Player Matchup

Danzaburou
Danzaburou
Ciconada
Danzaburou
Level 15
God Stats
9W - 8L
1,638 SR
Queue Stats
64W - 59L
1,456 Elo+
Party 2
Fenrir
Fenrir
Luvakus
Fenrir
Level 109
God Stats
5W - 6L
1,130 SR
Queue Stats
253W - 269L
1,480 Elo+
Party 2
Ratatoskr
Ratatoskr
desrofahh
Ratatoskr
Level 18
God Stats
1W - 3L
1,336 SR
Queue Stats
53W - 52L
1,531 Elo+
Party 2
Osiris
Osiris
themitaka
Osiris
Level 33
God Stats
1W - 1L
1,769 SR
Queue Stats
242W - 266L
1,481 Elo+
Party 2
Tiamat
Tiamat
zr0o
Tiamat
Level 76
God Stats
3W - 1L
1,591 SR
Queue Stats
132W - 120L
1,570 Elo+
Party 2
Team Averages
Level 50
1,493 SR
1,504 Elo+

VS

Team Averages
Level 44
1,468 SR
1,440 Elo+
Tyr
Tyr
Krosum
Tyr
Level 57
God Stats
1W - 2L
1,723 SR
Queue Stats
247W - 249L
1,534 Elo+
Party 1
Anubis
Anubis
Mindmachine
Anubis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Stub3nzock3r
Loki
Level 68
God Stats
2W - 2L
1,274 SR
Queue Stats
119W - 130L
1,384 Elo+
Party 1
Yemoja
Yemoja
ZeldaIJ
Yemoja
Level 14
God Stats
21W - 33L
1,403 SR
Queue Stats
47W - 60L
1,384 Elo+
Party 1
Camazotz
Camazotz
hogmar
Camazotz
Level 13
God Stats
1W - 3L
1,439 SR
Queue Stats
65W - 73L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ciconada
Danzaburou
20
15 / 2 / 17
17,962
619
26,828
24,389
9,966
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
Luvakus
Fenrir
20
15 / 3 / 19
16,017
552
18,189
39,837
41,136
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ratatoskr
desrofahh
Ratatoskr
20
7 / 3 / 20
15,205
524
14,333
18,745
7,796
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Osiris
themitaka
Osiris
20
5 / 3 / 14
14,941
515
12,695
20,665
17,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
zr0o
Tiamat
20
11 / 4 / 19
17,929
618
29,923
22,018
19,774
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Krosum
Tyr
18
6 / 9 / 4
12,807
442
11,953
32,604
41,364
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Anubis
20
6 / 10 / 6
15,452
533
24,094
20,910
11,324
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
1 / 12 / 5
11,641
401
13,051
25,617
9,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
ZeldaIJ
Yemoja
17
1 / 8 / 4
12,625
435
6,565
22,404
21,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
hogmar
Camazotz
14
1 / 14 / 1
10,044
346
9,040
27,036
10,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
35
53
Kills
15
15
Deaths
53
89
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Ciconada
Danzaburou
15
2
17
11.75
L
Tyr
Krosum
Tyr
6
9
4
0.89
W
Fenrir
Luvakus
Fenrir
15
3
19
8.17
L
Anubis
6
10
6
0.9
L
1
12
5
0.29
L
Yemoja
ZeldaIJ
Yemoja
1
8
4
0.38
W
Ratatoskr
desrofahh
Ratatoskr
7
3
20
5.67
L
Camazotz
hogmar
Camazotz
1
14
1
0.11
W
Osiris
themitaka
Osiris
5
3
14
4
W
Tiamat
zr0o
Tiamat
11
4
19
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,968
Damage
64,703
125,654
Taken
128,571
96,620
Mitigated
94,724
46,573
Healing
24,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Ciconada
Danzaburou
26,828
17,637
0
10,569
24,389
9,966
7,863
8,214
15,879
0
145,838
L
Tyr
Krosum
Tyr
11,953
1,611
0
6,325
32,604
41,364
1,163
4,217
27,530
0
55,148
W
Fenrir
Luvakus
Fenrir
18,189
6,407
818
12,755
39,837
41,136
2,450
5,481
33,742
0
83,273
L
Anubis
24,094
650
0
6,424
20,910
11,324
611
7,197
13,311
107,870
0
L
13,051
2,900
0
5,344
25,617
9,659
808
5,366
20,092
0
83,240
L
Yemoja
ZeldaIJ
Yemoja
6,565
627
1,027
650
22,404
21,976
135
7,072
15,009
24,756
0
W
Ratatoskr
desrofahh
Ratatoskr
14,333
3,647
0
7,704
18,745
7,796
1,814
4,741
13,827
0
101,372
L
Camazotz
hogmar
Camazotz
9,040
1,521
0
4,872
27,036
10,401
522
5,081
21,761
0
39,737
W
Osiris
themitaka
Osiris
12,695
4,346
0
3,839
20,665
17,948
1,766
6,978
13,467
0
63,137
W
Tiamat
zr0o
Tiamat
29,923
2,924
0
10,888
22,018
19,774
3,613
8,383
13,198
138,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,054
Gold Earned
62,569
661
Minions Killed
532
0
Camps Cleared
0
2,805,162
Distance Traveled
2,533,961
7
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
17,962
619
169
6
0
537,349
0
L
Tyr
12,807
442
106
4
0
477,569
2
W
Fenrir
16,017
552
75
3
0
552,219
2
L
Anubis
15,452
533
207
7
0
434,552
15
L
Loki
11,641
401
113
4
0
528,959
1
L
Yemoja
12,625
435
40
1
0
559,734
6
W
Ratatoskr
15,205
524
119
4
0
603,929
0
L
Camazotz
10,044
346
66
2
0
533,147
7
W
Osiris
14,941
515
91
3
0
569,306
3
W
Tiamat
17,929
618
207
7
0
542,359
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role