Player Matchup

Cthulhu
Cthulhu
BitterApple
Cthulhu
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,812 Elo+
Solo
Tsukuyomi
Tsukuyomi
ChefMorimoto63
Tsukuyomi
Level 39
God Stats
57W - 29L
1,510 SR
Queue Stats
310W - 241L
1,551 Elo+
Party 2
Nu Wa
Nu Wa
CptMcGeez
Nu Wa
Level 146
God Stats
10W - 3L
1,861 SR
Queue Stats
319W - 248L
1,630 Elo+
Party 2
Hercules
Hercules
FireLordOzai97
Hercules
Level 88
God Stats
1W - 3L
1,191 SR
Queue Stats
280W - 253L
1,456 Elo+
Solo
Danzaburou
Danzaburou
ScathNoctem
Danzaburou
Level 53
God Stats
28W - 13L
1,680 SR
Queue Stats
89W - 71L
1,566 Elo+
Party 2
Team Averages
Level 75
1,548 SR
1,603 Elo+

VS

Team Averages
Level 45
1,393 SR
1,502 Elo+
Horus
Horus
BigTrillerz
Horus
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
346W - 294L
1,473 Elo+
Solo
Heimdallr
Heimdallr
ChronicHysteria
Heimdallr
Level 44
God Stats
2W - 10L
1,252 SR
Queue Stats
342W - 355L
1,526 Elo+
Party 1
Kukulkan
Kukulkan
MinotaurInRut
Kukulkan
Level 9
God Stats
1W - 5L
1,282 SR
Queue Stats
18W - 28L
1,479 Elo+
Party 1
Bakasura
Bakasura
Spode
Bakasura
Level 43
God Stats
6W - 10L
1,432 SR
Queue Stats
198W - 207L
1,532 Elo+
Party 1
Guan Yu
Guan Yu
Vesysn
Guan Yu
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BitterApple
Cthulhu
16
3 / 0 / 12
9,156
539
13,043
13,461
12,059
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
ChefMorimoto63
Tsukuyomi
16
10 / 1 / 5
9,835
579
9,020
9,691
4,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
CptMcGeez
Nu Wa
15
9 / 5 / 9
9,818
578
16,640
8,628
2,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
13
4 / 1 / 14
8,037
473
9,824
13,163
6,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
ScathNoctem
Danzaburou
17
6 / 1 / 2
10,134
596
6,017
5,553
2,264
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,804
400
2,826
14,550
10,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
ChronicHysteria
Heimdallr
12
0 / 6 / 5
7,466
439
4,814
14,598
4,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
MinotaurInRut
Kukulkan
13
5 / 9 / 1
8,714
513
6,160
10,234
2,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bakasura
Spode
Bakasura
14
3 / 5 / 2
8,874
522
7,259
15,412
5,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
Vesysn
Guan Yu
12
0 / 7 / 2
7,478
440
7,289
17,613
11,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
20
32
Kills
8
8
Deaths
32
42
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Cthulhu
BitterApple
Cthulhu
3
0
12
9
W
Tsukuyomi
ChefMorimoto63
Tsukuyomi
10
1
5
12.5
L
Heimdallr
ChronicHysteria
Heimdallr
0
6
5
0.42
W
Nu Wa
CptMcGeez
Nu Wa
9
5
9
2.7
W
Hercules
4
1
14
11
L
Kukulkan
MinotaurInRut
Kukulkan
5
9
1
0.61
W
Danzaburou
ScathNoctem
Danzaburou
6
1
2
7
L
Bakasura
Spode
Bakasura
3
5
2
0.8
L
Guan Yu
Vesysn
Guan Yu
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,544
Damage
28,348
50,496
Taken
72,407
28,648
Mitigated
35,075
20,584
Healing
18,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,826
1,563
218
2,059
14,550
10,266
0
5,042
9,078
0
16,412
W
Cthulhu
BitterApple
Cthulhu
13,043
1,076
463
6,788
13,461
12,059
85
0
12,418
57,717
0
W
Tsukuyomi
ChefMorimoto63
Tsukuyomi
9,020
2,613
0
5,312
9,691
4,588
0
1,355
7,923
0
64,117
L
Heimdallr
ChronicHysteria
Heimdallr
4,814
2,347
0
4,240
14,598
4,873
0
3,438
10,970
0
39,962
W
Nu Wa
CptMcGeez
Nu Wa
16,640
4,002
0
1,000
8,628
2,992
49
1,433
6,788
54,906
0
W
Hercules
9,824
3,306
0
4,088
13,163
6,745
330
2,908
9,852
0
34,871
L
Kukulkan
MinotaurInRut
Kukulkan
6,160
560
0
390
10,234
2,352
0
6,713
2,970
37,832
0
W
Danzaburou
ScathNoctem
Danzaburou
6,017
3,259
0
2,933
5,553
2,264
150
0
5,453
0
61,434
L
Bakasura
Spode
Bakasura
7,259
4,524
0
5,791
15,412
5,611
0
5,128
9,937
0
40,934
L
Guan Yu
Vesysn
Guan Yu
7,289
1,618
363
5,008
17,613
11,973
634
8,200
9,194
0
39,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,980
Gold Earned
39,336
472
Minions Killed
369
0
Camps Cleared
0
1,692,878
Distance Traveled
1,501,285
34
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,804
400
23
1
0
298,578
2
W
Cthulhu
9,156
539
85
5
0
355,342
5
W
Tsukuyomi
9,835
579
116
7
0
365,612
11
L
Heimdallr
7,466
439
75
4
0
285,410
1
W
Nu Wa
9,818
578
97
6
0
345,771
9
W
Hercules
8,037
473
45
3
0
325,527
4
L
Kukulkan
8,714
513
82
5
0
271,824
2
W
Danzaburou
10,134
596
129
8
0
300,626
5
L
Bakasura
8,874
522
103
6
0
360,532
3
L
Guan Yu
7,478
440
86
5
0
284,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role