Player Matchup

Rama
Rama
BxClout
Rama
Level 92
God Stats
2W - 2L
1,476 SR
Queue Stats
43W - 46L
1,588 Elo+
Party 1
Izanami
Izanami
Dieiti
Izanami
Level 97
God Stats
12W - 6L
1,734 SR
Queue Stats
184W - 150L
1,577 Elo+
Party 1
Kukulkan
Kukulkan
Kearo22
Kukulkan
Level 17
God Stats
12W - 17L
1,454 SR
Queue Stats
243W - 253L
1,332 Elo+
Party 1
Khepri
Khepri
Munchk1n44
Khepri
Level 89
God Stats
13W - 16L
1,514 SR
Queue Stats
341W - 349L
1,650 Elo+
Party 1
Mercury
Mercury
Tigerhand
Mercury
Level 115
God Stats
6W - 7L
1,718 SR
Queue Stats
400W - 399L
1,478 Elo+
Solo
Team Averages
Level 82
1,579 SR
1,525 Elo+

VS

Team Averages
Level 83
1,708 SR
1,505 Elo+
Serqet
Serqet
BootusGootus
Serqet
Level 46
God Stats
6W - 5L
1,575 SR
Queue Stats
94W - 90L
1,485 Elo+
Solo
Izanami
Izanami
DVdragon
Izanami
Level 68
God Stats
14W - 6L
1,873 SR
Queue Stats
406W - 362L
1,501 Elo+
Solo
Sun Wukong
Sun Wukong
elsuciodan123
Sun Wukong
Level 48
God Stats
2W - 0L
1,774 SR
Queue Stats
89W - 99L
1,527 Elo+
Solo
Cerberus
Cerberus
ryuks04
Cerberus
Level 105
God Stats
1W - 0L
1,908 SR
Queue Stats
71W - 42L
1,529 Elo+
Solo
Kukulkan
Kukulkan
xXJuanFelXx
Kukulkan
Level 146
God Stats
19W - 13L
1,408 SR
Queue Stats
294W - 294L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
BxClout
Rama
17
3 / 8 / 5
10,905
474
12,142
18,471
6,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Dieiti
Izanami
18
4 / 4 / 5
11,302
491
11,969
14,800
4,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Kearo22
Kukulkan
16
2 / 6 / 1
10,363
451
13,176
10,679
3,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Munchk1n44
Khepri
15
3 / 3 / 8
9,973
434
5,611
12,217
13,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Tigerhand
Mercury
18
1 / 5 / 2
10,487
456
4,902
19,560
6,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
19
7 / 3 / 10
12,173
529
13,584
17,176
7,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
DVdragon
Izanami
20
5 / 3 / 6
13,102
570
12,826
11,621
6,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
elsuciodan123
Sun Wukong
16
1 / 2 / 8
10,256
446
4,044
16,103
13,139
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
ryuks04
Cerberus
17
6 / 4 / 12
11,901
517
12,312
20,243
18,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
xXJuanFelXx
Kukulkan
19
7 / 2 / 4
12,185
530
11,510
8,459
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
66
13
Kills
26
26
Deaths
14
21
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Serqet
7
3
10
4
L
Rama
BxClout
Rama
3
8
5
0.69
W
Izanami
DVdragon
Izanami
5
3
6
2.67
L
Izanami
Dieiti
Izanami
4
4
5
1.63
L
Kukulkan
Kearo22
Kukulkan
2
6
1
0.42
L
Khepri
Munchk1n44
Khepri
3
3
8
2.33
L
Mercury
Tigerhand
Mercury
1
5
2
0.4
W
Sun Wukong
elsuciodan123
Sun Wukong
1
2
8
2.5
W
Cerberus
ryuks04
Cerberus
6
4
12
3
W
Kukulkan
xXJuanFelXx
Kukulkan
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,800
Damage
54,276
75,727
Taken
73,602
35,102
Mitigated
49,918
19,248
Healing
18,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
13,584
3,034
0
5,018
17,176
7,754
0
3,112
14,010
0
78,035
L
Rama
BxClout
Rama
12,142
8,620
0
3,124
18,471
6,693
1,224
4,100
13,322
0
80,776
W
Izanami
DVdragon
Izanami
12,826
8,346
0
3,709
11,621
6,636
1,796
1,018
10,603
0
110,429
L
Izanami
Dieiti
Izanami
11,969
8,029
0
6,100
14,800
4,553
0
3,172
11,628
0
90,761
L
Kukulkan
Kearo22
Kukulkan
13,176
783
0
364
10,679
3,342
723
5,767
4,451
72,070
0
L
Khepri
Munchk1n44
Khepri
5,611
763
0
1,622
12,217
13,919
0
5,079
7,138
24,755
0
L
Mercury
Tigerhand
Mercury
4,902
1,685
0
8,038
19,560
6,595
0
5,704
13,346
0
94,932
W
Sun Wukong
elsuciodan123
Sun Wukong
4,044
1,252
255
5,069
16,103
13,139
1,205
4,702
11,251
0
48,451
W
Cerberus
ryuks04
Cerberus
12,312
1,290
0
3,744
20,243
18,573
0
7,189
12,830
50,101
0
W
Kukulkan
xXJuanFelXx
Kukulkan
11,510
791
0
875
8,459
3,816
1,818
2,238
6,121
76,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,030
Gold Earned
59,617
588
Minions Killed
636
0
Camps Cleared
0
2,105,788
Distance Traveled
2,290,784
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,173
529
123
5
0
502,042
6
L
Rama
10,905
474
122
5
0
365,044
0
W
Izanami
13,102
570
196
9
0
415,187
3
L
Izanami
11,302
491
140
6
0
432,682
7
L
Kukulkan
10,363
451
122
5
0
403,565
2
L
Khepri
9,973
434
44
2
0
454,592
8
L
Mercury
10,487
456
160
7
0
449,905
4
W
Sun Wukong
10,256
446
80
3
0
465,716
0
W
Cerberus
11,901
517
95
4
0
446,617
11
W
Kukulkan
12,185
530
142
6
0
461,222
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role