Player Matchup

Olorun
Olorun
WaTMaN7
Olorun
Level 27
God Stats
2W - 2L
1,723 SR
Queue Stats
178W - 192L
1,392 Elo+
Solo
Cerberus
Cerberus
faren310
Cerberus
Level 15
God Stats
3W - 6L
1,652 SR
Queue Stats
57W - 74L
1,372 Elo+
Solo
Sol
Sol
lOSTBEY
Sol
Level 26
God Stats
6W - 9L
1,433 SR
Queue Stats
15W - 21L
1,560 Elo+
Solo
Chernobog
Chernobog
lordyazan
Chernobog
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 106L
1,500 Elo+
Solo
Fenrir
Fenrir
xDoppelGängerx
Fenrir
Level 12
God Stats
2W - 7L
1,317 SR
Queue Stats
3W - 7L
1,325 Elo+
Solo
Team Averages
Level 20
1,525 SR
1,430 Elo+

VS

Team Averages
Level 19
1,561 SR
1,359 Elo+
Cthulhu
Cthulhu
Girbat13
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 29L
1,335 Elo+
Solo
Scylla
Scylla
Magorobot666
Scylla
Level 17
God Stats
10W - 11L
1,538 SR
Queue Stats
57W - 78L
1,346 Elo+
Party 1
Thor
Thor
Xero_Tix_7
Thor
Level 29
God Stats
24W - 18L
1,888 SR
Queue Stats
172W - 163L
1,435 Elo+
Solo
Jing Wei
Jing Wei
cisco5555
Jing Wei
Level 16
God Stats
10W - 21L
1,421 SR
Queue Stats
71W - 97L
1,331 Elo+
Party 1
Bellona
Bellona
locodelac
Bellona
Level 17
God Stats
19W - 25L
1,456 SR
Queue Stats
77W - 102L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
WaTMaN7
Olorun
12
2 / 4 / 0
7,797
433
5,578
12,087
3,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
faren310
Cerberus
12
3 / 2 / 2
8,132
452
7,275
13,944
9,885
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sol
13
4 / 6 / 2
8,861
492
10,566
11,589
3,994
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
lordyazan
Chernobog
12
1 / 8 / 1
7,785
433
6,665
12,494
4,678
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
0 / 7 / 1
8,969
498
5,340
14,493
5,432
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Girbat13
Cthulhu
13
6 / 4 / 9
9,625
535
11,565
14,199
9,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
16
5 / 2 / 6
10,046
558
9,101
9,625
3,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
8 / 1 / 4
10,272
571
10,079
13,596
5,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
cisco5555
Jing Wei
15
7 / 1 / 5
9,081
505
10,267
11,888
5,012
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
locodelac
Bellona
13
1 / 4 / 3
7,553
420
1,032
10,967
8,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
10
Kills
27
27
Deaths
12
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Girbat13
Cthulhu
6
4
9
2.63
W
Scylla
5
2
6
4
L
Olorun
WaTMaN7
Olorun
2
4
0
0.5
W
8
1
4
10
W
Jing Wei
cisco5555
Jing Wei
7
1
5
9.5
L
Cerberus
faren310
Cerberus
3
2
2
2
L
Sol
4
6
2
0.83
W
Bellona
locodelac
Bellona
1
4
3
0.63
L
Chernobog
lordyazan
Chernobog
1
8
1
0.19
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,424
Damage
42,044
64,607
Taken
60,275
27,928
Mitigated
31,334
13,831
Healing
15,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Girbat13
Cthulhu
11,565
1,319
767
3,314
14,199
9,339
170
7,780
6,419
41,058
0
W
Scylla
9,101
1,723
0
2,437
9,625
3,325
300
4,812
4,813
62,562
0
L
Olorun
WaTMaN7
Olorun
5,578
2,594
271
4,645
12,087
3,939
930
3,791
8,211
35,835
0
W
10,079
4,138
0
3,909
13,596
5,280
0
4,298
9,298
0
66,321
W
Jing Wei
cisco5555
Jing Wei
10,267
6,924
0
5,097
11,888
5,012
3,063
2,900
8,988
0
60,754
L
Cerberus
faren310
Cerberus
7,275
439
0
2,465
13,944
9,885
232
4,502
9,342
39,035
0
L
Sol
10,566
3,719
183
3,137
11,589
3,994
2,217
4,036
7,429
34,159
0
W
Bellona
locodelac
Bellona
1,032
565
0
198
10,967
8,378
1,101
3,646
7,321
3,486
17,924
L
Chernobog
lordyazan
Chernobog
6,665
4,164
0
811
12,494
4,678
970
4,425
7,935
0
35,116
L
5,340
1,337
0
2,319
14,493
5,432
0
3,654
10,758
244
64,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,544
Gold Earned
46,577
390
Minions Killed
424
0
Camps Cleared
0
1,533,245
Distance Traveled
1,656,849
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,625
535
55
3
0
336,073
2
W
Scylla
10,046
558
132
7
0
338,525
0
L
Olorun
7,797
433
72
4
0
328,267
0
W
Thor
10,272
571
120
7
0
346,794
0
W
Jing Wei
9,081
505
85
5
0
338,255
0
L
Cerberus
8,132
452
97
5
0
378,648
3
L
Sol
8,861
492
49
3
0
275,697
0
W
Bellona
7,553
420
32
2
0
297,202
0
L
Chernobog
7,785
433
54
3
0
265,325
1
L
Fenrir
8,969
498
118
7
0
285,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role