Player Matchup

Kali
Kali
DKhyng
Kali
Level 18
God Stats
9W - 7L
1,453 SR
Queue Stats
47W - 39L
1,550 Elo+
Solo
Tiamat
Tiamat
PauloBiobomb
Tiamat
Level 29
God Stats
9W - 19L
1,321 SR
Queue Stats
373W - 379L
1,545 Elo+
Solo
Vamana
Vamana
abdulkadir111
Vamana
Level 23
God Stats
9W - 10L
1,351 SR
Queue Stats
77W - 78L
1,309 Elo+
Solo
Baron Samedi
Baron Samedi
marius05theking
Baron Samedi
Level 16
God Stats
12W - 14L
1,517 SR
Queue Stats
34W - 40L
1,347 Elo+
Party 1
Cthulhu
Cthulhu
tinusseb
Cthulhu
Level 14
God Stats
6W - 3L
1,445 SR
Queue Stats
24W - 26L
1,317 Elo+
Party 1
Team Averages
Level 20
1,418 SR
1,414 Elo+

VS

Team Averages
Level 19
1,528 SR
1,477 Elo+
Loki
Loki
Blacker62
Loki
Level 29
God Stats
11W - 5L
1,638 SR
Queue Stats
26W - 36L
1,339 Elo+
Solo
Heimdallr
Heimdallr
Guildgate
Heimdallr
Level 19
God Stats
6W - 11L
1,500 SR
Queue Stats
207W - 240L
1,560 Elo+
Party 2
Sobek
Sobek
Omegape123
Sobek
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
158W - 201L
1,560 Elo+
Party 2
Anubis
Anubis
Yrsd
Anubis
Level 18
God Stats
5W - 1L
1,500 SR
Queue Stats
128W - 122L
1,463 Elo+
Party 2
Osiris
Osiris
Zetsokuro
Osiris
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
201W - 219L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
DKhyng
Kali
20
29 / 1 / 5
18,451
710
39,704
29,736
14,867
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
20
3 / 0 / 21
14,746
567
19,298
8,942
3,781
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
2 / 4 / 9
13,940
536
10,911
19,774
13,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
marius05theking
Baron Samedi
18
4 / 7 / 4
12,122
466
7,551
12,800
4,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
tinusseb
Cthulhu
18
2 / 3 / 7
12,663
487
10,311
22,108
12,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
4 / 12 / 2
10,728
413
7,065
22,952
10,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
Guildgate
Heimdallr
16
0 / 10 / 0
10,468
403
7,588
19,200
7,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
14
0 / 10 / 0
9,755
375
4,451
30,291
31,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
Yrsd
Anubis
20
8 / 5 / 2
12,776
491
26,610
18,738
10,764
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Zetsokuro
Osiris
20
3 / 4 / 5
14,371
553
14,274
25,307
22,172
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
24
40
Kills
15
15
Deaths
41
46
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Loki
4
12
2
0.42
W
Kali
DKhyng
Kali
29
1
5
31.5
L
Heimdallr
Guildgate
Heimdallr
0
10
0
0
L
Sobek
0
10
0
0
W
Tiamat
3
0
21
13.5
L
Anubis
Yrsd
Anubis
8
5
2
1.8
L
Osiris
Zetsokuro
Osiris
3
4
5
1.38
W
2
4
9
1.63
W
Baron Samedi
marius05theking
Baron Samedi
4
7
4
0.86
W
Cthulhu
tinusseb
Cthulhu
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,775
Damage
59,988
93,360
Taken
116,488
48,697
Mitigated
82,351
39,532
Healing
30,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
7,065
2,334
0
2,158
22,952
10,241
0
5,583
16,938
0
61,938
W
Kali
DKhyng
Kali
39,704
29,744
159
15,343
29,736
14,867
5,446
4,472
25,264
0
150,426
L
Heimdallr
Guildgate
Heimdallr
7,588
2,585
0
2,086
19,200
7,906
669
4,028
14,864
0
79,058
L
Sobek
4,451
1,036
0
5,906
30,291
31,268
155
11,210
18,270
27,895
0
W
Tiamat
19,298
3,007
1,227
5,337
8,942
3,781
1,934
1,117
7,825
80,337
0
L
Anubis
Yrsd
Anubis
26,610
1,867
0
9,526
18,738
10,764
0
9,121
8,691
109,939
0
L
Osiris
Zetsokuro
Osiris
14,274
7,291
0
10,878
25,307
22,172
1,750
4,740
19,975
691
115,492
W
10,911
5,776
0
3,614
19,774
13,584
3,052
2,933
16,841
0
76,045
W
Baron Samedi
marius05theking
Baron Samedi
7,551
398
992
2,310
12,800
4,316
1,232
8,927
3,873
54,317
0
W
Cthulhu
tinusseb
Cthulhu
10,311
628
862
9,688
22,108
12,149
1,093
14,239
7,869
66,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,922
Gold Earned
58,098
600
Minions Killed
709
0
Camps Cleared
0
2,574,349
Distance Traveled
2,068,873
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,728
413
105
4
0
372,037
0
W
Kali
18,451
710
142
5
0
611,622
0
L
Heimdallr
10,468
403
173
7
0
412,764
2
L
Sobek
9,755
375
53
2
0
447,654
2
W
Tiamat
14,746
567
122
5
0
459,864
5
L
Anubis
12,776
491
152
6
0
413,484
1
L
Osiris
14,371
553
226
9
0
422,934
3
W
Vamana
13,940
536
115
4
0
492,630
2
W
Baron Samedi
12,122
466
106
4
0
479,856
1
W
Cthulhu
12,663
487
115
4
0
530,377
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role