Player Matchup

Skadi
Skadi
DrDabskiii_420
Skadi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Zeus
Zeus
MarlyG932
Zeus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
217W - 281L
1,360 Elo+
Solo
Fenrir
Fenrir
Murder_rock
Fenrir
Level 16
God Stats
5W - 9L
1,404 SR
Queue Stats
6W - 10L
1,234 Elo+
Party 1
Izanami
Izanami
fain_legend91
Izanami
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,200 Elo+
Solo
Bellona
Bellona
oSyntax
Bellona
Level 14
God Stats
4W - 7L
1,447 SR
Queue Stats
7W - 10L
1,301 Elo+
Party 1
Team Averages
Level 15
1,470 SR
1,319 Elo+

VS

Team Averages
Level 7
1,475 SR
1,385 Elo+
Medusa
Medusa
Ba5i70n3e7
Medusa
Level 9
God Stats
2W - 3L
1,482 SR
Queue Stats
10W - 12L
1,319 Elo+
Solo
Ares
Ares
Demeteraaa
Ares
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 10L
1,132 Elo+
Solo
Bellona
Bellona
DerpySquidMan_
Bellona
Level 14
God Stats
7W - 9L
1,500 SR
Queue Stats
1,082W - 1,003L
1,394 Elo+
Solo
Raijin
Raijin
Rabbitdog0298
Raijin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Thor
Thor
vince190813
Thor
Level 5
God Stats
2W - 2L
1,391 SR
Queue Stats
3W - 2L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 1
6,252
521
7,681
6,047
1,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
11
2 / 1 / 3
6,491
541
2,622
5,213
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
11
9 / 0 / 4
7,481
623
6,624
5,463
1,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
7
1 / 5 / 3
5,275
440
762
7,002
2,102
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bellona
oSyntax
Bellona
10
7 / 0 / 3
6,297
525
4,028
5,715
5,007
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ba5i70n3e7
Medusa
11
3 / 3 / 2
6,802
567
4,521
7,345
2,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

10
3 / 3 / 1
6,606
551
2,434
8,469
6,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
2 / 2 / 0
5,894
491
3,915
7,109
4,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 9 / 1
4,829
402
1,445
6,600
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 11 / 1
4,580
382
1,197
9,103
2,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
23
Kills
8
8
Deaths
28
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
Ba5i70n3e7
Medusa
3
3
2
1.33
L
3
3
1
1.17
L
2
2
0
1
W
4
2
1
2.25
W
Zeus
2
1
3
3.5
W
Fenrir
9
0
4
11
L
0
9
1
0.06
W
Izanami
1
5
3
0.5
W
Bellona
oSyntax
Bellona
7
0
3
8.5
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,717
Damage
13,512
29,440
Taken
38,626
12,226
Mitigated
17,260
6,142
Healing
5,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Ba5i70n3e7
Medusa
4,521
2,253
0
2,020
7,345
2,256
1,168
990
6,355
0
31,196
L
2,434
218
0
1,490
8,469
6,839
246
97
8,372
14,923
0
L
3,915
1,182
0
1,938
7,109
4,564
110
0
7,109
0
23,194
W
7,681
3,451
0
828
6,047
1,869
773
1,904
4,143
0
20,995
W
Zeus
2,622
707
0
1,306
5,213
1,320
210
404
4,809
33,234
0
W
Fenrir
6,624
2,088
0
2,104
5,463
1,928
507
387
5,051
0
31,861
L
1,445
451
0
113
6,600
1,370
0
821
5,779
12,109
0
W
Izanami
762
663
0
1,090
7,002
2,102
323
534
6,443
0
23,815
W
Bellona
oSyntax
Bellona
4,028
1,397
0
814
5,715
5,007
215
650
4,740
0
15,916
L
1,197
1,005
0
0
9,103
2,231
0
714
8,389
0
5,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,796
Gold Earned
28,711
204
Minions Killed
153
0
Camps Cleared
0
1,081,654
Distance Traveled
1,099,174
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,802
567
57
5
0
205,675
0
L
Ares
6,606
551
27
2
0
233,788
2
L
Bellona
5,894
491
46
4
0
211,585
4
W
Skadi
6,252
521
29
2
0
230,777
0
W
Zeus
6,491
541
64
5
0
184,224
1
W
Fenrir
7,481
623
64
5
0
277,571
0
L
Raijin
4,829
402
19
2
0
211,573
0
W
Izanami
5,275
440
29
2
0
145,330
0
W
Bellona
6,297
525
18
2
0
243,752
0
L
Thor
4,580
382
4
0
0
236,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role