Player Matchup

Osiris
Osiris
LordWaltz
Osiris
Level 153
God Stats
5W - 6L
1,265 SR
Queue Stats
503W - 554L
1,424 Elo+
Party 2
Anubis
Anubis
OlympusOracle
Anubis
Level 24
God Stats
31W - 31L
1,616 SR
Queue Stats
140W - 126L
1,498 Elo+
Party 2
Yemoja
Yemoja
Roi100lel
Yemoja
Level 39
God Stats
5W - 11L
1,436 SR
Queue Stats
76W - 81L
1,386 Elo+
Party 2
Da Ji
Da Ji
Stahlkin
Da Ji
Level 81
God Stats
2W - 4L
1,575 SR
Queue Stats
400W - 395L
1,538 Elo+
Solo
Izanami
Izanami
Vyrze
Izanami
Level 24
God Stats
4W - 7L
1,565 SR
Queue Stats
51W - 69L
1,422 Elo+
Party 2
Team Averages
Level 64
1,492 SR
1,454 Elo+

VS

Team Averages
Level 99
1,594 SR
1,493 Elo+
Mulan
Mulan
EleçtráLÍght
Mulan
Level 106
God Stats
13W - 13L
1,810 SR
Queue Stats
429W - 453L
1,474 Elo+
Party 1
Mercury
Mercury
Glyco
Mercury
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Yernansotrox
Zhong Kui
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
lirigon
Neith
Level 108
God Stats
6W - 2L
1,681 SR
Queue Stats
63W - 57L
1,498 Elo+
Party 3
Zeus
Zeus
ninjashrug
Zeus
Level 108
God Stats
10W - 9L
1,480 SR
Queue Stats
70W - 64L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
LordWaltz
Osiris
16
2 / 7 / 2
9,524
454
7,205
21,758
17,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 9 / 2
9,690
461
8,577
15,783
7,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
Roi100lel
Yemoja
14
0 / 3 / 2
8,885
423
1,405
8,696
7,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
Stahlkin
Da Ji
14
1 / 12 / 3
9,116
434
8,949
20,059
7,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Izanami
Vyrze
Izanami
18
2 / 4 / 1
11,050
526
7,833
16,556
5,821
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 13
11,390
542
10,338
13,405
8,080
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
Glyco
Mercury
20
8 / 1 / 11
13,109
624
11,001
13,859
5,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Yernansotrox
Zhong Kui
18
5 / 3 / 16
12,188
580
16,222
20,480
25,974
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
lirigon
Neith
19
6 / 0 / 8
12,181
580
10,582
7,206
2,919
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 1 / 7
12,995
619
15,666
10,449
3,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
90
6
Kills
35
35
Deaths
6
10
Assists
55
Player
Kills
Deaths
Assists
KDA
W
7
1
13
13.5
W
Mercury
Glyco
Mercury
8
1
11
13.5
L
Osiris
LordWaltz
Osiris
2
7
2
0.43
L
1
9
2
0.22
L
Yemoja
Roi100lel
Yemoja
0
3
2
0.33
L
Da Ji
Stahlkin
Da Ji
1
12
3
0.21
L
Izanami
Vyrze
Izanami
2
4
1
0.63
W
Zhong Kui
Yernansotrox
Zhong Kui
5
3
16
4.33
W
Neith
lirigon
Neith
6
0
8
10
W
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,969
Damage
63,809
82,852
Taken
65,399
44,780
Mitigated
46,714
23,624
Healing
21,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,338
1,537
0
1,288
13,405
8,080
1,219
2,288
11,117
377
62,672
W
Mercury
Glyco
Mercury
11,001
7,183
0
2,632
13,859
5,754
0
2,340
11,519
0
120,598
L
Osiris
LordWaltz
Osiris
7,205
3,870
0
6,699
21,758
17,000
0
10,472
11,286
95
42,685
L
8,577
0
83
2,486
15,783
7,540
0
8,442
7,341
68,044
0
L
Yemoja
Roi100lel
Yemoja
1,405
104
2,887
2,226
8,696
7,323
0
2,409
6,287
19,269
0
L
Da Ji
Stahlkin
Da Ji
8,949
2,778
0
3,636
20,059
7,096
0
6,342
13,717
0
46,981
L
Izanami
Vyrze
Izanami
7,833
6,565
0
5,607
16,556
5,821
0
4,600
11,956
0
89,855
W
Zhong Kui
Yernansotrox
Zhong Kui
16,222
1,969
0
10,911
20,480
25,974
1,012
2,008
18,472
72,518
0
W
Neith
lirigon
Neith
10,582
3,849
0
1,502
7,206
2,919
4,976
596
6,610
0
94,426
W
15,666
877
0
5,571
10,449
3,987
1,865
2,825
7,624
84,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,265
Gold Earned
61,863
492
Minions Killed
722
0
Camps Cleared
0
1,766,788
Distance Traveled
2,049,203
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,390
542
103
5
0
448,599
2
W
Mercury
13,109
624
173
8
0
471,152
3
L
Osiris
9,524
454
80
4
0
322,330
1
L
Anubis
9,690
461
129
6
0
329,630
1
L
Yemoja
8,885
423
23
1
0
402,085
2
L
Da Ji
9,116
434
79
4
0
324,719
3
L
Izanami
11,050
526
181
9
0
388,024
2
W
Zhong Kui
12,188
580
120
6
0
323,588
6
W
Neith
12,181
580
174
8
0
390,541
4
W
Zeus
12,995
619
152
7
0
415,323
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role