Player Matchup

Kali
Kali
JMSkov
Kali
Level 16
God Stats
0W - 1L
1,319 SR
Queue Stats
8W - 11L
1,243 Elo+
Party 1
Yemoja
Yemoja
K_Sjusk
Yemoja
Level 6
God Stats
1W - 1L
1,747 SR
Queue Stats
58W - 61L
1,243 Elo+
Party 1
Zhong Kui
Zhong Kui
roevkriller
Zhong Kui
Level 43
God Stats
13W - 13L
1,316 SR
Queue Stats
125W - 137L
1,243 Elo+
Party 1
Team Averages
Level 22
1,461 SR
1,243 Elo+

VS

Team Averages
Level 69
1,324 SR
1,486 Elo+
Neith
Neith
BiGRoSter7597
Neith
Level 14
God Stats
12W - 8L
1,384 SR
Queue Stats
214W - 176L
1,445 Elo+
Party 2
Xing Tian
Xing Tian
DaniSousa_KG
Xing Tian
Level 46
God Stats
1W - 0L
1,155 SR
Queue Stats
5W - 12L
1,500 Elo+
Solo
Zeus
Zeus
Galactic_Side
Zeus
Level 146
God Stats
6W - 3L
1,433 SR
Queue Stats
247W - 213L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
JMSkov
Kali
14
5 / 8 / 0
12,550
598
9,913
22,427
14,142
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
K_Sjusk
Yemoja
15
0 / 6 / 5
11,470
546
3,727
22,536
19,605
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
roevkriller
Zhong Kui
15
0 / 4 / 4
11,545
550
12,573
19,737
13,717
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 12
12,179
580
4,531
11,509
5,213
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
DaniSousa_KG
Xing Tian
17
3 / 0 / 10
14,581
694
9,578
12,259
12,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
15 / 1 / 3
15,441
735
39,129
9,153
3,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
5
Kills
18
18
Deaths
5
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
0
4
12
1.5
W
Xing Tian
DaniSousa_KG
Xing Tian
3
0
10
8
W
15
1
3
16.5
L
Kali
JMSkov
Kali
5
8
0
0.63
L
Yemoja
K_Sjusk
Yemoja
0
6
5
0.42
L
Zhong Kui
roevkriller
Zhong Kui
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,213
Damage
53,238
64,700
Taken
32,921
47,464
Mitigated
21,668
13,573
Healing
7,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,531
1,446
0
324
11,509
5,213
1,374
4,163
7,346
0
24,983
W
Xing Tian
DaniSousa_KG
Xing Tian
9,578
420
0
4,682
12,259
12,625
523
7,923
4,336
41,431
0
W
39,129
4,903
0
2,783
9,153
3,830
1,673
4,518
4,635
125,396
0
L
Kali
JMSkov
Kali
9,913
5,370
0
3,616
22,427
14,142
299
15,405
6,580
0
36,281
L
Yemoja
K_Sjusk
Yemoja
3,727
682
1,480
321
22,536
19,605
159
17,666
4,438
49,357
0
L
Zhong Kui
roevkriller
Zhong Kui
12,573
82
496
7,660
19,737
13,717
0
14,581
4,776
65,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,565
Gold Earned
42,201
200
Minions Killed
236
0
Camps Cleared
0
1,041,729
Distance Traveled
1,079,704
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,179
580
26
1
0
330,386
0
W
Xing Tian
14,581
694
45
2
0
406,985
7
W
Zeus
15,441
735
165
8
0
342,333
4
L
Kali
12,550
598
42
2
0
354,010
0
L
Yemoja
11,470
546
69
3
0
330,197
4
L
Zhong Kui
11,545
550
89
4
0
357,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role