Player Matchup

Neith
Neith
BellpepperRoots
Neith
Level 8
God Stats
32W - 32L
1,341 SR
Queue Stats
50W - 47L
1,279 Elo+
Solo
Medusa
Medusa
UchijaSasori94
Medusa
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 9L
1,251 Elo+
Solo
Ares
Ares
Volko042
Ares
Level 8
God Stats
2W - 2L
1,298 SR
Queue Stats
3W - 5L
1,137 Elo+
Solo
Cthulhu
Cthulhu
moto_psih
Cthulhu
Level 18
God Stats
13W - 13L
1,384 SR
Queue Stats
486W - 548L
1,306 Elo+
Solo
Bellona
Bellona
xBFDK4SIMx
Bellona
Level 29
God Stats
21W - 27L
1,462 SR
Queue Stats
149W - 163L
1,457 Elo+
Solo
Team Averages
Level 17
1,397 SR
1,286 Elo+

VS

Team Averages
Level 14
1,441 SR
1,232 Elo+
Hun Batz
Hun Batz
BrownRizzla
Hun Batz
Level 29
God Stats
9W - 7L
1,612 SR
Queue Stats
131W - 154L
1,315 Elo+
Solo
Ra
Ra
Europa12345678
Ra
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,134 Elo+
Party 1
Osiris
Osiris
darknet315
Osiris
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,305 Elo+
Party 1
King Arthur
King Arthur
ippopippo
King Arthur
Level 23
God Stats
1W - 7L
1,304 SR
Queue Stats
22W - 34L
1,292 Elo+
Party 2
Ymir
Ymir
piticrooz
Ymir
Level 8
God Stats
20W - 23L
1,289 SR
Queue Stats
34W - 47L
1,114 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 10
11,521
480
9,825
13,185
5,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
8 / 5 / 7
11,725
489
7,893
11,198
5,762
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
19
13 / 2 / 7
13,586
566
14,068
22,780
32,687
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
moto_psih
Cthulhu
19
7 / 2 / 8
13,115
546
13,428
23,452
30,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
xBFDK4SIMx
Bellona
20
8 / 1 / 7
14,055
586
12,774
20,322
14,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BrownRizzla
Hun Batz
17
6 / 5 / 4
11,490
479
19,758
18,875
11,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 14 / 1
9,036
377
5,836
16,633
5,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Osiris
darknet315
Osiris
14
3 / 12 / 3
9,257
386
9,293
22,117
16,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

King Arthur
ippopippo
King Arthur
16
2 / 10 / 1
10,171
424
8,539
20,272
17,170
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
4
0 / 1 / 0
6,292
262
0
3,579
1,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
23
40
Kills
14
15
Deaths
42
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
5
10
1.8
L
Hun Batz
BrownRizzla
Hun Batz
6
5
4
1.6
L
3
14
1
0.25
W
8
5
7
2.3
W
Ares
13
2
7
8.25
L
Osiris
darknet315
Osiris
3
12
3
0.38
L
King Arthur
ippopippo
King Arthur
2
10
1
0.25
W
Cthulhu
moto_psih
Cthulhu
7
2
8
5.5
L
Ymir
0
1
0
0
W
Bellona
xBFDK4SIMx
Bellona
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,988
Damage
43,426
90,937
Taken
81,476
88,652
Mitigated
52,012
24,076
Healing
5,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,825
3,644
426
3,767
13,185
5,992
6,087
765
12,295
0
53,547
L
Hun Batz
BrownRizzla
Hun Batz
19,758
7,774
0
0
18,875
11,375
0
6,414
12,351
0
64,183
L
5,836
1,185
846
1,549
16,633
5,984
439
5,509
10,978
52,258
0
W
7,893
4,003
0
710
11,198
5,762
2,618
1,015
9,797
0
48,762
W
Ares
14,068
1,671
0
1,751
22,780
32,687
3,481
1,496
20,913
50,359
0
L
Osiris
darknet315
Osiris
9,293
2,875
0
627
22,117
16,239
401
8,424
13,472
0
31,708
L
King Arthur
ippopippo
King Arthur
8,539
1,394
0
2,129
20,272
17,170
336
5,206
14,968
0
44,570
W
Cthulhu
moto_psih
Cthulhu
13,428
1,317
694
5,676
23,452
30,131
2,681
2,484
20,713
85,205
0
L
Ymir
0
0
0
24
3,579
1,244
0
1,368
2,211
636
0
W
Bellona
xBFDK4SIMx
Bellona
12,774
7,355
0
11,052
20,322
14,080
319
76
18,999
0
114,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,002
Gold Earned
46,246
562
Minions Killed
272
0
Camps Cleared
0
2,052,877
Distance Traveled
1,573,815
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,521
480
87
4
0
393,445
1
L
Hun Batz
11,490
479
102
4
0
432,086
0
L
Ra
9,036
377
87
4
0
378,515
0
W
Medusa
11,725
489
67
3
0
359,498
2
W
Ares
13,586
566
68
3
0
399,592
1
L
Osiris
9,257
386
23
1
0
386,702
0
L
King Arthur
10,171
424
60
3
0
355,795
0
W
Cthulhu
13,115
546
148
6
0
385,174
0
L
Ymir
6,292
262
0
0
0
20,717
0
W
Bellona
14,055
586
192
8
0
515,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role