Player Matchup

Ymir
Ymir
Neverath
Ymir
Level 99
God Stats
11W - 3L
1,856 SR
Queue Stats
93W - 90L
1,432 Elo+
Party 3
Thor
Thor
Radium229
Thor
Level 29
God Stats
0W - 1L
1,439 SR
Queue Stats
46W - 49L
1,508 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
RathaelX7
Ah Muzen Cab
Level 67
God Stats
11W - 16L
1,445 SR
Queue Stats
73W - 67L
1,422 Elo+
Party 3
Cupid
Cupid
Skiptu
Cupid
Level 103
God Stats
1W - 3L
1,226 SR
Queue Stats
106W - 100L
1,464 Elo+
Party 3
Tiamat
Tiamat
Wanderhund21
Tiamat
Level 60
God Stats
15W - 12L
1,647 SR
Queue Stats
153W - 168L
1,513 Elo+
Party 4
Team Averages
Level 72
1,523 SR
1,468 Elo+

VS

Team Averages
Level 99
1,602 SR
1,576 Elo+
Izanami
Izanami
Aname-San
Izanami
Level 105
God Stats
12W - 6L
1,613 SR
Queue Stats
329W - 277L
1,562 Elo+
Party 2
Khepri
Khepri
CozLapin
Khepri
Level 98
God Stats
11W - 5L
1,500 SR
Queue Stats
26W - 33L
1,721 Elo+
Party 1
Cabrakan
Cabrakan
ShaymeuLapin
Cabrakan
Level 143
God Stats
3W - 2L
1,638 SR
Queue Stats
308W - 317L
1,501 Elo+
Party 1
Ra
Ra
atrixou
Ra
Level 82
God Stats
4W - 5L
1,745 SR
Queue Stats
46W - 56L
1,594 Elo+
Party 2
Mulan
Mulan
lamdry
Mulan
Level 69
God Stats
34W - 29L
1,516 SR
Queue Stats
235W - 236L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
3 / 2 / 2
6,719
611
3,853
7,329
4,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
9
1 / 0 / 0
5,265
479
1,924
4,949
1,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
RathaelX7
Ah Muzen Cab
10
1 / 4 / 0
5,839
531
3,846
7,407
2,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cupid
Skiptu
Cupid
10
2 / 2 / 2
5,531
503
8,387
6,962
1,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
9
0 / 5 / 2
5,417
492
2,649
6,404
3,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aname-San
Izanami
11
0 / 1 / 3
6,202
564
5,703
7,005
1,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
CozLapin
Khepri
8
0 / 3 / 1
5,410
492
1,850
7,350
4,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cabrakan
ShaymeuLapin
Cabrakan
12
3 / 0 / 3
6,832
621
4,416
6,219
3,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
7 / 2 / 0
7,429
675
5,892
5,744
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
lamdry
Mulan
12
3 / 1 / 0
6,928
630
4,232
8,516
5,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
7
Kills
13
13
Deaths
7
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
Aname-San
Izanami
0
1
3
1.5
W
Khepri
CozLapin
Khepri
0
3
1
0.17
L
Ymir
3
2
2
2
L
Thor
1
0
0
1
L
Ah Muzen Cab
RathaelX7
Ah Muzen Cab
1
4
0
0.25
W
Cabrakan
ShaymeuLapin
Cabrakan
3
0
3
4.5
L
Cupid
Skiptu
Cupid
2
2
2
1.5
L
Tiamat
0
5
2
0.2
W
7
2
0
3.5
W
Mulan
lamdry
Mulan
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,659
Damage
22,093
33,051
Taken
34,834
13,634
Mitigated
17,266
10,537
Healing
14,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Aname-San
Izanami
5,703
3,792
0
3,827
7,005
1,800
0
1,341
5,664
0
47,456
W
Khepri
CozLapin
Khepri
1,850
30
0
392
7,350
4,519
0
1,893
5,457
11,093
0
L
Ymir
3,853
837
0
1,571
7,329
4,634
0
1,832
5,432
27,241
0
L
Thor
1,924
189
0
1,616
4,949
1,435
0
1,825
3,021
0
22,759
L
Ah Muzen Cab
RathaelX7
Ah Muzen Cab
3,846
1,053
0
2,369
7,407
2,241
0
1,483
5,724
0
30,062
W
Cabrakan
ShaymeuLapin
Cabrakan
4,416
866
0
3,804
6,219
3,635
306
723
5,410
33,671
0
L
Cupid
Skiptu
Cupid
8,387
4,168
781
3,752
6,962
1,773
100
1,482
5,476
0
33,693
L
Tiamat
2,649
338
0
448
6,404
3,551
559
5,159
1,040
19,093
0
W
5,892
838
126
1,244
5,744
1,944
630
2,221
3,285
38,312
0
W
Mulan
lamdry
Mulan
4,232
507
0
5,518
8,516
5,368
398
0
8,516
0
32,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,771
Gold Earned
32,801
255
Minions Killed
357
0
Camps Cleared
0
1,052,377
Distance Traveled
1,011,143
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,202
564
90
8
0
184,274
2
W
Khepri
5,410
492
24
2
0
199,288
4
L
Ymir
6,719
611
49
4
0
216,129
4
L
Thor
5,265
479
43
4
0
250,475
1
L
Ah Muzen Cab
5,839
531
61
6
0
177,032
2
W
Cabrakan
6,832
621
81
7
0
236,566
5
L
Cupid
5,531
503
58
5
0
192,803
4
L
Tiamat
5,417
492
44
4
0
215,938
0
W
Ra
7,429
675
73
7
0
210,754
0
W
Mulan
6,928
630
89
8
0
180,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role