Player Matchup

Nemesis
Nemesis
DoniElite
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 33L
1,581 Elo+
Party 2
Jormungandr
Jormungandr
Grau33
Jormungandr
Level 18
God Stats
3W - 3L
1,711 SR
Queue Stats
15W - 15L
1,437 Elo+
Solo
Ah Puch
Ah Puch
Samperman15
Ah Puch
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
88W - 67L
1,556 Elo+
Party 2
Scylla
Scylla
TOMPRI
Scylla
Level 27
God Stats
8W - 16L
1,326 SR
Queue Stats
69W - 55L
1,490 Elo+
Solo
Thanatos
Thanatos
WandinBIGBoss
Thanatos
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 70L
1,366 Elo+
Solo
Team Averages
Level 18
1,507 SR
1,486 Elo+

VS

Team Averages
Level 25
1,471 SR
1,475 Elo+
Vulcan
Vulcan
Kameraddelaluz
Vulcan
Level 23
God Stats
5W - 3L
1,519 SR
Queue Stats
50W - 52L
1,463 Elo+
Party 1
Sobek
Sobek
ViejoCachulo
Sobek
Level 22
God Stats
4W - 3L
1,412 SR
Queue Stats
59W - 60L
1,480 Elo+
Party 1
Hou Yi
Hou Yi
YukioSenpai2
Hou Yi
Level 28
God Stats
1W - 2L
1,285 SR
Queue Stats
458W - 513L
1,508 Elo+
Solo
Da Ji
Da Ji
sonolento3056
Da Ji
Level 25
God Stats
4W - 2L
1,640 SR
Queue Stats
21W - 20L
1,501 Elo+
Solo
Nu Wa
Nu Wa
wendellpkp
Nu Wa
Level 29
God Stats
7W - 5L
1,500 SR
Queue Stats
99W - 105L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DoniElite
Nemesis
15
0 / 8 / 3
8,700
870
5,569
17,748
4,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Grau33
Jormungandr
15
3 / 8 / 2
9,859
986
8,556
20,402
6,196
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
Samperman15
Ah Puch
16
1 / 1 / 6
9,654
965
8,673
11,592
7,348
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
TOMPRI
Scylla
15
2 / 5 / 3
9,694
969
9,378
12,444
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
WandinBIGBoss
Thanatos
14
2 / 11 / 0
9,078
908
2,200
16,553
5,305
Team 1 Tickets

121

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 22
11,394
1,139
23,380
7,395
3,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 1 / 17
10,021
1,002
6,161
8,891
8,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
17
1 / 1 / 20
10,110
1,011
7,694
6,270
2,274
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
8 / 4 / 12
10,720
1,072
11,283
8,994
3,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
19
17 / 1 / 9
13,418
1,342
23,362
5,972
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
112
8
Kills
32
33
Deaths
8
14
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DoniElite
Nemesis
0
8
3
0.19
L
Jormungandr
Grau33
Jormungandr
3
8
2
0.5
W
5
1
22
16
L
Ah Puch
Samperman15
Ah Puch
1
1
6
4
L
Scylla
TOMPRI
Scylla
2
5
3
0.7
W
1
1
17
9.5
L
Thanatos
WandinBIGBoss
Thanatos
2
11
0
0.18
W
Hou Yi
1
1
20
11
W
8
4
12
3.5
W
Nu Wa
17
1
9
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,376
Damage
71,880
78,739
Taken
37,522
26,856
Mitigated
20,095
8,758
Healing
3,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DoniElite
Nemesis
5,569
1,439
0
1,055
17,748
4,719
0
13,237
4,511
0
15,536
L
Jormungandr
Grau33
Jormungandr
8,556
1,560
414
2,155
20,402
6,196
0
15,150
5,252
35,260
0
W
23,380
5,120
176
903
7,395
3,049
0
5,344
2,051
42,656
0
L
Ah Puch
Samperman15
Ah Puch
8,673
2,218
0
1,992
11,592
7,348
0
6,862
4,730
30,980
0
L
Scylla
TOMPRI
Scylla
9,378
1,102
0
1,389
12,444
3,288
0
9,156
3,288
39,213
0
W
6,161
631
0
1,280
8,891
8,878
0
6,436
2,455
9,023
0
L
Thanatos
WandinBIGBoss
Thanatos
2,200
179
0
1,753
16,553
5,305
0
8,498
8,055
0
8,959
W
Hou Yi
7,694
3,670
267
267
6,270
2,274
0
5,151
1,119
0
21,244
W
11,283
4,018
0
1,010
8,994
3,541
0
5,588
3,406
0
13,411
W
Nu Wa
23,362
6,102
0
60
5,972
2,353
0
4,088
1,884
53,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,985
Gold Earned
55,663
193
Minions Killed
189
5
Camps Cleared
6
888,479
Distance Traveled
901,158
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,700
870
20
2
1
216,694
0
L
Jormungandr
9,859
986
51
5
0
156,400
0
W
Vulcan
11,394
1,139
56
6
2
231,078
0
L
Ah Puch
9,654
965
41
4
1
192,684
0
L
Scylla
9,694
969
72
7
2
178,841
1
W
Sobek
10,021
1,002
0
0
0
141,461
1
L
Thanatos
9,078
908
9
1
1
143,860
0
W
Hou Yi
10,110
1,011
52
5
2
185,346
1
W
Da Ji
10,720
1,072
9
1
0
168,205
1
W
Nu Wa
13,418
1,342
72
7
2
175,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role