Player Matchup

Raijin
Raijin
 
Raijin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
DanlJ60
Hel
Level 28
God Stats
3W - 4L
1,253 SR
Queue Stats
86W - 106L
1,361 Elo+
Solo
Ra
Ra
Horux128
Ra
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 41L
1,376 Elo+
Solo
Kukulkan
Kukulkan
Trubkey_Samdwich
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,250 Elo+
Solo
Thor
Thor
zimo-to
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,451 SR
1,397 Elo+

VS

Team Averages
Level 17
1,549 SR
1,370 Elo+
Ra
Ra
 
Ra
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Patrizio2511
Hou Yi
Level 26
God Stats
3W - 5L
1,608 SR
Queue Stats
330W - 345L
1,334 Elo+
Solo
Chaac
Chaac
ROW2121
Chaac
Level 16
God Stats
15W - 4L
1,817 SR
Queue Stats
64W - 55L
1,335 Elo+
Solo
Cthulhu
Cthulhu
RauXx10
Cthulhu
Level 11
God Stats
1W - 1L
1,263 SR
Queue Stats
10W - 12L
1,304 Elo+
Solo
Nu Wa
Nu Wa
Rickless-Q
Nu Wa
Level 27
God Stats
27W - 26L
1,557 SR
Queue Stats
104W - 108L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
2 / 4 / 3
9,518
433
8,909
19,747
6,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hel
16
4 / 2 / 1
10,429
474
3,787
15,914
7,402
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 7 / 0
8,780
399
5,001
19,601
10,133
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
1 / 7 / 3
8,587
390
12,174
13,788
4,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
zimo-to
Thor
8
1 / 3 / 0
7,534
342
1,448
7,590
1,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
3
0 / 7 / 0
6,373
290
0
3,573
638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
15
5 / 1 / 3
9,623
437
12,282
8,686
3,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
ROW2121
Chaac
16
9 / 1 / 4
10,887
495
18,379
20,589
18,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
RauXx10
Cthulhu
14
3 / 2 / 10
9,295
423
13,568
17,361
13,959
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
16
5 / 3 / 5
10,309
469
17,874
10,608
3,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
9
Kills
22
23
Deaths
14
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
4
3
0.88
W
Ra
 
Ra
0
7
0
0
L
Hel
4
2
1
2.25
L
1
7
0
0.14
W
Hou Yi
5
1
3
6.5
W
Chaac
ROW2121
Chaac
9
1
4
11
W
Cthulhu
RauXx10
Cthulhu
3
2
10
4
W
Nu Wa
5
3
5
2.5
L
1
7
3
0.36
L
Thor
zimo-to
Thor
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,319
Damage
62,103
76,640
Taken
60,817
30,547
Mitigated
39,727
16,882
Healing
15,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
8,909
1,230
139
1,726
19,747
6,575
1,002
8,510
10,586
57,240
0
W
Ra
 
Ra
0
0
0
0
3,573
638
0
372
3,201
3,484
0
L
Hel
3,787
237
5,032
6,410
15,914
7,402
1,560
5,572
10,085
50,320
0
L
5,001
629
561
1,690
19,601
10,133
587
7,240
11,723
33,409
0
W
Hou Yi
12,282
4,356
0
2,304
8,686
3,349
2,476
4,533
4,063
0
54,617
W
Chaac
ROW2121
Chaac
18,379
2,323
0
7,444
20,589
18,110
2,011
7,942
12,495
0
61,608
W
Cthulhu
RauXx10
Cthulhu
13,568
327
338
3,448
17,361
13,959
787
9,629
7,380
38,923
0
W
Nu Wa
17,874
3,939
262
1,975
10,608
3,671
2,003
6,512
3,807
64,421
0
L
12,174
974
0
0
13,788
4,473
579
5,945
7,291
44,877
0
L
Thor
zimo-to
Thor
1,448
480
0
1,324
7,590
1,964
0
2,525
4,813
0
17,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,848
Gold Earned
46,487
364
Minions Killed
315
0
Camps Cleared
0
1,676,656
Distance Traveled
1,815,789
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,518
433
107
5
0
364,916
1
W
Ra
6,373
290
1
0
0
182,270
5
L
Hel
10,429
474
90
4
0
369,040
4
L
Ra
8,780
399
47
2
0
365,713
4
W
Hou Yi
9,623
437
79
4
0
370,330
0
W
Chaac
10,887
495
88
4
0
460,223
0
W
Cthulhu
9,295
423
48
2
0
426,768
0
W
Nu Wa
10,309
469
99
5
0
376,198
0
L
Kukulkan
8,587
390
74
3
0
417,536
0
L
Thor
7,534
342
46
2
0
159,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role