Player Matchup

Yemoja
Yemoja
AUGUSTINE3829
Yemoja
Level 8
God Stats
8W - 14L
1,390 SR
Queue Stats
825W - 893L
1,275 Elo+
Solo
Fenrir
Fenrir
Charaxfrisk
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,229 Elo+
Solo
Osiris
Osiris
HadukenKamikaze
Osiris
Level 29
God Stats
1W - 2L
1,481 SR
Queue Stats
120W - 137L
1,392 Elo+
Solo
Neith
Neith
makoNoël
Neith
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 10L
1,450 Elo+
Solo
Artemis
Artemis
Олежкк1222
Artemis
Level 2
God Stats
0W - 2L
1,347 SR
Queue Stats
0W - 2L
1,197 Elo+
Solo
Team Averages
Level 13
1,443 SR
1,308 Elo+

VS

Team Averages
Level 11
1,540 SR
1,432 Elo+
Kukulkan
Kukulkan
M3loo4614
Kukulkan
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,481 Elo+
Party 1
Guan Yu
Guan Yu
SenselessToast
Guan Yu
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 15L
1,317 Elo+
Solo
Ymir
Ymir
ZeroMercury5634
Ymir
Level 17
God Stats
9W - 5L
1,736 SR
Queue Stats
94W - 79L
1,441 Elo+
Solo
Tiamat
Tiamat
binx1e
Tiamat
Level 26
God Stats
13W - 11L
1,464 SR
Queue Stats
291W - 294L
1,422 Elo+
Solo
Thor
Thor
neso12gny
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 7 / 2
6,044
403
3,049
12,279
4,479
Fenrir
12
8 / 7 / 1
7,575
505
6,139
12,679
4,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
4 / 8 / 1
6,815
454
8,281
16,815
7,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
makoNoël
Neith
9
2 / 9 / 6
6,427
428
2,863
9,342
2,647
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Boots

Boots

+6%
Movement Speed

5
1 / 3 / 0
4,767
318
1,373
5,001
1,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
M3loo4614
Kukulkan
12
5 / 5 / 11
7,923
528
7,645
5,456
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
10 / 1 / 3
9,553
637
11,885
10,162
6,559
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
8 / 3 / 13
9,774
652
4,137
12,931
11,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
binx1e
Tiamat
14
9 / 4 / 12
9,204
614
14,802
8,931
5,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thor
8
1 / 7 / 9
6,286
419
933
8,556
2,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
81
18
Kills
33
34
Deaths
20
10
Assists
48
Player
Kills
Deaths
Assists
KDA
L
3
7
2
0.57
L
Fenrir
8
7
1
1.21
L
4
8
1
0.56
W
Kukulkan
M3loo4614
Kukulkan
5
5
11
2.1
W
10
1
3
11.5
W
8
3
13
4.83
W
Tiamat
binx1e
Tiamat
9
4
12
3.75
L
Neith
makoNoël
Neith
2
9
6
0.56
W
Thor
1
7
9
0.79
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,705
Damage
39,402
56,116
Taken
46,036
20,510
Mitigated
27,762
11,520
Healing
11,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,049
276
442
2,606
12,279
4,479
0
5,421
6,772
17,349
0
L
Fenrir
6,139
1,574
0
2,077
12,679
4,411
0
5,988
6,459
0
31,049
L
8,281
4,358
0
5,412
16,815
7,637
0
5,664
10,959
0
33,369
W
Kukulkan
M3loo4614
Kukulkan
7,645
987
0
0
5,456
1,847
1,153
532
4,924
29,988
0
W
11,885
2,478
1,022
2,740
10,162
6,559
318
349
9,813
0
53,748
W
4,137
1,446
0
3,478
12,931
11,403
776
1,120
11,811
34,650
0
W
Tiamat
binx1e
Tiamat
14,802
2,308
501
3,690
8,931
5,602
1,324
395
8,536
45,937
0
L
Neith
makoNoël
Neith
2,863
1,041
0
288
9,342
2,647
0
5,555
3,589
0
9,928
W
Thor
933
389
0
0
8,556
2,351
564
653
7,903
0
4,870
L
1,373
641
0
695
5,001
1,336
0
2,954
1,753
0
5,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,628
Gold Earned
42,740
166
Minions Killed
282
0
Camps Cleared
0
1,074,587
Distance Traveled
1,387,915
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,044
403
22
1
0
207,018
6
L
Fenrir
7,575
505
62
4
0
268,577
2
L
Osiris
6,815
454
63
4
0
254,520
2
W
Kukulkan
7,923
528
52
3
0
262,645
1
W
Guan Yu
9,553
637
92
6
0
310,384
1
W
Ymir
9,774
652
57
4
0
270,149
7
W
Tiamat
9,204
614
77
5
0
232,966
1
L
Neith
6,427
428
16
1
0
219,525
1
W
Thor
6,286
419
4
0
0
311,771
1
L
Artemis
4,767
318
3
0
0
124,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role