Player Matchup

Discordia
Discordia
Haku823
Discordia
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 85L
1,636 Elo+
Solo
Izanami
Izanami
LuckyNisp
Izanami
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
118W - 100L
1,499 Elo+
Solo
Achilles
Achilles
MrShorty13
Achilles
Level 28
God Stats
5W - 3L
1,860 SR
Queue Stats
349W - 246L
1,717 Elo+
Solo
Cthulhu
Cthulhu
SireDank
Cthulhu
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,528 Elo+
Solo
Kali
Kali
rolf333
Kali
Level 6
God Stats
5W - 2L
1,478 SR
Queue Stats
15W - 9L
1,473 Elo+
Solo
Team Averages
Level 19
1,568 SR
1,571 Elo+

VS

Team Averages
Level 14
1,475 SR
1,466 Elo+
Janus
Janus
DavidLuiz30
Janus
Level 8
God Stats
2W - 4L
1,532 SR
Queue Stats
8W - 13L
1,411 Elo+
Solo
Neith
Neith
Doge1247
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,657 Elo+
Solo
Ares
Ares
KinggWavyy
Ares
Level 28
God Stats
1W - 3L
1,536 SR
Queue Stats
167W - 157L
1,553 Elo+
Solo
Da Ji
Da Ji
Sixteythree
Da Ji
Level 26
God Stats
4W - 11L
1,308 SR
Queue Stats
60W - 78L
1,487 Elo+
Solo
Osiris
Osiris
吃了吗弟弟
Osiris
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Haku823
Discordia
15
9 / 0 / 1
9,235
616
12,576
5,540
1,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
LuckyNisp
Izanami
15
6 / 1 / 2
9,317
621
10,382
9,769
3,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
MrShorty13
Achilles
16
4 / 0 / 3
9,195
613
5,867
7,946
6,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
SireDank
Cthulhu
12
3 / 5 / 5
8,048
537
5,367
10,438
6,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kali
rolf333
Kali
6
2 / 0 / 2
6,139
409
1,098
1,924
480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
6,236
416
2,893
8,181
2,401
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
Doge1247
Neith
9
0 / 4 / 0
5,575
372
2,451
8,196
2,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 4 / 2
5,955
397
3,778
9,211
5,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
0 / 4 / 0
6,454
430
2,611
11,128
4,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
5 / 7 / 0
6,690
446
5,360
12,057
7,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
24
Kills
6
6
Deaths
24
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Neith
Doge1247
Neith
0
4
0
0
W
Discordia
Haku823
Discordia
9
0
1
9.5
L
0
4
2
0.25
W
Izanami
LuckyNisp
Izanami
6
1
2
7
W
Achilles
MrShorty13
Achilles
4
0
3
5.5
W
Cthulhu
SireDank
Cthulhu
3
5
5
1.1
L
0
4
0
0
W
Kali
rolf333
Kali
2
0
2
3
L
5
7
0
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,290
Damage
17,093
35,617
Taken
48,773
18,846
Mitigated
21,794
13,483
Healing
9,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,893
142
0
1,882
8,181
2,401
0
5,529
2,254
24,785
0
L
Neith
Doge1247
Neith
2,451
1,319
0
1,185
8,196
2,179
36
2,273
5,591
0
18,824
W
Discordia
Haku823
Discordia
12,576
1,346
0
1,568
5,540
1,845
342
1,619
3,723
59,051
0
L
3,778
110
0
1,112
9,211
5,580
0
2,686
6,288
16,661
0
W
Izanami
LuckyNisp
Izanami
10,382
7,189
0
5,486
9,769
3,436
4,706
910
8,734
0
70,773
W
Achilles
MrShorty13
Achilles
5,867
1,144
0
4,544
7,946
6,823
0
1,299
6,607
0
56,249
W
Cthulhu
SireDank
Cthulhu
5,367
1,014
0
1,127
10,438
6,262
657
2,107
8,001
18,637
0
L
2,611
712
0
4,560
11,128
4,000
0
2,624
8,276
0
40,886
W
Kali
rolf333
Kali
1,098
549
0
758
1,924
480
0
392
1,456
0
9,794
L
5,360
2,144
0
334
12,057
7,634
0
3,981
7,996
0
20,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,934
Gold Earned
30,910
398
Minions Killed
218
0
Camps Cleared
0
1,205,343
Distance Traveled
1,247,889
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,236
416
49
3
0
229,069
5
L
Neith
5,575
372
41
3
0
211,335
3
W
Discordia
9,235
616
97
6
0
297,930
3
L
Ares
5,955
397
16
1
0
267,025
2
W
Izanami
9,317
621
144
10
0
229,836
0
W
Achilles
9,195
613
124
8
0
313,781
7
W
Cthulhu
8,048
537
15
1
0
266,621
0
L
Da Ji
6,454
430
81
5
0
263,108
0
W
Kali
6,139
409
18
1
0
97,175
0
L
Osiris
6,690
446
31
2
0
277,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role