Player Matchup

Cthulhu
Cthulhu
Abruno_313
Cthulhu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,064 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Dekeffienated
Tsukuyomi
Level 5
God Stats
8W - 9L
1,247 SR
Queue Stats
10W - 18L
1,008 Elo+
Party 2
Chang'e
Chang'e
JhoanTG
Chang'e
Level 6
God Stats
3W - 4L
1,580 SR
Queue Stats
591W - 638L
1,229 Elo+
Solo
Thanatos
Thanatos
Serpentgard
Thanatos
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 7L
1,040 Elo+
Solo
Ra
Ra
Siernam
Ra
Level 16
God Stats
1W - 3L
1,159 SR
Queue Stats
30W - 34L
1,318 Elo+
Solo
Team Averages
Level 7
1,397 SR
1,132 Elo+

VS

Team Averages
Level 31
1,486 SR
1,361 Elo+
Zeus
Zeus
BROKEINFERNO
Zeus
Level 101
God Stats
4W - 2L
1,617 SR
Queue Stats
38W - 45L
1,398 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DVNK NUGS
Tsukuyomi
Level 10
God Stats
5W - 7L
1,357 SR
Queue Stats
16W - 29L
1,327 Elo+
Party 1
Arachne
Arachne
Lucaslucas2567
Arachne
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
XThreeMoreX
Scylla
Level 14
God Stats
10W - 21L
1,459 SR
Queue Stats
48W - 82L
1,301 Elo+
Solo
Anubis
Anubis
omarsito2017
Anubis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,280 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Abruno_313
Cthulhu
15
3 / 9 / 5
9,256
1,028
4,637
19,735
6,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Dekeffienated
Tsukuyomi
14
4 / 14 / 5
9,776
1,086
10,415
19,754
12,873
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
JhoanTG
Chang'e
15
1 / 10 / 6
9,064
1,007
6,539
17,298
5,640
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Serpentgard
Thanatos
12
1 / 4 / 3
7,741
860
657
4,190
1,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

15
1 / 7 / 7
9,261
1,029
4,544
13,780
5,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

11

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
20 / 1 / 16
13,843
1,538
23,783
7,213
2,976
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
DVNK NUGS
Tsukuyomi
18
7 / 1 / 25
11,508
1,279
16,108
6,597
2,786
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 8 / 14
8,195
911
1,764
9,698
2,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
17
5 / 0 / 25
10,681
1,187
10,465
4,892
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
17
12 / 4 / 21
11,237
1,249
15,390
10,512
5,549
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
145
10
Kills
44
44
Deaths
14
26
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Abruno_313
Cthulhu
3
9
5
0.61
W
20
1
16
28
W
Tsukuyomi
DVNK NUGS
Tsukuyomi
7
1
25
19.5
L
Tsukuyomi
Dekeffienated
Tsukuyomi
4
14
5
0.46
L
Chang'e
JhoanTG
Chang'e
1
10
6
0.4
W
0
8
14
0.88
L
Thanatos
Serpentgard
Thanatos
1
4
3
0.63
L
1
7
7
0.64
W
Scylla
5
0
25
17.5
W
Anubis
12
4
21
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,792
Damage
67,510
74,757
Taken
38,912
31,728
Mitigated
15,742
6,335
Healing
9,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Abruno_313
Cthulhu
4,637
740
0
594
19,735
6,826
0
15,093
4,642
11,622
0
W
23,783
8,819
0
4,122
7,213
2,976
0
3,644
3,569
49,668
0
W
Tsukuyomi
DVNK NUGS
Tsukuyomi
16,108
5,502
0
609
6,597
2,786
0
2,688
3,909
0
31,214
L
Tsukuyomi
Dekeffienated
Tsukuyomi
10,415
2,028
0
72
19,754
12,873
0
11,409
8,345
0
16,835
L
Chang'e
JhoanTG
Chang'e
6,539
1,797
515
2,926
17,298
5,640
0
13,233
4,065
18,323
0
W
1,764
1,764
0
189
9,698
2,558
0
1,980
4,435
0
4,293
L
Thanatos
Serpentgard
Thanatos
657
0
0
750
4,190
1,226
0
2,119
2,071
0
1,501
L
4,544
360
418
1,060
13,780
5,163
0
7,784
5,996
46,114
0
W
Scylla
10,465
1,811
0
618
4,892
1,873
0
1,838
3,054
21,674
0
W
Anubis
15,390
1,419
0
3,928
10,512
5,549
0
5,570
4,942
30,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,098
Gold Earned
55,464
142
Minions Killed
156
4
Camps Cleared
4
536,622
Distance Traveled
781,756
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,256
1,028
17
2
1
137,020
0
W
Zeus
13,843
1,538
63
7
1
142,977
1
W
Tsukuyomi
11,508
1,279
30
3
1
182,954
1
L
Tsukuyomi
9,776
1,086
15
2
0
129,113
0
L
Chang'e
9,064
1,007
22
2
1
103,581
0
W
Arachne
8,195
911
4
0
0
146,460
0
L
Thanatos
7,741
860
1
0
1
53,391
0
L
Ra
9,261
1,029
87
10
1
113,517
0
W
Scylla
10,681
1,187
34
4
2
175,646
2
W
Anubis
11,237
1,249
25
3
0
133,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role