Player Matchup

Cthulhu
Cthulhu
GooeyJewwy
Cthulhu
Level 10
God Stats
15W - 14L
1,564 SR
Queue Stats
22W - 29L
1,355 Elo+
Solo
Chang'e
Chang'e
PullingPubies
Chang'e
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
RockBag198303
Skadi
Level 11
God Stats
3W - 6L
1,459 SR
Queue Stats
3W - 7L
1,465 Elo+
Solo
Amaterasu
Amaterasu
deathstalker785
Amaterasu
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 77L
1,565 Elo+
Solo
Anhur
Anhur
scuble3
Anhur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,565 Elo+
Solo
Team Averages
Level 19
1,505 SR
1,490 Elo+

VS

Team Averages
Level 22
1,499 SR
1,481 Elo+
Merlin
Merlin
Dave10x_
Merlin
Level 18
God Stats
49W - 40L
1,513 SR
Queue Stats
51W - 43L
1,566 Elo+
Solo
Tiamat
Tiamat
KickflipFirstT
Tiamat
Level 28
God Stats
23W - 23L
1,569 SR
Queue Stats
97W - 107L
1,604 Elo+
Solo
Chaac
Chaac
Kidleek97
Chaac
Level 28
God Stats
60W - 67L
1,605 SR
Queue Stats
158W - 170L
1,478 Elo+
Solo
Cthulhu
Cthulhu
LeenaIe
Cthulhu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,363 Elo+
Solo
Artio
Artio
Oni_Kaiju5
Artio
Level 29
God Stats
12W - 15L
1,308 SR
Queue Stats
107W - 124L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GooeyJewwy
Cthulhu
15
2 / 2 / 4
9,925
902
9,939
12,276
13,162
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chang'e
16
1 / 6 / 5
10,035
912
15,118
25,225
8,694
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 4 / 4
9,624
875
12,448
13,081
5,522
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
deathstalker785
Amaterasu
14
1 / 3 / 3
9,056
823
6,245
14,406
9,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
scuble3
Anhur
15
2 / 7 / 2
9,632
876
9,046
19,437
7,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

123

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dave10x_
Merlin
18
8 / 0 / 9
12,018
1,093
21,193
6,883
3,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
5 / 1 / 8
10,704
973
21,681
6,598
9,659
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chaac
Kidleek97
Chaac
17
6 / 2 / 10
11,230
1,021
15,431
16,406
10,248
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
LeenaIe
Cthulhu
16
1 / 2 / 11
9,732
885
9,721
16,276
9,642
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artio
17
2 / 3 / 18
10,676
971
11,010
15,170
7,022
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
78
8
Kills
22
22
Deaths
8
18
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Merlin
Dave10x_
Merlin
8
0
9
12.5
L
Cthulhu
GooeyJewwy
Cthulhu
2
2
4
2
W
5
1
8
9
W
Chaac
Kidleek97
Chaac
6
2
10
5.5
W
Cthulhu
LeenaIe
Cthulhu
1
2
11
3.25
W
Artio
2
3
18
3.67
L
Chang'e
1
6
5
0.58
L
2
4
4
1
L
Amaterasu
deathstalker785
Amaterasu
1
3
3
0.83
L
Anhur
scuble3
Anhur
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,796
Damage
79,036
84,425
Taken
61,333
43,543
Mitigated
40,262
16,730
Healing
21,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Dave10x_
Merlin
21,193
346
0
0
6,883
3,691
0
3,775
3,108
49,782
0
L
Cthulhu
GooeyJewwy
Cthulhu
9,939
427
624
0
12,276
13,162
0
8,983
2,880
22,972
0
W
21,681
2,449
0
1,085
6,598
9,659
0
2,992
3,511
33,612
0
W
Chaac
Kidleek97
Chaac
15,431
4,719
657
8,614
16,406
10,248
0
7,681
8,589
0
25,868
W
Cthulhu
LeenaIe
Cthulhu
9,721
695
444
1,981
16,276
9,642
0
5,245
10,936
20,645
0
W
Artio
11,010
1,935
3,365
4,903
15,170
7,022
0
5,446
8,415
21,624
0
L
Chang'e
15,118
2,468
4,278
8,012
25,225
8,694
0
18,687
6,294
50,369
0
L
12,448
7,646
0
472
13,081
5,522
0
8,863
4,162
0
22,139
L
Amaterasu
deathstalker785
Amaterasu
6,245
3,468
0
2,012
14,406
9,038
0
11,315
2,797
82
7,833
L
Anhur
scuble3
Anhur
9,046
4,399
0
1,332
19,437
7,127
0
14,478
4,687
0
20,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,272
Gold Earned
54,360
171
Minions Killed
194
3
Camps Cleared
7
949,823
Distance Traveled
992,393
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,018
1,093
83
8
1
209,057
0
L
Cthulhu
9,925
902
33
3
0
234,958
0
W
Tiamat
10,704
973
25
2
4
209,540
0
W
Chaac
11,230
1,021
31
3
0
189,343
0
W
Cthulhu
9,732
885
23
2
0
202,668
3
W
Artio
10,676
971
32
3
2
181,785
1
L
Chang'e
10,035
912
66
6
0
198,784
3
L
Skadi
9,624
875
32
3
1
165,394
0
L
Amaterasu
9,056
823
6
1
1
189,534
0
L
Anhur
9,632
876
34
3
1
161,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role