Player Matchup

Fenrir
Fenrir
BarryFoster14
Fenrir
Level 18
God Stats
18W - 22L
1,343 SR
Queue Stats
23W - 30L
1,456 Elo+
Party 1
Scylla
Scylla
DYLTHESKILL
Scylla
Level 22
God Stats
11W - 11L
1,404 SR
Queue Stats
279W - 301L
1,533 Elo+
Solo
Kumbhakarna
Kumbhakarna
Swiftlyjerkin
Kumbhakarna
Level 24
God Stats
3W - 5L
1,204 SR
Queue Stats
20W - 23L
1,446 Elo+
Party 1
Chernobog
Chernobog
joes47
Chernobog
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,205 Elo+
Solo
Neith
Neith
peachypeaches3
Neith
Level 16
God Stats
0W - 3L
1,199 SR
Queue Stats
11W - 16L
1,413 Elo+
Solo
Team Averages
Level 18
1,330 SR
1,411 Elo+

VS

Team Averages
Level 19
1,478 SR
1,478 Elo+
Ne Zha
Ne Zha
JintonV1
Ne Zha
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,482 Elo+
Solo
Scylla
Scylla
Struggsth
Scylla
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
VayKiri123
Nox
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 8L
1,537 Elo+
Solo
Bellona
Bellona
fidgetspinner101
Bellona
Level 26
God Stats
3W - 4L
1,322 SR
Queue Stats
249W - 260L
1,509 Elo+
Solo
Raijin
Raijin
jhean08
Raijin
Level 28
God Stats
3W - 2L
1,570 SR
Queue Stats
9W - 13L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 0
6,106
509
2,144
5,191
1,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
10
2 / 1 / 0
5,899
492
5,042
4,157
1,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kumbhakarna
Swiftlyjerkin
Kumbhakarna
8
0 / 3 / 2
5,257
438
1,935
6,687
2,885
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
joes47
Chernobog
9
0 / 3 / 0
5,029
419
1,698
5,953
1,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 3 / 1
5,749
479
4,209
7,400
2,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
JintonV1
Ne Zha
10
2 / 1 / 2
6,520
543
4,283
9,079
3,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
Struggsth
Scylla
10
6 / 1 / 0
6,320
527
6,588
4,798
1,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 2 / 7
5,803
484
4,201
4,559
1,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
0 / 0 / 2
6,564
547
4,006
6,820
4,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
jhean08
Raijin
6
0 / 2 / 2
4,622
385
440
4,228
923

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
6
Kills
10
10
Deaths
6
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
0
0
4
L
Scylla
2
1
0
2
W
Ne Zha
JintonV1
Ne Zha
2
1
2
3
W
Scylla
Struggsth
Scylla
6
1
0
6
L
Kumbhakarna
Swiftlyjerkin
Kumbhakarna
0
3
2
0.33
W
2
2
7
2.75
W
0
0
2
1
W
Raijin
jhean08
Raijin
0
2
2
0.5
L
Chernobog
joes47
Chernobog
0
3
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,028
Damage
19,518
29,388
Taken
29,484
9,839
Mitigated
11,326
7,337
Healing
10,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,144
413
0
2,460
5,191
1,615
0
0
5,166
0
23,464
L
Scylla
5,042
151
0
124
4,157
1,164
95
2,573
1,300
27,440
0
W
Ne Zha
JintonV1
Ne Zha
4,283
1,263
0
5,346
9,079
3,213
0
1,052
8,027
0
28,811
W
Scylla
Struggsth
Scylla
6,588
595
0
1,076
4,798
1,300
1,159
2,133
2,529
26,362
0
L
Kumbhakarna
Swiftlyjerkin
Kumbhakarna
1,935
267
0
270
6,687
2,885
0
3,917
2,717
8,456
0
W
4,201
426
0
0
4,559
1,319
94
1,587
2,896
13,046
0
W
4,006
1,008
0
2,970
6,820
4,571
746
0
6,820
0
31,599
W
Raijin
jhean08
Raijin
440
27
0
1,402
4,228
923
162
1,847
2,235
8,074
0
L
Chernobog
joes47
Chernobog
1,698
1,018
0
1,548
5,953
1,848
261
3,081
2,718
0
16,489
L
4,209
1,864
0
2,935
7,400
2,327
505
1,217
6,033
0
30,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,040
Gold Earned
29,829
208
Minions Killed
193
0
Camps Cleared
0
1,065,999
Distance Traveled
1,050,596
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,106
509
55
5
0
254,535
0
L
Scylla
5,899
492
49
4
0
220,948
0
W
Ne Zha
6,520
543
41
3
0
223,128
3
W
Scylla
6,320
527
49
4
0
207,925
3
L
Kumbhakarna
5,257
438
9
1
0
203,504
2
W
Nox
5,803
484
11
1
0
241,957
0
W
Bellona
6,564
547
82
7
0
219,862
3
W
Raijin
4,622
385
10
1
0
157,724
5
L
Chernobog
5,029
419
35
3
0
190,488
2
L
Neith
5,749
479
60
5
0
196,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role