Player Matchup

Neith
Neith
AnirGhost
Neith
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
70W - 56L
1,010 Elo+
Solo
Tyr
Tyr
Capitan-ACR-18
Tyr
Level 24
God Stats
34W - 58L
1,377 SR
Queue Stats
48W - 102L
1,202 Elo+
Solo
Baron Samedi
Baron Samedi
Noddo_
Baron Samedi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
ScreePyCZ
Sol
Level 26
God Stats
5W - 3L
1,606 SR
Queue Stats
27W - 20L
1,354 Elo+
Solo
Nemesis
Nemesis
kurnully2012
Nemesis
Level 6
God Stats
0W - 2L
1,315 SR
Queue Stats
0W - 8L
1,027 Elo+
Solo
Team Averages
Level 13
1,460 SR
1,218 Elo+

VS

Team Averages
Level 23
1,551 SR
1,255 Elo+
Apollo
Apollo
L2-zZeNKy-R2
Apollo
Level 23
God Stats
6W - 7L
1,537 SR
Queue Stats
41W - 55L
1,272 Elo+
Party 1
Anubis
Anubis
Simiga08
Anubis
Level 28
God Stats
3W - 2L
1,506 SR
Queue Stats
30W - 60L
1,301 Elo+
Party 2
Osiris
Osiris
Tornes_16
Osiris
Level 16
God Stats
7W - 2L
1,512 SR
Queue Stats
15W - 24L
1,218 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Xx_pabloelbicho_
Tsukuyomi
Level 18
God Stats
4W - 0L
1,749 SR
Queue Stats
24W - 19L
1,189 Elo+
Party 1
Ymir
Ymir
agusaldeadavila
Ymir
Level 31
God Stats
9W - 8L
1,453 SR
Queue Stats
140W - 182L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AnirGhost
Neith
14
5 / 12 / 2
8,923
470
13,092
18,096
4,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 1
6,870
362
1,912
9,197
4,203
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Noddo_
Baron Samedi
7
1 / 4 / 1
6,239
328
2,216
4,063
989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 10 / 3
8,701
458
10,506
16,928
4,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
kurnully2012
Nemesis
12
1 / 9 / 3
7,055
371
2,562
13,633
3,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
10 / 3 / 7
10,116
532
13,043
10,674
3,872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
Simiga08
Anubis
18
12 / 1 / 3
11,838
623
12,452
11,463
5,705
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Tornes_16
Osiris
14
1 / 4 / 4
8,894
468
4,374
9,991
5,375
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
16
10 / 1 / 7
10,714
564
13,228
14,130
6,528
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
5 / 4 / 7
10,439
549
6,972
15,716
13,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
66
11
Kills
38
38
Deaths
13
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Neith
AnirGhost
Neith
5
12
2
0.5
L
0
3
1
0.17
W
Apollo
10
3
7
4.5
L
Baron Samedi
Noddo_
Baron Samedi
1
4
1
0.38
L
4
10
3
0.55
W
Anubis
Simiga08
Anubis
12
1
3
13.5
W
Osiris
Tornes_16
Osiris
1
4
4
0.75
W
Tsukuyomi
10
1
7
13.5
W
5
4
7
2.13
L
Nemesis
kurnully2012
Nemesis
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,288
Damage
50,069
61,917
Taken
61,974
18,718
Mitigated
34,913
10,281
Healing
16,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AnirGhost
Neith
13,092
7,413
0
2,636
18,096
4,673
330
7,258
10,838
0
33,573
L
1,912
198
0
2,957
9,197
4,203
0
606
8,591
0
23,316
W
Apollo
13,043
9,519
550
2,207
10,674
3,872
1,918
1,992
8,682
0
44,928
L
Baron Samedi
Noddo_
Baron Samedi
2,216
455
7
71
4,063
989
0
2,157
1,906
11,446
0
L
10,506
2,510
0
4,477
16,928
4,924
1,294
3,315
13,613
40,783
0
W
Anubis
Simiga08
Anubis
12,452
542
0
6,906
11,463
5,705
5,397
3,804
7,659
70,916
0
W
Osiris
Tornes_16
Osiris
4,374
1,711
0
2,650
9,991
5,375
953
1,892
8,099
0
36,394
W
Tsukuyomi
13,228
4,716
267
2,956
14,130
6,528
2,999
1,306
12,824
0
56,965
W
6,972
1,546
0
944
15,716
13,433
856
3,728
11,988
51,640
0
L
Nemesis
kurnully2012
Nemesis
2,562
994
0
133
13,633
3,929
231
6,088
7,545
0
11,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,788
Gold Earned
52,001
192
Minions Killed
421
0
Camps Cleared
0
1,259,535
Distance Traveled
1,698,553
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,923
470
40
2
0
273,100
0
L
Tyr
6,870
362
41
2
0
273,025
0
W
Apollo
10,116
532
56
3
0
383,826
1
L
Baron Samedi
6,239
328
15
1
0
139,286
1
L
Sol
8,701
458
77
4
0
281,114
1
W
Anubis
11,838
623
125
7
0
315,114
0
W
Osiris
8,894
468
56
3
0
309,577
0
W
Tsukuyomi
10,714
564
92
5
0
370,152
0
W
Ymir
10,439
549
92
5
0
319,884
0
L
Nemesis
7,055
371
19
1
0
293,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role