Player Matchup

Cabrakan
Cabrakan
Silver II
Jayy Blanco
Cabrakan
Silver II
Level 109
God Stats
7W - 6L
1,704 SR
Queue Stats
50W - 62L
1,366 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
TyThaGreat
Baron Samedi
Silver II
Level 128
God Stats
16W - 5L
1,594 SR
Queue Stats
56W - 66L
1,366 MMR
Party 1
Izanami
Izanami
Bronze III
iLoveToxicity
Izanami
Bronze III
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 57L
1,271 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,599 SR
1,335 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 101
1,550 SR
1,281 MMR
Eset
Eset
Bronze III
Divine FusionX
Eset
Bronze III
Level 105
God Stats
0W - 1L
1,711 SR
Queue Stats
5W - 6L
1,500 MMR
Party 2
Serqet
Serqet
Silver IV
Dragonxslayer23
Serqet
Silver IV
Level 62
God Stats
5W - 6L
1,523 SR
Queue Stats
7W - 17L
1,244 MMR
Party 2
Anhur
Anhur
Silver II
RighteousEviLs
Anhur
Silver II
Level 136
God Stats
6W - 8L
1,414 SR
Queue Stats
1,078W - 1,209L
1,099 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Jayy Blanco
Cabrakan
15
3 / 4 / 15
12,693
747
6,529
15,896
16,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
TyThaGreat
Baron Samedi
15
8 / 8 / 8
12,638
743
12,372
17,652
7,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
18
9 / 2 / 8
13,037
767
11,486
12,133
4,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
DanzaburouCu ChulainnCthulhuAh PuchGuan Yu

VS

Bans
AphroditeYmirCupidChaacSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 4
11,734
690
12,108
11,527
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 8 / 7
11,003
647
13,325
16,033
7,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 5 / 7
11,023
648
9,663
10,303
4,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
32
20
Kills
14
14
Deaths
20
31
Assists
18
Player
Kills
Deaths
Assists
KDA
L
6
7
4
1.14
L
4
8
7
0.94
W
Cabrakan
Jayy Blanco
Cabrakan
3
4
15
2.63
L
4
5
7
1.5
W
Baron Samedi
TyThaGreat
Baron Samedi
8
8
8
1.5
W
Izanami
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,387
Damage
35,096
45,681
Taken
37,863
28,339
Mitigated
15,871
18,111
Healing
3,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,108
960
264
735
11,527
3,865
62
7,408
3,721
45,929
0
L
13,325
4,293
0
2,071
16,033
7,351
340
5,654
10,159
0
42,778
W
Cabrakan
Jayy Blanco
Cabrakan
6,529
1,285
989
4,432
15,896
16,722
0
4,572
10,793
25,036
0
L
9,663
4,156
0
0
10,303
4,655
592
5,134
5,056
0
32,647
W
Baron Samedi
TyThaGreat
Baron Samedi
12,372
907
1,614
4,910
17,652
7,543
0
4,419
12,322
40,569
0
W
Izanami
11,486
7,908
0
6,166
12,133
4,074
2,650
3,776
7,901
0
83,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,368
Gold Earned
33,760
191
Minions Killed
167
0
Camps Cleared
0
791,845
Distance Traveled
817,145
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
11,734
690
75
4
0
262,882
2
L
Serqet
11,003
647
44
3
0
302,144
4
W
Cabrakan
12,693
747
26
2
0
245,707
0
L
Anhur
11,023
648
48
3
0
252,119
0
W
Baron Samedi
12,638
743
44
3
0
238,622
1
W
Izanami
13,037
767
121
7
0
307,516
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role