Player Matchup

Thor
Thor
D3ZZRO
Thor
Level 25
God Stats
1W - 8L
1,155 SR
Queue Stats
32W - 46L
1,343 Elo+
Solo
Merlin
Merlin
JonCox
Merlin
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Pitag0r4s
Ymir
Level 7
God Stats
0W - 2L
1,263 SR
Queue Stats
3W - 4L
1,420 Elo+
Party 2
Danzaburou
Danzaburou
S0ulKeyper
Danzaburou
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 103L
1,362 Elo+
Solo
Guan Yu
Guan Yu
Smokeysissi
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 30
1,383 SR
1,425 Elo+

VS

Team Averages
Level 11
1,594 SR
1,293 Elo+
Horus
Horus
AlexaKeta
Horus
Level 20
God Stats
1W - 0L
1,623 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Pobl0o
Hachiman
Level 8
God Stats
11W - 14L
1,848 SR
Queue Stats
26W - 27L
1,366 Elo+
Solo
Fenrir
Fenrir
WarriorPengu
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,134 Elo+
Solo
Achilles
Achilles
olafGreatMane
Achilles
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,214 Elo+
Party 1
Zeus
Zeus
pcs11
Zeus
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
D3ZZRO
Thor
9
2 / 0 / 0
5,693
569
2,460
4,815
1,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
JonCox
Merlin
1
0 / 0 / 0
3,325
333
0
0
0
Ymir
8
0 / 2 / 2
4,960
496
1,198
5,411
2,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
S0ulKeyper
Danzaburou
10
0 / 0 / 0
5,097
510
2,400
3,001
1,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
Smokeysissi
Guan Yu
1
0 / 1 / 0
3,387
339
0
683
264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AlexaKeta
Horus
7
0 / 0 / 0
4,952
495
295
3,630
1,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
Pobl0o
Hachiman
7
0 / 0 / 0
4,475
448
750
3,167
695
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
8
0 / 1 / 1
4,711
471
1,524
5,249
1,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
olafGreatMane
Achilles
9
1 / 0 / 0
5,361
536
940
5,592
3,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zeus
pcs11
Zeus
9
1 / 1 / 1
5,313
531
2,828
2,717
640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
2
Kills
2
3
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
AlexaKeta
Horus
0
0
0
0
L
Thor
D3ZZRO
Thor
2
0
0
2
L
Merlin
JonCox
Merlin
0
0
0
0
L
Ymir
0
2
2
0.5
W
Hachiman
Pobl0o
Hachiman
0
0
0
0
L
Danzaburou
S0ulKeyper
Danzaburou
0
0
0
0
L
Guan Yu
Smokeysissi
Guan Yu
0
1
0
0
W
Fenrir
0
1
1
0.5
W
Achilles
olafGreatMane
Achilles
1
0
0
1
W
Zeus
pcs11
Zeus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,058
Damage
6,337
13,910
Taken
20,355
5,190
Mitigated
7,991
5,089
Healing
6,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
AlexaKeta
Horus
295
165
967
1,707
3,630
1,547
0
0
3,630
0
8,263
L
Thor
D3ZZRO
Thor
2,460
776
0
2,453
4,815
1,460
0
813
4,002
0
27,920
L
Merlin
JonCox
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
Ymir
1,198
382
0
408
5,411
2,336
0
2,015
3,371
10,705
0
W
Hachiman
Pobl0o
Hachiman
750
595
56
995
3,167
695
108
0
3,167
0
22,990
L
Danzaburou
S0ulKeyper
Danzaburou
2,400
562
0
2,228
3,001
1,130
0
0
3,001
0
28,909
L
Guan Yu
Smokeysissi
Guan Yu
0
0
0
0
683
264
0
0
683
0
695
W
Fenrir
1,524
339
0
1,560
5,249
1,549
355
265
4,984
0
16,927
W
Achilles
olafGreatMane
Achilles
940
252
0
1,274
5,592
3,560
1,122
35
5,557
0
24,537
W
Zeus
pcs11
Zeus
2,828
741
0
206
2,717
640
172
898
1,819
19,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,462
Gold Earned
24,812
144
Minions Killed
210
0
Camps Cleared
0
511,712
Distance Traveled
856,445
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
4,952
495
17
2
0
184,809
2
L
Thor
5,693
569
73
7
0
164,769
0
L
Merlin
3,325
333
0
0
0
0
0
L
Ymir
4,960
496
18
2
0
152,709
1
W
Hachiman
4,475
448
47
5
0
142,585
1
L
Danzaburou
5,097
510
50
5
0
157,182
2
L
Guan Yu
3,387
339
3
0
0
37,052
0
W
Fenrir
4,711
471
40
4
0
198,246
1
W
Achilles
5,361
536
54
5
0
169,195
0
W
Zeus
5,313
531
52
5
0
161,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role