Player Matchup

Guan Yu
Guan Yu
A Lazy Deer
Guan Yu
Level 137
God Stats
13W - 13L
1,725 SR
Queue Stats
247W - 224L
1,638 Elo+
Party 1
Olorun
Olorun
A lazy emu
Olorun
Level 127
God Stats
3W - 3L
1,458 SR
Queue Stats
372W - 312L
1,647 Elo+
Party 1
Kukulkan
Kukulkan
Darknarut
Kukulkan
Level 155
God Stats
4W - 1L
1,500 SR
Queue Stats
427W - 415L
1,657 Elo+
Solo
Ganesha
Ganesha
UCOMEGETSOME187
Ganesha
Level 160
God Stats
8W - 4L
1,547 SR
Queue Stats
315W - 309L
1,580 Elo+
Solo
Fenrir
Fenrir
zTrendkill
Fenrir
Level 127
God Stats
10W - 7L
1,684 SR
Queue Stats
532W - 521L
1,644 Elo+
Solo
Team Averages
Level 141
1,583 SR
1,633 Elo+

VS

Team Averages
Level 109
1,375 SR
1,668 Elo+
Poseidon
Poseidon
LoveLii3
Poseidon
Level 67
God Stats
2W - 3L
1,378 SR
Queue Stats
104W - 88L
1,630 Elo+
Solo
Osiris
Osiris
OKbink
Osiris
Level 128
God Stats
0W - 1L
1,277 SR
Queue Stats
116W - 87L
1,674 Elo+
Party 2
Bellona
Bellona
Thee Binger
Bellona
Level 125
God Stats
1W - 2L
1,218 SR
Queue Stats
55W - 57L
1,545 Elo+
Solo
Ra
Ra
irnpossible
Ra
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,732 Elo+
Party 2
Fenrir
Fenrir
josfura
Fenrir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,761 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
A Lazy Deer
Guan Yu
18
6 / 0 / 4
11,496
547
12,675
21,235
23,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
A lazy emu
Olorun
20
4 / 4 / 4
11,935
568
10,710
20,074
8,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
Darknarut
Kukulkan
18
10 / 1 / 6
11,774
561
17,982
8,941
4,156
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 3 / 18
10,303
491
6,643
14,651
13,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
zTrendkill
Fenrir
16
6 / 5 / 7
10,691
509
7,075
13,003
5,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
LoveLii3
Poseidon
19
4 / 4 / 3
12,607
600
16,399
13,160
4,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
OKbink
Osiris
14
0 / 6 / 7
8,726
416
9,902
18,357
13,165
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Thee Binger
Bellona
19
1 / 4 / 0
11,558
550
7,679
18,626
11,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 6 / 2
10,184
485
8,176
12,439
4,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
josfura
Fenrir
16
5 / 6 / 2
10,409
496
8,773
18,835
6,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
27
26
Kills
13
13
Deaths
26
39
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
A Lazy Deer
Guan Yu
6
0
4
8
W
Olorun
A lazy emu
Olorun
4
4
4
1.5
W
Kukulkan
Darknarut
Kukulkan
10
1
6
13
L
Poseidon
LoveLii3
Poseidon
4
4
3
1.38
L
Osiris
OKbink
Osiris
0
6
7
0.58
L
Bellona
Thee Binger
Bellona
1
4
0
0.25
W
0
3
18
3
L
3
6
2
0.67
L
Fenrir
josfura
Fenrir
5
6
2
1
W
Fenrir
zTrendkill
Fenrir
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,085
Damage
50,929
77,904
Taken
81,417
54,405
Mitigated
40,952
30,830
Healing
23,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
A Lazy Deer
Guan Yu
12,675
3,013
1,008
11,427
21,235
23,357
251
1,423
19,754
0
69,322
W
Olorun
A lazy emu
Olorun
10,710
4,536
850
11,398
20,074
8,251
2,916
10,181
9,559
94,849
0
W
Kukulkan
Darknarut
Kukulkan
17,982
1,652
0
373
8,941
4,156
700
2,651
6,168
85,307
0
L
Poseidon
LoveLii3
Poseidon
16,399
3,018
0
3,512
13,160
4,607
847
8,001
5,134
111,236
0
L
Osiris
OKbink
Osiris
9,902
3,025
989
2,649
18,357
13,165
0
7,869
10,413
0
43,181
L
Bellona
Thee Binger
Bellona
7,679
2,843
0
5,798
18,626
11,865
38
3,669
14,332
0
86,159
W
6,643
361
0
5,162
14,651
13,033
155
6,728
7,450
30,493
0
L
8,176
508
1,681
3,387
12,439
4,598
0
7,990
4,399
68,227
0
L
Fenrir
josfura
Fenrir
8,773
2,439
0
5,268
18,835
6,717
0
7,806
10,979
0
53,971
W
Fenrir
zTrendkill
Fenrir
7,075
658
0
612
13,003
5,608
0
2,471
10,398
0
52,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,199
Gold Earned
53,484
583
Minions Killed
658
0
Camps Cleared
0
2,019,903
Distance Traveled
1,948,017
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,496
547
138
7
0
438,531
0
W
Olorun
11,935
568
179
9
0
366,862
0
W
Kukulkan
11,774
561
160
8
0
366,312
3
L
Poseidon
12,607
600
199
9
0
390,700
4
L
Osiris
8,726
416
31
1
0
390,065
4
L
Bellona
11,558
550
179
9
0
391,462
7
W
Ganesha
10,303
491
9
0
0
426,212
11
L
Ra
10,184
485
157
7
0
381,285
3
L
Fenrir
10,409
496
92
4
0
394,505
1
W
Fenrir
10,691
509
97
5
0
421,986
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role