Player Matchup

Baron Samedi
Baron Samedi
Caiu5
Baron Samedi
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 14L
1,457 Elo+
Solo
Danzaburou
Danzaburou
Huychimlaibinho
Danzaburou
Level 11
God Stats
4W - 9L
1,437 SR
Queue Stats
19W - 23L
1,504 Elo+
Party 2
Pele
Pele
Jo_Ros_
Pele
Level 29
God Stats
19W - 17L
1,460 SR
Queue Stats
111W - 113L
1,481 Elo+
Solo
Anhur
Anhur
Mermelada1520
Anhur
Level 7
God Stats
2W - 2L
1,170 SR
Queue Stats
12W - 8L
1,536 Elo+
Solo
Erlang Shen
Erlang Shen
TuanVu01
Erlang Shen
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 13
1,413 SR
1,496 Elo+

VS

Team Averages
Level 20
1,551 SR
1,427 Elo+
Fenrir
Fenrir
Cornelious89
Fenrir
Level 26
God Stats
5W - 10L
1,422 SR
Queue Stats
105W - 134L
1,430 Elo+
Party 1
Chaac
Chaac
FulChubPicard
Chaac
Level 18
God Stats
7W - 8L
1,700 SR
Queue Stats
242W - 221L
1,415 Elo+
Party 3
Cu Chulainn
Cu Chulainn
STeel OmAr PR
Cu Chulainn
Level 22
God Stats
14W - 14L
1,533 SR
Queue Stats
60W - 76L
1,421 Elo+
Party 1
Hachiman
Hachiman
SharkLak
Hachiman
Level 28
God Stats
50W - 41L
1,590 SR
Queue Stats
158W - 174L
1,491 Elo+
Solo
Kukulkan
Kukulkan
YaBoiMike_
Kukulkan
Level 5
God Stats
16W - 12L
1,507 SR
Queue Stats
98W - 108L
1,378 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Caiu5
Baron Samedi
20
0 / 7 / 20
14,567
486
15,881
19,997
15,128
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Huychimlaibinho
Danzaburou
20
11 / 8 / 10
17,442
581
22,452
32,035
14,997
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Pele
Jo_Ros_
Pele
20
11 / 6 / 14
18,580
619
34,190
32,622
16,455
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
14 / 5 / 11
17,778
593
21,203
27,014
12,309
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Erlang Shen
TuanVu01
Erlang Shen
20
4 / 3 / 5
15,310
510
6,839
25,778
18,081
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
12 / 11 / 8
15,100
503
22,812
31,228
21,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 6 / 9
14,740
491
23,902
30,201
30,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cu Chulainn
STeel OmAr PR
Cu Chulainn
19
1 / 7 / 11
12,763
425
12,686
25,658
26,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
SharkLak
Hachiman
20
5 / 8 / 7
14,977
499
17,790
24,473
7,722
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
YaBoiMike_
Kukulkan
19
4 / 10 / 7
12,653
422
10,939
22,156
12,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
71
40
Kills
29
29
Deaths
42
60
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Caiu5
Baron Samedi
0
7
20
1.43
L
Fenrir
12
11
8
1.45
L
7
6
9
1.92
W
Danzaburou
Huychimlaibinho
Danzaburou
11
8
10
2
W
Pele
Jo_Ros_
Pele
11
6
14
3
W
14
5
11
3.9
L
Cu Chulainn
STeel OmAr PR
Cu Chulainn
1
7
11
0.93
L
Hachiman
SharkLak
Hachiman
5
8
7
1.06
W
Erlang Shen
TuanVu01
Erlang Shen
4
3
5
2.17
L
Kukulkan
YaBoiMike_
Kukulkan
4
10
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,565
Damage
88,129
137,446
Taken
133,716
76,970
Mitigated
97,884
55,014
Healing
33,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Caiu5
Baron Samedi
15,881
2,852
2,100
5,246
19,997
15,128
1,069
6,348
13,352
75,207
0
L
Fenrir
22,812
6,847
0
7,868
31,228
21,171
480
3,191
28,037
0
87,375
L
23,902
7,568
0
10,856
30,201
30,649
660
6,886
23,315
0
77,229
W
Danzaburou
Huychimlaibinho
Danzaburou
22,452
12,099
0
15,301
32,035
14,997
2,078
1,698
30,300
0
117,270
W
Pele
Jo_Ros_
Pele
34,190
10,240
0
13,295
32,622
16,455
1,752
3,801
28,487
0
169,619
W
21,203
11,348
0
9,656
27,014
12,309
5,320
1,715
25,044
0
107,159
L
Cu Chulainn
STeel OmAr PR
Cu Chulainn
12,686
1,949
0
4,510
25,658
26,078
0
3,331
22,327
6,456
50,796
L
Hachiman
SharkLak
Hachiman
17,790
11,043
0
7,745
24,473
7,722
2,265
3,748
20,725
0
107,088
W
Erlang Shen
TuanVu01
Erlang Shen
6,839
4,564
0
9,416
25,778
18,081
244
2,372
23,239
0
97,568
L
Kukulkan
YaBoiMike_
Kukulkan
10,939
1,327
0
2,310
22,156
12,264
695
5,073
17,083
54,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,677
Gold Earned
70,233
675
Minions Killed
565
0
Camps Cleared
0
2,585,663
Distance Traveled
2,497,582
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,567
486
95
3
0
484,234
0
L
Fenrir
15,100
503
111
4
0
440,444
1
L
Chaac
14,740
491
121
4
0
549,702
3
W
Danzaburou
17,442
581
125
4
0
415,308
0
W
Pele
18,580
619
189
6
0
584,044
2
W
Anhur
17,778
593
157
5
0
504,399
12
L
Cu Chulainn
12,763
425
77
3
0
548,403
4
L
Hachiman
14,977
499
143
5
0
485,356
1
W
Erlang Shen
15,310
510
109
4
0
597,678
1
L
Kukulkan
12,653
422
113
4
0
473,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role