Player Matchup

Rama
Rama
Beanuwu
Rama
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,109 Elo+
Party 1
Chronos
Chronos
PapaNicolaii
Chronos
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,037 Elo+
Party 1
Guan Yu
Guan Yu
gavin1615
Guan Yu
Level 8
God Stats
2W - 1L
1,795 SR
Queue Stats
3W - 10L
910 Elo+
Party 1
Team Averages
Level 25
1,598 SR
1,019 Elo+

VS

Team Averages
Level 64
1,455 SR
1,270 Elo+
Medusa
Medusa
ArguingCashew95
Medusa
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
423W - 687L
1,268 Elo+
Party 2
Hercules
Hercules
Dre617
Hercules
Level 69
God Stats
14W - 25L
1,485 SR
Queue Stats
97W - 135L
1,307 Elo+
Solo
Anubis
Anubis
Pat Muhweini
Anubis
Level 76
God Stats
141W - 199L
1,381 SR
Queue Stats
270W - 446L
1,235 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Beanuwu
Rama
15
11 / 7 / 4
13,096
770
18,670
15,207
4,947
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
PapaNicolaii
Chronos
14
5 / 5 / 10
11,958
703
12,805
15,445
5,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
gavin1615
Guan Yu
13
3 / 5 / 10
11,508
677
6,229
15,406
12,135
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 8
11,152
656
8,164
16,683
6,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
Dre617
Hercules
15
5 / 7 / 6
11,462
674
8,519
16,804
15,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
16
9 / 7 / 6
13,101
771
15,457
15,265
6,324
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
37
19
Kills
17
17
Deaths
19
24
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
5
8
1.4
W
Rama
Beanuwu
Rama
11
7
4
1.86
L
Hercules
Dre617
Hercules
5
7
6
1.14
W
Chronos
PapaNicolaii
Chronos
5
5
10
2
L
Anubis
9
7
6
1.71
W
Guan Yu
gavin1615
Guan Yu
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,704
Damage
32,140
46,058
Taken
48,752
22,140
Mitigated
28,209
13,491
Healing
14,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,164
4,087
1,131
5,581
16,683
6,356
232
3,983
12,504
0
36,674
W
Rama
Beanuwu
Rama
18,670
15,474
0
3,108
15,207
4,947
2,011
3,954
11,253
0
73,595
L
Hercules
Dre617
Hercules
8,519
1,530
0
2,253
16,804
15,529
0
6,322
10,188
0
30,926
W
Chronos
PapaNicolaii
Chronos
12,805
3,345
321
3,505
15,445
5,058
641
7,948
7,497
37,501
0
L
Anubis
15,457
38
819
4,239
15,265
6,324
160
3,174
11,887
48,053
0
W
Guan Yu
gavin1615
Guan Yu
6,229
1,821
1,300
5,257
15,406
12,135
536
3,656
11,750
0
20,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,562
Gold Earned
35,715
156
Minions Killed
164
0
Camps Cleared
0
791,644
Distance Traveled
738,182
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,152
656
56
3
0
259,724
3
W
Rama
13,096
770
83
5
0
225,661
1
L
Hercules
11,462
674
32
2
0
254,344
0
W
Chronos
11,958
703
49
3
0
278,042
1
L
Anubis
13,101
771
76
4
0
224,114
3
W
Guan Yu
11,508
677
24
1
0
287,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role