Player Matchup

Cthulhu
Cthulhu
AaDadBoi
Cthulhu
Level 42
God Stats
4W - 3L
1,232 SR
Queue Stats
42W - 54L
1,440 Elo+
Party 2
Arachne
Arachne
Okumura23
Arachne
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 91L
1,461 Elo+
Solo
Aphrodite
Aphrodite
TrapKween
Aphrodite
Level 119
God Stats
20W - 15L
1,497 SR
Queue Stats
249W - 271L
1,463 Elo+
Party 2
Team Averages
Level 82
1,410 SR
1,455 Elo+

VS

Team Averages
Level 111
1,411 SR
1,479 Elo+
Chaac
Chaac
InFxRipper
Chaac
Level 143
God Stats
18W - 11L
1,638 SR
Queue Stats
230W - 167L
1,583 Elo+
Party 1
Hou Yi
Hou Yi
Kuro1Sensei
Hou Yi
Level 160
God Stats
7W - 3L
1,533 SR
Queue Stats
168W - 117L
1,584 Elo+
Party 1
Nu Wa
Nu Wa
eratton
Nu Wa
Level 31
God Stats
3W - 5L
1,062 SR
Queue Stats
13W - 15L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AaDadBoi
Cthulhu
17
4 / 6 / 2
14,479
630
23,504
27,594
22,894
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Okumura23
Arachne
17
0 / 6 / 4
13,033
567
10,729
26,844
11,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
TrapKween
Aphrodite
17
2 / 2 / 4
13,610
592
10,775
19,687
12,437
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
2 / 1 / 11
14,556
633
21,179
28,881
31,902
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
19
8 / 1 / 6
15,341
667
23,289
18,725
7,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
eratton
Nu Wa
17
4 / 4 / 8
14,333
623
21,925
13,996
5,198
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
6
Kills
14
14
Deaths
6
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AaDadBoi
Cthulhu
4
6
2
0.83
W
Chaac
2
1
11
7.5
W
Hou Yi
8
1
6
11
L
Arachne
Okumura23
Arachne
0
6
4
0.33
L
Aphrodite
TrapKween
Aphrodite
2
2
4
2
W
Nu Wa
eratton
Nu Wa
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,008
Damage
66,393
74,125
Taken
61,602
46,759
Mitigated
44,267
33,885
Healing
29,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AaDadBoi
Cthulhu
23,504
526
2,282
3,935
27,594
22,894
507
10,169
17,425
69,680
0
W
Chaac
21,179
2,685
0
13,175
28,881
31,902
555
10,899
17,982
15,246
89,700
W
Hou Yi
23,289
11,787
0
10,473
18,725
7,167
2,087
12,986
5,739
0
124,412
L
Arachne
Okumura23
Arachne
10,729
7,931
0
4,373
26,844
11,428
2,079
6,892
19,952
0
83,786
L
Aphrodite
TrapKween
Aphrodite
10,775
490
12,629
10,666
19,687
12,437
336
7,632
12,055
67,996
0
W
Nu Wa
eratton
Nu Wa
21,925
6,216
1,326
4,685
13,996
5,198
1,457
10,874
3,122
67,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,122
Gold Earned
44,230
287
Minions Killed
365
0
Camps Cleared
0
1,414,286
Distance Traveled
1,222,212
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,479
630
66
3
0
462,036
2
W
Chaac
14,556
633
114
5
0
455,863
3
W
Hou Yi
15,341
667
179
8
0
377,460
6
L
Arachne
13,033
567
114
5
0
495,291
3
L
Aphrodite
13,610
592
107
5
0
456,959
6
W
Nu Wa
14,333
623
72
3
0
388,889
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role