Player Matchup

Nox
Nox
JmsWhite
Nox
Level 158
God Stats
1W - 6L
1,500 SR
Queue Stats
349W - 332L
1,564 Elo+
Party 2
Persephone
Persephone
KodaTF
Persephone
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
MLarkS
Geb
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
309W - 295L
1,557 Elo+
Party 2
Chronos
Chronos
kuso95
Chronos
Level 143
God Stats
0W - 4L
1,500 SR
Queue Stats
62W - 59L
1,592 Elo+
Solo
Heimdallr
Heimdallr
s10n
Heimdallr
Level 147
God Stats
16W - 18L
1,490 SR
Queue Stats
1,137W - 1,101L
1,513 Elo+
Solo
Team Averages
Level 139
1,498 SR
1,545 Elo+

VS

Team Averages
Level 105
1,539 SR
1,492 Elo+
Janus
Janus
Crisoje
Janus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 49L
1,551 Elo+
Party 1
Camazotz
Camazotz
Elyón
Camazotz
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,308 Elo+
Party 1
Geb
Geb
KABASEA
Geb
Level 130
God Stats
2W - 2L
1,500 SR
Queue Stats
381W - 412L
1,487 Elo+
Solo
Rama
Rama
LeWar69
Rama
Level 97
God Stats
1W - 0L
1,696 SR
Queue Stats
44W - 45L
1,574 Elo+
Party 1
Arachne
Arachne
grezden
Arachne
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 109L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 7
10,770
828
11,673
9,651
5,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
KodaTF
Persephone
16
2 / 3 / 10
9,731
749
19,001
13,892
6,933
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Geb
MLarkS
Geb
15
0 / 4 / 9
9,516
732
6,560
19,757
21,889
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos
kuso95
Chronos
14
2 / 4 / 10
9,130
702
7,729
12,231
5,764
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
s10n
Heimdallr
16
5 / 4 / 8
10,187
784
11,202
14,040
6,973
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Crisoje
Janus
18
5 / 4 / 8
11,177
860
20,556
11,661
5,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
Elyón
Camazotz
15
0 / 2 / 12
8,869
682
6,317
10,927
5,277
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Geb
16
1 / 4 / 13
10,020
771
6,483
17,704
14,847
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Rama
LeWar69
Rama
18
10 / 3 / 6
10,693
823
11,977
11,989
5,594
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
grezden
Arachne
15
1 / 2 / 10
9,064
697
9,354
12,222
5,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
66
15
Kills
17
17
Deaths
15
44
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Janus
Crisoje
Janus
5
4
8
2.25
W
Camazotz
Elyón
Camazotz
0
2
12
3
L
6
2
7
4.75
W
Geb
1
4
13
1.88
L
Persephone
KodaTF
Persephone
2
3
10
2.33
W
Rama
LeWar69
Rama
10
3
6
4.33
L
Geb
MLarkS
Geb
0
4
9
1.13
W
Arachne
grezden
Arachne
1
2
10
3
L
Chronos
kuso95
Chronos
2
4
10
1.75
L
Heimdallr
s10n
Heimdallr
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,165
Damage
54,687
69,571
Taken
64,503
46,782
Mitigated
36,283
22,289
Healing
25,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Crisoje
Janus
20,556
1,082
2,196
2,806
11,661
5,411
779
8,383
3,188
47,208
0
W
Camazotz
Elyón
Camazotz
6,317
750
936
3,781
10,927
5,277
714
7,156
3,749
0
13,061
L
11,673
145
2,713
1,966
9,651
5,223
983
3,994
5,657
26,294
0
W
Geb
6,483
106
2,687
3,113
17,704
14,847
339
13,196
4,270
17,537
0
L
Persephone
KodaTF
Persephone
19,001
1,278
779
2,636
13,892
6,933
971
4,828
9,061
37,325
0
W
Rama
LeWar69
Rama
11,977
10,136
2,203
3,102
11,989
5,594
2,436
7,153
4,714
0
27,223
L
Geb
MLarkS
Geb
6,560
518
1,415
3,190
19,757
21,889
412
5,035
14,722
19,025
0
W
Arachne
grezden
Arachne
9,354
6,481
113
4,937
12,222
5,154
789
8,427
3,619
0
16,463
L
Chronos
kuso95
Chronos
7,729
2,081
1,640
3,123
12,231
5,764
938
5,332
6,899
16,245
0
L
Heimdallr
s10n
Heimdallr
11,202
5,435
1,781
3,046
14,040
6,973
2,353
7,849
6,191
0
23,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,334
Gold Earned
49,823
157
Minions Killed
136
0
Camps Cleared
0
1,038,629
Distance Traveled
1,319,874
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,177
860
57
4
0
246,212
3
W
Camazotz
8,869
682
20
2
0
300,935
0
L
Nox
10,770
828
48
4
0
181,622
5
W
Geb
10,020
771
6
0
0
244,457
0
L
Persephone
9,731
749
31
2
0
226,325
0
W
Rama
10,693
823
29
2
0
248,743
4
L
Geb
9,516
732
20
2
0
201,629
0
W
Arachne
9,064
697
24
2
0
279,527
3
L
Chronos
9,130
702
28
2
0
215,832
0
L
Heimdallr
10,187
784
30
2
0
213,221
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role