Player Matchup

Tiamat
Tiamat
Akbar1923
Tiamat
Level 141
God Stats
2W - 8L
1,060 SR
Queue Stats
1,060W - 1,109L
1,560 Elo+
Solo
King Arthur
King Arthur
Shum God
King Arthur
Level 157
God Stats
9W - 8L
1,622 SR
Queue Stats
277W - 262L
1,501 Elo+
Solo
Nu Wa
Nu Wa
Xingchiu
Nu Wa
Level 61
God Stats
1W - 1L
1,781 SR
Queue Stats
170W - 188L
1,567 Elo+
Solo
Ne Zha
Ne Zha
localstorm
Ne Zha
Level 138
God Stats
2W - 2L
1,500 SR
Queue Stats
132W - 144L
1,420 Elo+
Solo
Horus
Horus
proshot86
Horus
Level 160
God Stats
2W - 1L
1,683 SR
Queue Stats
87W - 81L
1,579 Elo+
Solo
Team Averages
Level 131
1,529 SR
1,525 Elo+

VS

Team Averages
Level 86
1,467 SR
1,525 Elo+
Merlin
Merlin
OdorokuBakari
Merlin
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,424 Elo+
Solo
Xing Tian
Xing Tian
PPVLeviathon
Xing Tian
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,525 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SunderOP
Tsukuyomi
Level 74
God Stats
3W - 0L
1,440 SR
Queue Stats
110W - 92L
1,592 Elo+
Solo
Yemoja
Yemoja
SwagglePea
Yemoja
Level 88
God Stats
4W - 4L
1,395 SR
Queue Stats
167W - 169L
1,522 Elo+
Solo
Hera
Hera
TheGingerGiant
Hera
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 24L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Akbar1923
Tiamat
18
2 / 4 / 6
11,272
626
19,198
14,465
40,626
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
Shum God
King Arthur
19
7 / 5 / 8
12,441
691
19,521
28,743
38,423
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
Xingchiu
Nu Wa
20
6 / 4 / 9
12,811
712
30,419
13,194
5,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
localstorm
Ne Zha
19
3 / 9 / 10
11,958
664
18,826
22,010
12,561
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Horus
proshot86
Horus
16
0 / 7 / 7
9,872
548
7,517
33,033
29,925
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 16
13,061
726
24,392
18,188
8,756
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
PPVLeviathon
Xing Tian
20
7 / 2 / 18
13,416
745
13,781
27,756
38,914
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
SunderOP
Tsukuyomi
20
8 / 4 / 13
12,752
708
21,866
25,081
24,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Yemoja
SwagglePea
Yemoja
19
4 / 4 / 18
12,028
668
11,653
25,028
33,887
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
4 / 4 / 13
12,885
716
23,495
14,147
6,944
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
107
18
Kills
29
29
Deaths
18
40
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Akbar1923
Tiamat
2
4
6
1.25
W
6
4
16
3.5
W
Xing Tian
PPVLeviathon
Xing Tian
7
2
18
8
L
King Arthur
Shum God
King Arthur
7
5
8
2.2
W
Tsukuyomi
SunderOP
Tsukuyomi
8
4
13
3.63
W
Yemoja
SwagglePea
Yemoja
4
4
18
3.25
W
4
4
13
2.63
L
Nu Wa
Xingchiu
Nu Wa
6
4
9
2.63
L
Ne Zha
localstorm
Ne Zha
3
9
10
0.89
L
Horus
proshot86
Horus
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,481
Damage
95,187
111,445
Taken
110,200
127,076
Mitigated
112,688
47,548
Healing
46,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Akbar1923
Tiamat
19,198
1,694
2,285
2,669
14,465
40,626
517
7,339
6,800
35,701
0
W
24,392
2,996
2,545
3,035
18,188
8,756
1,647
7,200
10,555
56,418
0
W
Xing Tian
PPVLeviathon
Xing Tian
13,781
1,550
4,168
2,721
27,756
38,914
389
11,171
16,086
29,223
0
L
King Arthur
Shum God
King Arthur
19,521
1,848
191
9,816
28,743
38,423
92
18,233
9,688
0
34,959
W
Tsukuyomi
SunderOP
Tsukuyomi
21,866
6,283
3,674
7,537
25,081
24,187
1,763
10,897
13,653
0
48,465
W
Yemoja
SwagglePea
Yemoja
11,653
3,624
13,718
3,591
25,028
33,887
263
12,867
11,750
32,099
0
W
23,495
5,977
3,083
2,142
14,147
6,944
1,283
6,517
7,421
55,410
0
L
Nu Wa
Xingchiu
Nu Wa
30,419
6,418
2,702
2,695
13,194
5,541
1,003
9,474
3,433
60,280
0
L
Ne Zha
localstorm
Ne Zha
18,826
4,539
0
4,212
22,010
12,561
1,403
15,719
5,848
0
39,207
L
Horus
proshot86
Horus
7,517
3,466
9,417
13,561
33,033
29,925
459
20,922
11,350
0
11,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,354
Gold Earned
64,142
182
Minions Killed
277
0
Camps Cleared
0
1,516,914
Distance Traveled
1,443,058
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,272
626
62
3
0
284,861
1
W
Merlin
13,061
726
82
5
0
266,604
0
W
Xing Tian
13,416
745
38
2
0
338,569
1
L
King Arthur
12,441
691
30
2
0
320,296
0
W
Tsukuyomi
12,752
708
42
2
0
284,500
0
W
Yemoja
12,028
668
40
2
0
238,699
4
W
Hera
12,885
716
75
4
0
314,686
3
L
Nu Wa
12,811
712
59
3
0
304,332
0
L
Ne Zha
11,958
664
21
1
0
302,449
0
L
Horus
9,872
548
10
1
0
304,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role