Player Matchup

Tyr
Tyr
GoldRusher04
Tyr
Level 11
God Stats
6W - 11L
1,571 SR
Queue Stats
22W - 31L
1,388 Elo+
Solo
Cabrakan
Cabrakan
Kaiiyato
Cabrakan
Level 26
God Stats
1W - 2L
1,961 SR
Queue Stats
1W - 2L
1,705 Elo+
Party 2
Chiron
Chiron
Lyxsane
Chiron
Level 27
God Stats
2W - 1L
1,659 SR
Queue Stats
11W - 18L
1,421 Elo+
Party 2
Thor
Thor
ToDieYoung
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,361 Elo+
Solo
Cerberus
Cerberus
thosk92
Cerberus
Level 5
God Stats
5W - 7L
1,500 SR
Queue Stats
6W - 17L
1,160 Elo+
Solo
Team Averages
Level 15
1,638 SR
1,407 Elo+

VS

Team Averages
Level 29
1,540 SR
1,480 Elo+
Amaterasu
Amaterasu
AlbinoLull
Amaterasu
Level 28
God Stats
1W - 0L
1,722 SR
Queue Stats
4W - 0L
1,654 Elo+
Party 3
Zeus
Zeus
Alfi163
Zeus
Level 26
God Stats
4W - 0L
1,500 SR
Queue Stats
27W - 31L
1,453 Elo+
Party 1
Ymir
Ymir
farkaspeeter
Ymir
Level 23
God Stats
15W - 13L
1,480 SR
Queue Stats
127W - 142L
1,420 Elo+
Solo
Ne Zha
Ne Zha
nixon1990
Ne Zha
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 24L
1,439 Elo+
Party 1
Danzaburou
Danzaburou
urdan0503
Danzaburou
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 7
10,301
429
8,259
22,776
19,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
Kaiiyato
Cabrakan
17
10 / 6 / 5
10,654
444
13,864
18,815
13,730
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
Lyxsane
Chiron
17
8 / 5 / 9
11,177
466
23,538
14,354
6,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
3 / 9 / 7
11,088
462
7,889
21,795
9,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
thosk92
Cerberus
5
0 / 5 / 0
6,529
272
1,312
5,432
2,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AlbinoLull
Amaterasu
17
7 / 4 / 9
11,657
486
9,536
21,673
15,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zeus
Alfi163
Zeus
20
20 / 3 / 4
14,189
591
22,129
10,844
4,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 4 / 10
10,912
455
5,739
18,742
18,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
nixon1990
Ne Zha
17
4 / 6 / 11
11,854
494
10,885
16,468
7,366
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
urdan0503
Danzaburou
17
2 / 7 / 8
11,107
463
11,886
17,499
7,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
75
22
Kills
33
35
Deaths
24
28
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AlbinoLull
Amaterasu
7
4
9
2.88
W
Zeus
Alfi163
Zeus
20
3
4
7.33
L
1
10
7
0.45
L
Cabrakan
Kaiiyato
Cabrakan
10
6
5
2.08
L
Chiron
Lyxsane
Chiron
8
5
9
2.5
L
3
9
7
0.72
W
0
4
10
1.25
W
Ne Zha
nixon1990
Ne Zha
4
6
11
1.58
L
Cerberus
thosk92
Cerberus
0
5
0
0
W
Danzaburou
urdan0503
Danzaburou
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,862
Damage
60,175
83,172
Taken
85,226
51,121
Mitigated
53,922
15,903
Healing
20,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AlbinoLull
Amaterasu
9,536
4,951
0
7,245
21,673
15,956
2,151
4,473
16,950
0
41,044
W
Zeus
Alfi163
Zeus
22,129
4,464
0
1,832
10,844
4,890
2,271
2,191
8,553
80,511
0
L
8,259
1,742
0
4,040
22,776
19,362
305
8,254
14,219
0
45,152
L
Cabrakan
Kaiiyato
Cabrakan
13,864
1,574
0
1,879
18,815
13,730
0
6,673
12,094
40,142
0
L
Chiron
Lyxsane
Chiron
23,538
13,172
1,770
2,428
14,354
6,439
839
5,383
8,924
0
76,519
L
7,889
1,186
0
5,090
21,795
9,570
209
5,903
15,842
0
65,795
W
5,739
849
0
2,652
18,742
18,471
105
3,604
14,996
22,884
0
W
Ne Zha
nixon1990
Ne Zha
10,885
5,539
0
2,582
16,468
7,366
2,104
1,555
14,888
0
69,633
L
Cerberus
thosk92
Cerberus
1,312
191
0
696
5,432
2,020
254
1,655
3,652
5,416
0
W
Danzaburou
urdan0503
Danzaburou
11,886
4,247
0
6,069
17,499
7,239
3,508
3,353
14,125
0
61,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,749
Gold Earned
59,719
355
Minions Killed
420
0
Camps Cleared
0
1,691,177
Distance Traveled
2,009,458
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,657
486
52
2
0
416,248
5
W
Zeus
14,189
591
119
5
0
395,549
1
L
Tyr
10,301
429
72
3
0
423,333
0
L
Cabrakan
10,654
444
41
2
0
404,518
3
L
Chiron
11,177
466
116
5
0
330,188
0
L
Thor
11,088
462
114
5
0
386,546
1
W
Ymir
10,912
455
26
1
0
434,035
8
W
Ne Zha
11,854
494
117
5
0
408,871
5
L
Cerberus
6,529
272
12
1
0
146,592
3
W
Danzaburou
11,107
463
106
4
0
354,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role