Player Matchup

Thanatos
Thanatos
Il CODA lI
Thanatos
Level 64
God Stats
14W - 18L
1,365 SR
Queue Stats
305W - 289L
1,453 Elo+
Solo
Thoth
Thoth
MisfitsBoy
Thoth
Level 66
God Stats
20W - 39L
1,231 SR
Queue Stats
30W - 55L
1,313 Elo+
Party 1
Cupid
Cupid
studlyheat86
Cupid
Level 107
God Stats
5W - 4L
1,524 SR
Queue Stats
28W - 39L
1,392 Elo+
Party 1
Team Averages
Level 79
1,373 SR
1,386 Elo+

VS

Team Averages
Level 61
1,483 SR
1,405 Elo+
Anhur
Anhur
ABEJARUGO
Anhur
Level 143
God Stats
25W - 24L
1,557 SR
Queue Stats
360W - 458L
1,369 Elo+
Solo
Erlang Shen
Erlang Shen
emundem74
Erlang Shen
Level 24
God Stats
14W - 19L
1,261 SR
Queue Stats
106W - 137L
1,384 Elo+
Solo
Sobek
Sobek
xxRamboEroticxx
Sobek
Level 16
God Stats
10W - 5L
1,631 SR
Queue Stats
18W - 15L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Il CODA lI
Thanatos
15
5 / 11 / 4
13,726
624
11,223
24,031
8,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
18
2 / 5 / 9
13,575
617
13,634
13,438
4,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 8 / 6
13,743
625
21,323
23,473
8,539
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ABEJARUGO
Anhur
20
17 / 3 / 6
16,868
767
30,930
22,749
10,309
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
emundem74
Erlang Shen
17
5 / 6 / 10
14,245
648
13,851
21,105
15,789
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
2 / 3 / 16
13,623
619
7,411
28,094
37,137
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
56
11
Kills
24
24
Deaths
12
19
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Anhur
ABEJARUGO
Anhur
17
3
6
6.67
L
Thanatos
Il CODA lI
Thanatos
5
11
4
0.64
L
Thoth
2
5
9
1.3
W
Erlang Shen
emundem74
Erlang Shen
5
6
10
1.67
L
4
8
6
0.88
W
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,180
Damage
52,192
60,942
Taken
71,948
20,745
Mitigated
63,235
19,207
Healing
20,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
ABEJARUGO
Anhur
30,930
16,175
0
13,310
22,749
10,309
1,604
3,837
18,674
0
133,156
L
Thanatos
Il CODA lI
Thanatos
11,223
3,558
0
7,704
24,031
8,156
0
1,924
22,107
0
34,057
L
Thoth
13,634
1,405
0
2,353
13,438
4,050
611
2,186
11,252
59,537
0
W
Erlang Shen
emundem74
Erlang Shen
13,851
6,901
0
2,021
21,105
15,789
1,225
2,636
18,061
0
68,558
L
21,323
9,158
948
8,202
23,473
8,539
562
3,712
19,761
0
76,987
W
7,411
899
0
5,346
28,094
37,137
673
6,274
19,714
31,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,044
Gold Earned
44,736
184
Minions Killed
243
0
Camps Cleared
0
1,063,601
Distance Traveled
1,159,258
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
16,868
767
141
6
0
360,320
0
L
Thanatos
13,726
624
30
1
0
366,303
0
L
Thoth
13,575
617
68
3
0
342,446
1
W
Erlang Shen
14,245
648
63
3
0
400,151
0
L
Cupid
13,743
625
86
4
0
354,852
5
W
Sobek
13,623
619
39
2
0
398,787
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role