Player Matchup

Danzaburou
Danzaburou
Croonos001
Danzaburou
Level 36
God Stats
20W - 11L
1,746 SR
Queue Stats
110W - 104L
1,489 Elo+
Party 2
Ares
Ares
GullibleSpark07
Ares
Level 17
God Stats
15W - 10L
1,516 SR
Queue Stats
27W - 27L
1,494 Elo+
Party 2
Izanami
Izanami
MeneerStoofpeer
Izanami
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
SARGIS_G
Thanatos
Level 13
God Stats
19W - 17L
1,600 SR
Queue Stats
197W - 211L
1,406 Elo+
Solo
Scylla
Scylla
TaffyItaliano
Scylla
Level 25
God Stats
3W - 4L
1,500 SR
Queue Stats
100W - 127L
1,334 Elo+
Solo
Team Averages
Level 23
1,573 SR
1,445 Elo+

VS

Team Averages
Level 17
1,545 SR
1,320 Elo+
Kali
Kali
CHTH Claudiu
Kali
Level 23
God Stats
8W - 8L
1,672 SR
Queue Stats
182W - 181L
1,408 Elo+
Party 1
Thor
Thor
NassyBTW
Thor
Level 3
God Stats
1W - 3L
1,190 SR
Queue Stats
9W - 19L
1,157 Elo+
Solo
Kukulkan
Kukulkan
PaXaSuiZidE96
Kukulkan
Level 25
God Stats
2W - 1L
1,713 SR
Queue Stats
237W - 279L
1,408 Elo+
Party 1
Cthulhu
Cthulhu
ROTERKLAUS
Cthulhu
Level 25
God Stats
9W - 1L
1,983 SR
Queue Stats
89W - 112L
1,371 Elo+
Party 1
Anhur
Anhur
not jingzi
Anhur
Level 11
God Stats
5W - 6L
1,170 SR
Queue Stats
30W - 37L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Croonos001
Danzaburou
15
11 / 0 / 10
10,284
571
15,795
11,340
5,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 2 / 18
9,628
535
7,915
14,933
14,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

16
5 / 7 / 2
10,562
587
8,222
11,466
3,071
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
SARGIS_G
Thanatos
15
8 / 1 / 8
10,118
562
6,062
10,949
4,135
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
7 / 1 / 5
9,596
533
9,986
9,942
4,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 9 / 0
7,724
429
8,796
15,515
6,301
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
6
0 / 5 / 1
5,793
322
900
7,392
2,009
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
PaXaSuiZidE96
Kukulkan
12
1 / 6 / 0
7,413
412
6,975
10,671
4,038
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
ROTERKLAUS
Cthulhu
11
0 / 6 / 6
6,908
384
6,465
14,462
12,584
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
15
6 / 7 / 2
9,102
506
10,271
14,689
5,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
19
33
Kills
10
11
Deaths
33
43
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
9
0
0.33
W
Danzaburou
Croonos001
Danzaburou
11
0
10
16
W
2
2
18
5.5
W
5
7
2
0.86
L
Thor
0
5
1
0.1
L
Kukulkan
PaXaSuiZidE96
Kukulkan
1
6
0
0.17
L
Cthulhu
ROTERKLAUS
Cthulhu
0
6
6
0.5
W
Thanatos
SARGIS_G
Thanatos
8
1
8
12
W
7
1
5
9.5
L
Anhur
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,980
Damage
33,407
58,630
Taken
62,729
31,073
Mitigated
30,567
26,218
Healing
10,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,796
4,522
0
3,150
15,515
6,301
129
5,789
9,726
0
26,122
W
Danzaburou
Croonos001
Danzaburou
15,795
6,440
0
6,270
11,340
5,401
2,066
3,151
8,189
0
63,254
W
7,915
762
987
3,275
14,933
14,302
943
4,714
10,219
16,635
0
W
8,222
5,020
0
2,878
11,466
3,071
2,671
712
10,754
0
64,400
L
Thor
900
422
0
1,390
7,392
2,009
0
358
7,034
0
12,095
L
Kukulkan
PaXaSuiZidE96
Kukulkan
6,975
837
0
979
10,671
4,038
322
5,523
5,148
36,226
0
L
Cthulhu
ROTERKLAUS
Cthulhu
6,465
348
998
1,845
14,462
12,584
200
4,943
9,519
22,412
0
W
Thanatos
SARGIS_G
Thanatos
6,062
2,277
0
10,263
10,949
4,135
0
372
10,577
0
46,302
W
9,986
2,876
0
2,545
9,942
4,164
1,050
4,491
5,451
51,705
0
L
Anhur
10,271
6,799
0
2,165
14,689
5,635
1,344
1,288
13,401
0
55,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,188
Gold Earned
36,940
421
Minions Killed
227
0
Camps Cleared
0
1,542,797
Distance Traveled
1,387,269
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,724
429
24
1
0
293,895
1
W
Danzaburou
10,284
571
98
5
0
290,812
2
W
Ares
9,628
535
14
1
0
311,849
0
W
Izanami
10,562
587
129
7
0
271,167
0
L
Thor
5,793
322
23
1
0
195,934
0
L
Kukulkan
7,413
412
69
4
0
294,942
6
L
Cthulhu
6,908
384
19
1
0
347,455
2
W
Thanatos
10,118
562
80
4
0
356,823
1
W
Scylla
9,596
533
100
6
0
312,146
0
L
Anhur
9,102
506
92
5
0
255,043
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role