Player Matchup

Kali
Kali
ItsLuci uwu
Kali
Level 49
God Stats
1W - 4L
1,159 SR
Queue Stats
28W - 46L
1,115 Elo+
Party 1
Ra
Ra
RK Aura
Ra
Level 9
God Stats
7W - 4L
1,234 SR
Queue Stats
23W - 27L
964 Elo+
Party 1
Izanami
Izanami
goku_ss_god_Blue
Izanami
Level 27
God Stats
39W - 28L
1,575 SR
Queue Stats
608W - 628L
1,314 Elo+
Solo
Anubis
Anubis
harith_cazador15
Anubis
Level 22
God Stats
2W - 0L
1,413 SR
Queue Stats
53W - 59L
1,271 Elo+
Solo
Apollo
Apollo
waterlogger
Apollo
Level 29
God Stats
13W - 10L
1,511 SR
Queue Stats
90W - 127L
1,254 Elo+
Solo
Team Averages
Level 27
1,379 SR
1,184 Elo+

VS

Team Averages
Level 20
1,508 SR
1,264 Elo+
Raijin
Raijin
Alphamax-_-
Raijin
Level 27
God Stats
4W - 14L
1,131 SR
Queue Stats
120W - 176L
1,276 Elo+
Solo
Yemoja
Yemoja
Big_0ld_Bitti3z
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ullr
Ullr
ZunlloB
Ullr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 105L
1,232 Elo+
Solo
Tsukuyomi
Tsukuyomi
flaxeed_
Tsukuyomi
Level 26
God Stats
15W - 21L
1,461 SR
Queue Stats
30W - 36L
1,259 Elo+
Solo
He Bo
He Bo
jrhall911
He Bo
Level 28
God Stats
0W - 1L
1,949 SR
Queue Stats
1W - 8L
1,055 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
16 / 1 / 5
11,257
662
16,189
11,790
4,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 1 / 2
8,200
482
3,195
5,112
1,648
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 2 / 2
9,937
585
7,242
7,426
2,727
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
3 / 4 / 3
7,639
449
3,628
5,532
1,936
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
15
4 / 5 / 1
9,267
545
5,741
14,864
4,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
10
3 / 10 / 2
7,582
446
6,726
13,920
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

5
0 / 4 / 0
5,406
318
582
3,711
1,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
ZunlloB
Ullr
13
2 / 4 / 1
7,816
460
7,067
11,670
3,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
flaxeed_
Tsukuyomi
13
3 / 8 / 2
8,087
476
7,069
11,066
3,692
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

He Bo
jrhall911
He Bo
13
3 / 5 / 0
7,573
445
3,974
10,850
3,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
30
Kills
11
13
Deaths
31
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Raijin
3
10
2
0.4
L
0
4
0
0
W
16
1
5
18.5
W
2
1
2
3
L
Ullr
ZunlloB
Ullr
2
4
1
0.63
L
Tsukuyomi
flaxeed_
Tsukuyomi
3
8
2
0.5
W
5
2
2
3
W
3
4
3
1.13
L
He Bo
jrhall911
He Bo
3
5
0
0.6
W
Apollo
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,995
Damage
25,418
44,724
Taken
51,217
15,792
Mitigated
14,225
17,380
Healing
3,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
6,726
1,144
0
1,111
13,920
2,713
208
2,452
11,468
18,407
0
L
582
380
42
60
3,711
1,135
21
744
2,967
5,764
0
W
16,189
11,061
0
6,443
11,790
4,845
82
2,838
8,730
0
56,509
W
3,195
309
819
2,397
5,112
1,648
784
496
4,590
32,640
0
L
Ullr
ZunlloB
Ullr
7,067
2,820
0
301
11,670
3,648
1,012
2,219
9,451
0
48,896
L
Tsukuyomi
flaxeed_
Tsukuyomi
7,069
1,499
0
717
11,066
3,692
556
580
10,486
0
37,103
W
7,242
5,514
0
0
7,426
2,727
3,612
4,002
3,342
0
59,198
W
3,628
375
0
1,207
5,532
1,936
453
1,958
3,336
19,520
0
L
He Bo
jrhall911
He Bo
3,974
384
0
1,724
10,850
3,037
534
828
10,022
32,640
0
W
Apollo
5,741
3,880
0
6,514
14,864
4,636
3,457
1,322
13,444
0
61,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,300
Gold Earned
36,464
395
Minions Killed
225
0
Camps Cleared
0
1,342,185
Distance Traveled
1,194,252
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,582
446
29
2
0
223,444
6
L
Yemoja
5,406
318
8
0
0
109,841
0
W
Kali
11,257
662
69
4
0
345,411
0
W
Ra
8,200
482
57
3
0
303,491
0
L
Ullr
7,816
460
64
4
0
289,644
0
L
Tsukuyomi
8,087
476
74
4
0
297,503
1
W
Izanami
9,937
585
122
7
0
266,815
0
W
Anubis
7,639
449
40
2
0
159,049
4
L
He Bo
7,573
445
50
3
0
273,820
0
W
Apollo
9,267
545
107
6
0
267,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role