Player Matchup

King Arthur
King Arthur
Code pizza6749
King Arthur
Level 60
God Stats
37W - 30L
1,525 SR
Queue Stats
411W - 386L
1,423 Elo+
Solo
Izanami
Izanami
OutragedBaker1
Izanami
Level 87
God Stats
41W - 38L
1,509 SR
Queue Stats
573W - 575L
1,466 Elo+
Party 3
Loki
Loki
OutragedLime
Loki
Level 80
God Stats
214W - 202L
1,489 SR
Queue Stats
738W - 788L
1,453 Elo+
Party 3
Danzaburou
Danzaburou
dady-suger-nawaf
Danzaburou
Level 106
God Stats
9W - 15L
1,518 SR
Queue Stats
760W - 746L
1,424 Elo+
Solo
Jormungandr
Jormungandr
huhthatsucks
Jormungandr
Level 62
God Stats
5W - 3L
1,681 SR
Queue Stats
59W - 53L
1,440 Elo+
Solo
Team Averages
Level 79
1,544 SR
1,441 Elo+

VS

Team Averages
Level 87
1,572 SR
1,461 Elo+
Apollo
Apollo
LivingConspiracy
Apollo
Level 89
God Stats
106W - 124L
1,534 SR
Queue Stats
132W - 177L
1,425 Elo+
Party 2
Cthulhu
Cthulhu
blacknova21b
Cthulhu
Level 105
God Stats
115W - 76L
1,441 SR
Queue Stats
921W - 918L
1,436 Elo+
Party 1
Chang'e
Chang'e
bubbles2025
Chang'e
Level 66
God Stats
7W - 5L
1,717 SR
Queue Stats
69W - 89L
1,472 Elo+
Party 1
Danzaburou
Danzaburou
cringetown
Danzaburou
Level 84
God Stats
7W - 5L
1,851 SR
Queue Stats
163W - 166L
1,513 Elo+
Solo
Achilles
Achilles
iEelektrik
Achilles
Level 89
God Stats
4W - 4L
1,316 SR
Queue Stats
488W - 524L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Code pizza6749
King Arthur
9
0 / 2 / 0
5,113
568
3,110
5,724
3,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 3 / 1
4,939
549
3,776
6,843
1,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 1 / 1
5,051
561
2,243
3,806
1,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
dady-suger-nawaf
Danzaburou
5
1 / 1 / 0
4,194
466
526
1,275
370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
huhthatsucks
Jormungandr
8
0 / 0 / 0
4,941
549
2,813
3,402
1,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,893
544
754
4,913
1,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
blacknova21b
Cthulhu
9
2 / 1 / 1
5,295
588
2,838
6,578
4,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
bubbles2025
Chang'e
10
1 / 1 / 0
5,449
605
1,471
3,708
1,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
cringetown
Danzaburou
9
2 / 1 / 1
5,142
571
3,520
4,834
1,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
iEelektrik
Achilles
10
1 / 0 / 1
5,200
578
3,141
6,456
3,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
3
Kills
7
7
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Code pizza6749
King Arthur
0
2
0
0
W
1
0
0
1
L
1
3
1
0.5
L
1
1
1
1.5
W
Cthulhu
blacknova21b
Cthulhu
2
1
1
2.5
W
Chang'e
bubbles2025
Chang'e
1
1
0
1
W
Danzaburou
cringetown
Danzaburou
2
1
1
2.5
L
Danzaburou
dady-suger-nawaf
Danzaburou
1
1
0
1
L
Jormungandr
huhthatsucks
Jormungandr
0
0
0
0
W
Achilles
iEelektrik
Achilles
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,468
Damage
11,724
21,050
Taken
26,489
7,312
Mitigated
11,231
7,850
Healing
10,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Code pizza6749
King Arthur
3,110
888
0
1,454
5,724
3,147
43
511
4,990
0
27,039
W
754
445
0
2,726
4,913
1,337
588
182
4,731
0
23,288
L
3,776
2,822
123
2,897
6,843
1,424
0
1,051
5,792
0
27,730
L
2,243
563
0
1,830
3,806
1,055
0
686
3,061
0
21,957
W
Cthulhu
blacknova21b
Cthulhu
2,838
179
56
1,762
6,578
4,166
125
945
5,593
14,018
0
W
Chang'e
bubbles2025
Chang'e
1,471
269
56
1,208
3,708
1,014
472
564
3,144
28,019
0
W
Danzaburou
cringetown
Danzaburou
3,520
2,040
0
1,183
4,834
1,398
347
357
4,477
0
26,752
L
Danzaburou
dady-suger-nawaf
Danzaburou
526
186
0
244
1,275
370
0
900
292
0
3,713
L
Jormungandr
huhthatsucks
Jormungandr
2,813
1,114
0
1,302
3,402
1,316
0
1,037
2,308
19,637
0
W
Achilles
iEelektrik
Achilles
3,141
656
0
3,275
6,456
3,316
0
765
5,516
0
21,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,238
Gold Earned
25,979
219
Minions Killed
251
0
Camps Cleared
0
683,682
Distance Traveled
874,344
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,113
568
60
7
0
176,587
1
W
Apollo
4,893
544
54
6
0
181,232
1
L
Izanami
4,939
549
62
7
0
139,722
1
L
Loki
5,051
561
49
5
0
167,548
1
W
Cthulhu
5,295
588
16
2
0
171,579
2
W
Chang'e
5,449
605
68
8
0
177,174
0
W
Danzaburou
5,142
571
61
7
0
163,738
2
L
Danzaburou
4,194
466
7
1
0
29,909
0
L
Jormungandr
4,941
549
41
5
0
169,916
2
W
Achilles
5,200
578
52
6
0
180,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role