Player Matchup

Chaac
Chaac
BurgerKingJWZ99
Chaac
Level 66
God Stats
5W - 4L
1,610 SR
Queue Stats
38W - 41L
1,299 Elo+
Party 3
Fenrir
Fenrir
ITZZ-ME-TOMMYZ
Fenrir
Level 104
God Stats
4W - 0L
1,874 SR
Queue Stats
102W - 79L
1,553 Elo+
Party 3
Neith
Neith
SIMA_511
Neith
Level 43
God Stats
12W - 10L
1,629 SR
Queue Stats
375W - 366L
1,477 Elo+
Party 1
Cerberus
Cerberus
WeeD__SnPzZ
Cerberus
Level 102
God Stats
8W - 10L
1,622 SR
Queue Stats
519W - 504L
1,487 Elo+
Party 1
Zhong Kui
Zhong Kui
xXJulou51Xx
Zhong Kui
Level 60
God Stats
110W - 65L
1,582 SR
Queue Stats
165W - 148L
1,467 Elo+
Party 1
Team Averages
Level 75
1,663 SR
1,457 Elo+

VS

Team Averages
Level 61
1,535 SR
1,471 Elo+
Cabrakan
Cabrakan
Geshay-Wong-Chan
Cabrakan
Level 56
God Stats
175W - 159L
1,564 SR
Queue Stats
209W - 193L
1,502 Elo+
Party 2
Izanami
Izanami
MrFr4zzleOne
Izanami
Level 25
God Stats
32W - 38L
1,494 SR
Queue Stats
37W - 44L
1,449 Elo+
Party 2
Guan Yu
Guan Yu
Snakehunter777
Guan Yu
Level 50
God Stats
55W - 46L
1,513 SR
Queue Stats
229W - 216L
1,459 Elo+
Party 2
Yemoja
Yemoja
Swornkeeper
Yemoja
Level 46
God Stats
10W - 8L
1,404 SR
Queue Stats
54W - 65L
1,434 Elo+
Solo
Poseidon
Poseidon
WillyBob71
Poseidon
Level 127
God Stats
20W - 15L
1,701 SR
Queue Stats
322W - 302L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 4
8,342
521
9,815
11,183
8,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
6 / 3 / 8
9,513
595
8,772
11,237
4,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Neith
SIMA_511
Neith
13
11 / 5 / 2
9,358
585
5,646
7,965
2,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
WeeD__SnPzZ
Cerberus
14
6 / 5 / 12
9,611
601
6,900
14,772
8,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
xXJulou51Xx
Zhong Kui
17
5 / 0 / 10
9,867
617
13,405
9,307
7,809
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 1
8,157
510
6,837
11,434
9,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
MrFr4zzleOne
Izanami
11
1 / 8 / 1
6,951
434
4,110
10,299
4,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 4 / 3
7,518
470
8,225
14,193
12,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
10
0 / 6 / 7
7,159
447
3,677
11,799
6,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
WillyBob71
Poseidon
15
10 / 7 / 1
9,481
593
13,043
12,800
4,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
28
29
Kills
15
15
Deaths
29
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
L
4
4
1
1.13
W
6
3
8
3.33
L
Izanami
MrFr4zzleOne
Izanami
1
8
1
0.19
W
Neith
SIMA_511
Neith
11
5
2
2.4
L
0
4
3
0.38
L
Yemoja
0
6
7
0.58
W
Cerberus
WeeD__SnPzZ
Cerberus
6
5
12
2.4
L
Poseidon
WillyBob71
Poseidon
10
7
1
1.5
W
Zhong Kui
xXJulou51Xx
Zhong Kui
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,538
Damage
35,892
54,464
Taken
60,525
31,256
Mitigated
37,277
19,516
Healing
12,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,815
2,619
0
4,392
11,183
8,014
0
2,804
8,379
4,909
38,320
L
6,837
995
0
1,375
11,434
9,634
456
3,441
7,783
35,835
4,587
W
8,772
2,705
0
2,712
11,237
4,518
285
4,712
6,347
0
45,971
L
Izanami
MrFr4zzleOne
Izanami
4,110
2,493
0
1,321
10,299
4,500
571
3,775
6,481
0
42,197
W
Neith
SIMA_511
Neith
5,646
2,504
0
1,118
7,965
2,445
624
4,507
3,280
0
31,461
L
8,225
1,787
298
4,774
14,193
12,223
276
2,842
10,851
150
39,721
L
Yemoja
3,677
1,084
1,390
943
11,799
6,609
435
7,363
4,311
15,081
0
W
Cerberus
WeeD__SnPzZ
Cerberus
6,900
595
0
4,307
14,772
8,470
0
6,876
7,768
39,020
0
L
Poseidon
WillyBob71
Poseidon
13,043
1,167
116
1,836
12,800
4,311
0
4,366
8,234
56,763
0
W
Zhong Kui
xXJulou51Xx
Zhong Kui
13,405
1,100
0
6,987
9,307
7,809
1,697
4,056
5,087
65,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,691
Gold Earned
39,266
419
Minions Killed
353
0
Camps Cleared
0
1,484,002
Distance Traveled
1,379,473
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,342
521
71
4
0
313,023
1
L
Cabrakan
8,157
510
75
5
0
287,093
2
W
Fenrir
9,513
595
79
5
0
303,913
3
L
Izanami
6,951
434
67
4
0
264,116
0
W
Neith
9,358
585
60
4
0
277,276
0
L
Guan Yu
7,518
470
84
5
0
258,211
4
L
Yemoja
7,159
447
26
2
0
308,374
0
W
Cerberus
9,611
601
91
6
0
299,253
0
L
Poseidon
9,481
593
101
6
0
261,679
8
W
Zhong Kui
9,867
617
118
7
0
290,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role