Player Matchup

Neith
Neith
Barstikar
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Grimmoriumvera
Chang'e
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
KermieBean
Ra
Level 85
God Stats
8W - 9L
1,488 SR
Queue Stats
395W - 382L
1,497 Elo+
Party 3
Athena
Athena
Leitnor
Athena
Level 120
God Stats
40W - 43L
1,445 SR
Queue Stats
964W - 970L
1,541 Elo+
Party 3
Da Ji
Da Ji
feshkeeler
Da Ji
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 94
1,487 SR
1,508 Elo+

VS

Team Averages
Level 104
1,405 SR
1,470 Elo+
Chernobog
Chernobog
AegromTG
Chernobog
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Canabian
Artemis
Level 61
God Stats
1W - 4L
1,244 SR
Queue Stats
11W - 26L
1,412 Elo+
Solo
Geb
Geb
Exlen
Geb
Level 105
God Stats
3W - 6L
1,500 SR
Queue Stats
104W - 157L
1,464 Elo+
Solo
Ravana
Ravana
KobajaCajna
Ravana
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,383 Elo+
Solo
King Arthur
King Arthur
OnikCy
King Arthur
Level 120
God Stats
21W - 24L
1,282 SR
Queue Stats
152W - 138L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Barstikar
Neith
8
3 / 1 / 3
5,232
654
3,563
4,200
1,196
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

10
0 / 0 / 1
5,485
686
2,779
2,026
491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
2 / 0 / 0
5,774
722
2,334
2,891
837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
Leitnor
Athena
8
2 / 0 / 4
5,500
688
3,107
4,482
1,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Da Ji
8
2 / 0 / 2
5,140
643
1,709
3,946
1,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AegromTG
Chernobog
6
1 / 1 / 0
4,050
506
3,798
4,741
1,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
Canabian
Artemis
4
0 / 2 / 0
3,578
447
379
2,207
560
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Geb
Exlen
Geb
5
0 / 4 / 0
3,853
482
1,032
4,735
2,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
8
0 / 2 / 0
4,488
561
1,445
4,735
1,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
OnikCy
King Arthur
7
0 / 1 / 0
4,009
501
1,014
5,334
2,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
9
Kills
1
1
Deaths
10
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chernobog
AegromTG
Chernobog
1
1
0
1
W
Neith
Barstikar
Neith
3
1
3
4.5
L
Artemis
Canabian
Artemis
0
2
0
0
L
Geb
Exlen
Geb
0
4
0
0
W
0
0
1
0.5
W
2
0
0
2
L
Ravana
0
2
0
0
W
Athena
Leitnor
Athena
2
0
4
4
L
King Arthur
OnikCy
King Arthur
0
1
0
0
W
Da Ji
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,492
Damage
7,668
17,545
Taken
21,752
5,484
Mitigated
8,162
6,315
Healing
6,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
AegromTG
Chernobog
3,798
2,157
0
1,537
4,741
1,012
0
1,231
3,510
0
18,112
W
Neith
Barstikar
Neith
3,563
2,457
0
1,895
4,200
1,196
632
445
3,755
0
24,468
L
Artemis
Canabian
Artemis
379
0
0
515
2,207
560
0
681
1,498
0
7,496
L
Geb
Exlen
Geb
1,032
237
0
958
4,735
2,643
0
1,707
3,028
5,132
0
W
2,779
481
0
1,233
2,026
491
378
0
1,901
27,346
0
W
2,334
492
16
1,572
2,891
837
1,583
0
2,891
33,102
0
L
Ravana
1,445
389
0
2,592
4,735
1,440
0
1,696
2,941
0
22,456
W
Athena
Leitnor
Athena
3,107
1,251
0
1,599
4,482
1,776
58
587
3,895
11,347
0
L
King Arthur
OnikCy
King Arthur
1,014
49
0
1,320
5,334
2,507
0
2,779
2,555
0
13,673
W
Da Ji
1,709
779
0
0
3,946
1,184
468
0
3,921
0
19,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,131
Gold Earned
19,978
237
Minions Killed
138
0
Camps Cleared
0
776,512
Distance Traveled
675,874
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
4,050
506
29
4
0
154,223
2
W
Neith
5,232
654
53
7
0
126,088
1
L
Artemis
3,578
447
19
2
0
95,905
0
L
Geb
3,853
482
1
0
0
130,019
2
W
Chang'e
5,485
686
52
7
0
156,817
2
W
Ra
5,774
722
75
9
0
146,928
2
L
Ravana
4,488
561
62
8
0
158,067
2
W
Athena
5,500
688
15
2
0
175,127
4
L
King Arthur
4,009
501
27
3
0
137,660
2
W
Da Ji
5,140
643
42
5
0
171,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role