Player Matchup

Heimdallr
Heimdallr
Billaday
Heimdallr
Level 140
God Stats
3W - 3L
1,817 SR
Queue Stats
412W - 364L
1,586 Elo+
Party 1
Fafnir
Fafnir
Destroy all ahh
Fafnir
Level 123
God Stats
10W - 9L
1,484 SR
Queue Stats
339W - 297L
1,626 Elo+
Party 1
Odin
Odin
Jorge Dixon
Odin
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
201W - 170L
1,684 Elo+
Party 1
Tiamat
Tiamat
aLyX_ToKy0_
Tiamat
Level 16
God Stats
168W - 127L
1,781 SR
Queue Stats
425W - 409L
1,539 Elo+
Party 2
Thoth
Thoth
nekofox771
Thoth
Level 149
God Stats
8W - 12L
1,523 SR
Queue Stats
332W - 324L
1,503 Elo+
Party 2
Team Averages
Level 115
1,621 SR
1,588 Elo+

VS

Team Averages
Level 90
1,616 SR
1,660 Elo+
Eset
Eset
CuriousCiber
Eset
Level 116
God Stats
6W - 1L
1,717 SR
Queue Stats
102W - 57L
1,872 Elo+
Party 3
Cupid
Cupid
GroovyKay
Cupid
Level 49
God Stats
10W - 11L
1,933 SR
Queue Stats
461W - 348L
1,728 Elo+
Party 3
Yemoja
Yemoja
KING_SAVOtae
Yemoja
Level 120
God Stats
33W - 29L
1,422 SR
Queue Stats
196W - 181L
1,478 Elo+
Solo
Da Ji
Da Ji
ManyWeebs
Da Ji
Level 121
God Stats
2W - 0L
1,510 SR
Queue Stats
59W - 45L
1,722 Elo+
Party 3
Medusa
Medusa
megatrevas154
Medusa
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Billaday
Heimdallr
14
2 / 3 / 2
7,611
692
5,087
8,380
2,962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 3 / 2
6,850
623
2,303
7,577
5,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 3 / 3
6,687
608
4,284
9,594
9,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
12
3 / 4 / 3
7,605
691
8,680
7,881
5,761
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
12
0 / 4 / 5
6,966
633
4,163
5,416
2,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 9
8,668
788
8,339
8,633
6,028
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
GroovyKay
Cupid
14
1 / 1 / 10
7,984
726
2,862
5,384
2,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
14
1 / 2 / 10
7,609
692
7,323
6,538
2,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
ManyWeebs
Da Ji
17
9 / 2 / 7
10,282
935
9,085
8,164
3,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 2 / 8
8,026
730
4,963
6,908
2,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
7
Kills
17
17
Deaths
7
15
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Billaday
Heimdallr
2
3
2
1
W
3
0
9
7.5
L
1
3
2
0.67
W
Cupid
GroovyKay
Cupid
1
1
10
6
L
1
3
3
0.83
W
Yemoja
1
2
10
3
W
Da Ji
ManyWeebs
Da Ji
9
2
7
6.25
L
Tiamat
3
4
3
1.13
W
3
2
8
3.5
L
Thoth
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,517
Damage
32,572
38,848
Taken
35,627
26,990
Mitigated
17,009
3,164
Healing
11,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Billaday
Heimdallr
5,087
870
0
403
8,380
2,962
0
3,607
4,537
0
25,765
W
8,339
1,294
2,012
1,679
8,633
6,028
119
3,962
4,646
35,111
0
L
2,303
279
0
1,432
7,577
5,893
0
3,307
4,072
11,773
0
W
Cupid
GroovyKay
Cupid
2,862
607
1,044
1,886
5,384
2,096
1,516
2,361
2,998
0
19,059
L
4,284
1,090
0
350
9,594
9,804
0
3,377
6,054
0
10,986
W
Yemoja
7,323
822
1,504
870
6,538
2,824
226
2,903
3,585
19,488
0
W
Da Ji
ManyWeebs
Da Ji
9,085
3,272
0
962
8,164
3,500
321
1,949
6,009
0
31,919
L
Tiamat
8,680
773
0
854
7,881
5,761
0
2,247
5,482
20,547
0
W
4,963
2,005
330
1,199
6,908
2,561
1,205
4,498
2,335
0
16,836
L
Thoth
4,163
35
0
125
5,416
2,570
132
2,615
2,740
19,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,719
Gold Earned
42,569
166
Minions Killed
236
2
Camps Cleared
14
850,966
Distance Traveled
1,062,552
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,611
692
63
6
1
184,470
1
W
Eset
8,668
788
53
5
5
262,924
1
L
Fafnir
6,850
623
16
1
0
174,150
0
W
Cupid
7,984
726
48
4
0
190,798
2
L
Odin
6,687
608
23
2
0
195,523
2
W
Yemoja
7,609
692
41
4
1
178,969
0
W
Da Ji
10,282
935
61
6
7
239,010
2
L
Tiamat
7,605
691
28
3
1
157,222
2
W
Medusa
8,026
730
33
3
1
190,851
0
L
Thoth
6,966
633
36
3
0
139,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role