Player Matchup

Sol
Sol
BLACKTIPREEF13
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 119L
1,354 Elo+
Solo
Chang'e
Chang'e
HelIsAMango
Chang'e
Level 27
God Stats
20W - 13L
1,707 SR
Queue Stats
166W - 168L
1,363 Elo+
Solo
Osiris
Osiris
TrippingDonkey
Osiris
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,256 Elo+
Solo
Guan Yu
Guan Yu
johan-p27
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,467 Elo+
Solo
Tiamat
Tiamat
wasabi_alegron
Tiamat
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Team Averages
Level 12
1,541 SR
1,388 Elo+

VS

Team Averages
Level 27
1,469 SR
1,416 Elo+
Fafnir
Fafnir
HadukenKamikaze
Fafnir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 137L
1,383 Elo+
Solo
Ra
Ra
SaintOwlBR
Ra
Level 24
God Stats
3W - 1L
1,777 SR
Queue Stats
4W - 6L
1,513 Elo+
Solo
Vamana
Vamana
SharkBateWhoha
Vamana
Level 26
God Stats
8W - 2L
1,385 SR
Queue Stats
155W - 157L
1,461 Elo+
Solo
Anhur
Anhur
Xastax_8
Anhur
Level 27
God Stats
4W - 5L
1,463 SR
Queue Stats
115W - 127L
1,382 Elo+
Solo
Nemesis
Nemesis
Xzombieman1233X
Nemesis
Level 28
God Stats
2W - 2L
1,219 SR
Queue Stats
71W - 75L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
5,156
430
1,886
6,002
1,458
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chang'e
HelIsAMango
Chang'e
8
2 / 4 / 1
5,532
461
4,245
7,900
3,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 5 / 2
4,434
370
1,072
6,144
2,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Boots

Boots

+6%
Movement Speed

Guan Yu
johan-p27
Guan Yu
7
0 / 5 / 0
4,910
409
477
6,879
1,873
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 2 / 0
5,047
421
480
3,613
1,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 4
6,754
563
3,440
6,604
4,184
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 1 / 2
7,046
587
4,868
3,561
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 0 / 4
6,668
556
3,179
5,616
4,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anhur
Xastax_8
Anhur
12
5 / 0 / 2
6,977
581
4,948
5,362
1,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 1 / 2
6,594
550
2,768
7,769
3,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
17
19
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
4
2
4
3
L
Chang'e
HelIsAMango
Chang'e
2
4
1
0.63
W
4
1
2
5
W
1
0
4
3
L
0
5
2
0.2
W
Anhur
Xastax_8
Anhur
5
0
2
6
W
3
1
2
4
L
Guan Yu
johan-p27
Guan Yu
0
5
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,160
Damage
19,203
30,538
Taken
28,912
10,326
Mitigated
14,316
5,603
Healing
14,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,886
927
0
1,284
6,002
1,458
688
2,621
3,381
14,323
0
W
3,440
827
269
2,474
6,604
4,184
481
1,374
5,105
20,415
0
L
Chang'e
HelIsAMango
Chang'e
4,245
567
447
2,237
7,900
3,184
706
3,500
4,350
21,138
0
W
4,868
298
198
1,233
3,561
1,227
905
1,855
1,556
35,856
0
W
3,179
1,466
0
2,604
5,616
4,171
765
798
4,768
0
26,860
L
1,072
644
0
0
6,144
2,315
560
1,155
4,989
0
3,796
W
Anhur
Xastax_8
Anhur
4,948
2,503
0
3,134
5,362
1,501
1,743
992
4,320
0
35,259
W
2,768
1,575
0
4,448
7,769
3,233
0
1,192
6,552
0
35,489
L
Guan Yu
johan-p27
Guan Yu
477
106
99
1,073
6,879
1,873
0
762
6,042
0
20,032
L
480
82
0
463
3,613
1,496
0
270
3,124
6,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,079
Gold Earned
34,039
114
Minions Killed
298
0
Camps Cleared
0
825,528
Distance Traveled
1,049,431
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,156
430
23
2
0
184,177
1
W
Fafnir
6,754
563
35
3
0
221,704
3
L
Chang'e
5,532
461
26
2
0
189,783
0
W
Ra
7,046
587
69
6
0
209,509
2
W
Vamana
6,668
556
50
4
0
211,941
0
L
Osiris
4,434
370
7
1
0
171,108
0
W
Anhur
6,977
581
68
6
0
186,846
3
W
Nemesis
6,594
550
76
6
0
219,431
2
L
Guan Yu
4,910
409
42
4
0
174,986
1
L
Tiamat
5,047
421
16
1
0
105,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role