo+
Party 1
Chaac
Chaac
Grincake
Chaac
Level 36
God Stats
26W - 17L
1,652 SR
Queue Stats
216W - 222L
1,580 Elo+
Party 4
Kukulkan
Kukulkan
IFaiZzILes
Kukulkan
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 96L
1,598 Elo+
Party 4
Cernunnos
Cernunnos
KaidoMed
Cernunnos
Level 30
God Stats
9W - 16L
1,380 SR
Queue Stats
9W - 17L
1,315 Elo+
Party 1
Team Averages
Level 33
1,490 SR
1,422 Elo+

VS

Team Averages
Level 65
1,601 SR
1,483 Elo+
Izanami
Izanami
Angelqm67
Izanami
Level 48
God Stats
3W - 2L
1,717 SR
Queue Stats
24W - 20L
1,571 Elo+
Party 3
Bellona
Bellona
SL246
Bellona
Level 18
God Stats
14W - 6L
1,753 SR
Queue Stats
77W - 89L
1,429 Elo+
Party 2
Scylla
Scylla
Yokai_Twin
Scylla
Level 68
God Stats
4W - 4L
1,572 SR
Queue Stats
187W - 187L
1,462 Elo+
Party 2
Ao Kuang
Ao Kuang
davimol999
Ao Kuang
Level 121
God Stats
6W - 6L
1,545 SR
Queue Stats
334W - 336L
1,534 Elo+
Party 3
Ares
Ares
xXalexlion77Xx
Ares
Level 70
God Stats
1W - 2L
1,418 SR
Queue Stats
64W - 82L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bileh54
Danzaburou
15
2 / 10 / 6
10,141
461
9,180
20,192
7,609
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
BlackPanther9892
Baron Samedi
14
1 / 10 / 5
8,580
390
3,643
16,229
11,446
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
Grincake
Chaac
16
8 / 8 / 6
10,497
477
15,518
24,626
18,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
IFaiZzILes
Kukulkan
16
7 / 9 / 6
11,836
538
14,077
14,038
5,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
KaidoMed
Cernunnos
12
0 / 12 / 2
8,116
369
5,237
16,960
6,343
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Angelqm67
Izanami
16
1 / 7 / 11
10,708
487
10,528
14,867
5,407
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
SL246
Bellona
20
9 / 2 / 4
13,611
619
12,516
14,457
14,950
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Yokai_Twin
Scylla
20
13 / 2 / 4
13,181
599
23,221
13,330
5,725
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
davimol999
Ao Kuang
20
22 / 2 / 6
14,684
667
21,767
21,182
10,559
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 5 / 15
11,893
541
10,821
19,111
17,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
89
18
Kills
49
49
Deaths
18
25
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Izanami
Angelqm67
Izanami
1
7
11
0.93
L
Danzaburou
Bileh54
Danzaburou
2
10
6
0.5
L
Baron Samedi
BlackPanther9892
Baron Samedi
1
10
5
0.35
L
Chaac
Grincake
Chaac
8
8
6
1.38
L
Kukulkan
IFaiZzILes
Kukulkan
7
9
6
1.11
L
Cernunnos
KaidoMed
Cernunnos
0
12
2
0.08
W
Bellona
SL246
Bellona
9
2
4
5.5
W
Scylla
Yokai_Twin
Scylla
13
2
4
7.5
W
Ao Kuang
davimol999
Ao Kuang
22
2
6
12.5
W
4
5
15
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,655
Damage
78,853
92,045
Taken
82,947
49,118
Mitigated
54,485
18,142
Healing
23,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Angelqm67
Izanami
10,528
6,137
0
2,208
14,867
5,407
4,288
4,440
10,101
0
71,893
L
Danzaburou
Bileh54
Danzaburou
9,180
3,848
0
4,754
20,192
7,609
306
9,107
10,883
0
50,493
L
Baron Samedi
BlackPanther9892
Baron Samedi
3,643
653
201
1,428
16,229
11,446
0
11,491
4,416
27,579
0
L
Chaac
Grincake
Chaac
15,518
2,845
0
9,124
24,626
18,027
40
16,303
8,177
0
56,076
L
Kukulkan
IFaiZzILes
Kukulkan
14,077
1,970
0
1,367
14,038
5,693
140
9,837
4,113
43,438
0
L
Cernunnos
KaidoMed
Cernunnos
5,237
2,272
0
1,268
16,960
6,343
403
8,173
8,647
0
38,816
W
Bellona
SL246
Bellona
12,516
4,151
315
2,742
14,457
14,950
3,869
227
14,230
0
86,455
W
Scylla
Yokai_Twin
Scylla
23,221
1,056
570
4,851
13,330
5,725
1,089
2,972
10,308
86,446
0
W
Ao Kuang
davimol999
Ao Kuang
21,767
5,049
0
9,452
21,182
10,559
722
6,318
14,814
114,734
0
W
10,821
751
342
2,571
19,111
17,844
107
3,763
15,073
21,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,170
Gold Earned
64,077
365
Minions Killed
604
0
Camps Cleared
0
1,692,311
Distance Traveled
2,117,879
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,708
487
123
6
0
359,724
0
L
Danzaburou
10,141
461
103
5
0
328,406
2
L
Baron Samedi
8,580
390
41
2
0
317,018
0
L
Chaac
10,497
477
79
4
0
403,417
1
L
Kukulkan
11,836
538
69
3
0
342,592
0
L
Cernunnos
8,116
369
73
3
0
300,878
0
W
Bellona
13,611
619
164
7
0
422,392
4
W
Scylla
13,181
599
153
7
0
416,889
0
W
Ao Kuang
14,684
667
153
7
0
484,154
3
W
Ares
11,893
541
11
1
0
434,720
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role