Player Matchup

Kali
Kali
 
Kali
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
BrMkMiNeIrO
Apollo
Level 158
God Stats
11W - 8L
1,561 SR
Queue Stats
378W - 393L
1,482 Elo+
Solo
Merlin
Merlin
ERYYLEC
Merlin
Level 117
God Stats
8W - 5L
1,474 SR
Queue Stats
208W - 219L
1,413 Elo+
Solo
Kuzenbo
Kuzenbo
nacktras
Kuzenbo
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
terror157
Thor
Level 46
God Stats
1W - 7L
1,816 SR
Queue Stats
559W - 746L
1,403 Elo+
Party 2
Team Averages
Level 93
1,570 SR
1,460 Elo+

VS

Team Averages
Level 70
1,413 SR
1,412 Elo+
Tiamat
Tiamat
Caveira_Morais08
Tiamat
Level 62
God Stats
49W - 47L
1,530 SR
Queue Stats
930W - 937L
1,491 Elo+
Party 1
Ymir
Ymir
GuiKodama
Ymir
Level 67
God Stats
20W - 15L
1,579 SR
Queue Stats
518W - 524L
1,521 Elo+
Party 1
Cupid
Cupid
Josedow
Cupid
Level 42
God Stats
1W - 4L
1,305 SR
Queue Stats
12W - 23L
1,178 Elo+
Solo
King Arthur
King Arthur
KIRINAT
King Arthur
Level 67
God Stats
9W - 13L
1,406 SR
Queue Stats
246W - 258L
1,503 Elo+
Solo
Serqet
Serqet
MaxiiB
Serqet
Level 112
God Stats
1W - 3L
1,244 SR
Queue Stats
391W - 445L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
9
0 / 4 / 0
6,416
356
1,621
11,543
3,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Apollo
15
3 / 1 / 0
9,191
511
4,230
9,308
3,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
ERYYLEC
Merlin
13
3 / 3 / 1
8,624
479
10,492
7,078
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
nacktras
Kuzenbo
13
0 / 3 / 1
7,538
419
8,065
10,873
10,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
10
0 / 8 / 2
6,794
377
3,054
11,150
2,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 4
10,007
556
7,599
7,951
5,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
14
5 / 1 / 11
9,607
534
8,809
8,536
6,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cupid
Josedow
Cupid
15
2 / 2 / 1
9,502
528
3,948
11,246
3,887
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
KIRINAT
King Arthur
15
1 / 0 / 6
9,193
511
4,029
14,810
8,598
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Serqet
MaxiiB
Serqet
15
4 / 2 / 7
9,152
508
5,623
11,997
4,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
6
Kills
19
19
Deaths
6
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
4
0
0
L
Apollo
3
1
0
3
W
7
1
4
9
L
Merlin
ERYYLEC
Merlin
3
3
1
1.17
W
Ymir
5
1
11
10.5
W
Cupid
Josedow
Cupid
2
2
1
1.25
W
King Arthur
KIRINAT
King Arthur
1
0
6
4
W
Serqet
MaxiiB
Serqet
4
2
7
3.75
L
Kuzenbo
nacktras
Kuzenbo
0
3
1
0.17
L
Thor
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,462
Damage
30,008
49,952
Taken
54,540
22,353
Mitigated
29,440
11,408
Healing
20,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
1,621
451
0
1,772
11,543
3,494
0
2,629
8,678
0
30,176
L
Apollo
4,230
1,922
0
5,472
9,308
3,096
35
1,205
8,061
0
61,837
W
7,599
808
0
3,033
7,951
5,829
1,620
3,604
4,322
56,593
0
L
Merlin
ERYYLEC
Merlin
10,492
412
0
780
7,078
2,045
0
3,249
3,335
51,957
0
W
Ymir
8,809
2,296
0
1,199
8,536
6,659
0
2,938
5,535
38,072
0
W
Cupid
Josedow
Cupid
3,948
2,811
0
6,478
11,246
3,887
695
1,161
10,085
0
72,008
W
King Arthur
KIRINAT
King Arthur
4,029
619
0
5,824
14,810
8,598
132
7,139
7,176
0
47,857
W
Serqet
MaxiiB
Serqet
5,623
1,312
0
3,923
11,997
4,467
604
3,132
8,865
0
49,799
L
Kuzenbo
nacktras
Kuzenbo
8,065
2,108
0
2,254
10,873
10,736
57
3,417
7,405
39,284
0
L
Thor
3,054
617
0
1,130
11,150
2,982
0
5,377
5,659
0
24,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,563
Gold Earned
47,461
403
Minions Killed
498
0
Camps Cleared
0
1,577,924
Distance Traveled
1,664,886
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,416
356
65
4
0
294,749
4
L
Apollo
9,191
511
125
7
0
318,541
8
W
Tiamat
10,007
556
121
7
0
344,998
0
L
Merlin
8,624
479
95
5
0
321,113
4
W
Ymir
9,607
534
53
3
0
340,696
5
W
Cupid
9,502
528
120
7
0
296,804
3
W
King Arthur
9,193
511
115
6
0
329,275
4
W
Serqet
9,152
508
89
5
0
353,113
4
L
Kuzenbo
7,538
419
70
4
0
325,024
3
L
Thor
6,794
377
48
3
0
318,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role