Player Matchup

Camazotz
Camazotz
BruceWayne37
Camazotz
Level 29
God Stats
7W - 6L
1,430 SR
Queue Stats
249W - 239L
1,636 Elo+
Solo
Yemoja
Yemoja
JaeshonPearson
Yemoja
Level 27
God Stats
3W - 4L
1,707 SR
Queue Stats
130W - 127L
1,416 Elo+
Solo
Baron Samedi
Baron Samedi
MoraleMezmer
Baron Samedi
Level 25
God Stats
7W - 9L
1,500 SR
Queue Stats
108W - 107L
1,539 Elo+
Solo
Mercury
Mercury
MrFr33zyPop
Mercury
Level 29
God Stats
11W - 10L
1,728 SR
Queue Stats
434W - 517L
1,395 Elo+
Solo
Artemis
Artemis
camylo136
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,740 Elo+
Solo
Team Averages
Level 24
1,573 SR
1,545 Elo+

VS

Team Averages
Level 20
1,552 SR
1,547 Elo+
Ares
Ares
AlphaWolfKeck
Ares
Level 6
God Stats
1W - 2L
1,594 SR
Queue Stats
2W - 4L
1,771 Elo+
Solo
Neith
Neith
CptLord
Neith
Level 28
God Stats
12W - 13L
1,736 SR
Queue Stats
40W - 61L
1,304 Elo+
Solo
Tiamat
Tiamat
JintonV1
Tiamat
Level 14
God Stats
1W - 3L
1,308 SR
Queue Stats
17W - 19L
1,498 Elo+
Solo
Ra
Ra
Punishh
Ra
Level 25
God Stats
7W - 6L
1,600 SR
Queue Stats
217W - 173L
1,643 Elo+
Solo
Da Ji
Da Ji
fidgetspinner101
Da Ji
Level 26
God Stats
2W - 2L
1,521 SR
Queue Stats
249W - 260L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BruceWayne37
Camazotz
13
2 / 0 / 5
7,890
493
5,157
11,904
5,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
5 / 1 / 6
8,245
515
3,174
7,682
5,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
MoraleMezmer
Baron Samedi
15
11 / 0 / 2
9,606
600
10,682
9,919
4,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mercury
MrFr33zyPop
Mercury
13
0 / 3 / 7
8,148
509
2,094
11,256
3,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
camylo136
Artemis
12
1 / 2 / 6
7,377
461
6,098
8,253
2,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
6,212
388
2,034
10,558
6,639
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Neith
CptLord
Neith
8
0 / 4 / 1
5,950
372
2,857
6,144
1,570
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
JintonV1
Tiamat
14
1 / 1 / 1
8,085
505
7,914
6,439
7,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
5 / 7 / 0
8,283
518
8,116
9,848
3,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 3 / 2
6,591
412
2,692
10,911
4,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
19
Kills
6
6
Deaths
20
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Camazotz
BruceWayne37
Camazotz
2
0
5
4.5
L
Neith
CptLord
Neith
0
4
1
0.13
W
5
1
6
8
L
Tiamat
JintonV1
Tiamat
1
1
1
1.5
W
Baron Samedi
MoraleMezmer
Baron Samedi
11
0
2
12
W
Mercury
MrFr33zyPop
Mercury
0
3
7
1.17
L
5
7
0
0.71
W
Artemis
camylo136
Artemis
1
2
6
2
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,205
Damage
23,613
49,014
Taken
43,900
21,808
Mitigated
22,589
22,866
Healing
12,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,034
634
0
618
10,558
6,639
0
2,526
7,861
12,632
0
W
Camazotz
BruceWayne37
Camazotz
5,157
679
0
5,462
11,904
5,871
0
4,986
6,424
0
32,457
L
Neith
CptLord
Neith
2,857
955
552
1,545
6,144
1,570
0
1,562
4,493
0
23,013
W
3,174
533
2,373
1,691
7,682
5,229
609
2,414
5,034
23,988
0
L
Tiamat
JintonV1
Tiamat
7,914
990
0
3,462
6,439
7,185
0
1,175
4,985
42,848
0
W
Baron Samedi
MoraleMezmer
Baron Samedi
10,682
814
954
5,322
9,919
4,424
223
3,300
6,213
60,039
0
W
Mercury
MrFr33zyPop
Mercury
2,094
645
0
4,593
11,256
3,610
126
2,275
8,771
0
53,139
L
8,116
62
282
2,069
9,848
3,072
0
4,850
4,662
37,140
0
W
Artemis
camylo136
Artemis
6,098
1,907
0
2,471
8,253
2,674
1,557
3,605
4,508
0
38,226
L
2,692
621
0
4,073
10,911
4,123
0
3,088
7,648
0
28,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,266
Gold Earned
35,121
361
Minions Killed
270
0
Camps Cleared
0
1,495,186
Distance Traveled
1,321,224
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,212
388
23
1
0
226,332
2
W
Camazotz
7,890
493
52
3
0
326,504
9
L
Neith
5,950
372
31
2
0
242,001
0
W
Yemoja
8,245
515
48
3
0
285,517
0
L
Tiamat
8,085
505
86
5
0
245,915
3
W
Baron Samedi
9,606
600
94
6
0
326,039
4
W
Mercury
8,148
509
102
6
0
324,664
0
L
Ra
8,283
518
72
5
0
286,061
0
W
Artemis
7,377
461
65
4
0
232,462
1
L
Da Ji
6,591
412
58
4
0
320,915
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role