Player Matchup

Sylvanus
Sylvanus
AyeKidPoker
Sylvanus
Level 27
God Stats
12W - 9L
2,061 SR
Queue Stats
96W - 55L
1,710 Elo+
Party 1
Bellona
Bellona
Batman5065
Bellona
Level 31
God Stats
19W - 11L
1,732 SR
Queue Stats
94W - 50L
1,720 Elo+
Party 1
Nemesis
Nemesis
Ovular Triangle
Nemesis
Level 27
God Stats
15W - 9L
1,612 SR
Queue Stats
126W - 115L
1,560 Elo+
Party 1
Izanami
Izanami
Wavy Prism28
Izanami
Level 29
God Stats
9W - 9L
1,688 SR
Queue Stats
207W - 188L
1,595 Elo+
Party 1
Olorun
Olorun
xCrUnKcRaCkAx
Olorun
Level 29
God Stats
2W - 4L
1,311 SR
Queue Stats
69W - 82L
1,558 Elo+
Solo
Team Averages
Level 29
1,681 SR
1,629 Elo+

VS

Team Averages
Level 16
1,528 SR
1,574 Elo+
Pele
Pele
BERS3RK-_-24
Pele
Level 28
God Stats
21W - 12L
1,761 SR
Queue Stats
351W - 303L
1,681 Elo+
Solo
Achilles
Achilles
Karp161
Achilles
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,419 Elo+
Solo
Olorun
Olorun
MAFU-_-4i20
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 73L
1,581 Elo+
Solo
Janus
Janus
T REXTROUD
Janus
Level 12
God Stats
12W - 14L
1,393 SR
Queue Stats
45W - 51L
1,598 Elo+
Solo
Heimdallr
Heimdallr
lRisen_
Heimdallr
Level 29
God Stats
43W - 45L
1,484 SR
Queue Stats
414W - 381L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AyeKidPoker
Sylvanus
14
2 / 1 / 22
9,970
525
10,629
11,592
11,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Batman5065
Bellona
16
5 / 1 / 4
9,878
520
6,699
10,356
7,602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
9 / 1 / 7
9,898
521
11,752
11,514
5,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Wavy Prism28
Izanami
15
11 / 2 / 10
10,414
548
16,161
10,775
3,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 3 / 9
10,394
547
9,556
10,082
3,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 2
10,831
570
14,741
18,983
6,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
Karp161
Achilles
11
1 / 13 / 1
7,718
406
3,804
22,037
15,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
11
0 / 10 / 3
7,210
379
4,424
15,565
5,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
14
0 / 4 / 1
8,506
448
8,428
6,640
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
lRisen_
Heimdallr
15
2 / 3 / 2
8,469
446
4,892
8,324
2,637
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
17
35
Kills
8
8
Deaths
35
52
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AyeKidPoker
Sylvanus
2
1
22
13
L
5
5
2
1.2
W
Bellona
Batman5065
Bellona
5
1
4
7
L
Achilles
Karp161
Achilles
1
13
1
0.12
L
Olorun
0
10
3
0.15
W
9
1
7
12.5
L
Janus
0
4
1
0.13
W
Izanami
Wavy Prism28
Izanami
11
2
10
8
L
Heimdallr
lRisen_
Heimdallr
2
3
2
1
W
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,797
Damage
36,289
54,319
Taken
71,549
32,654
Mitigated
31,897
22,610
Healing
14,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AyeKidPoker
Sylvanus
10,629
3,116
3,736
6,220
11,592
11,699
0
3,389
8,028
31,991
0
L
14,741
5,588
0
3,784
18,983
6,879
0
3,025
15,826
0
105,034
W
Bellona
Batman5065
Bellona
6,699
2,089
267
2,645
10,356
7,602
1,044
1,228
9,003
0
58,050
L
Achilles
Karp161
Achilles
3,804
1,974
0
3,525
22,037
15,453
72
6,947
14,856
0
14,328
L
Olorun
4,424
2,444
254
3,899
15,565
5,022
0
6,487
8,912
26,936
0
W
11,752
7,614
0
2,394
11,514
5,484
369
2,172
9,317
0
55,634
L
Janus
8,428
115
0
570
6,640
1,906
734
1,379
5,219
50,787
0
W
Izanami
Wavy Prism28
Izanami
16,161
9,548
0
3,194
10,775
3,874
859
3,659
7,016
0
60,524
L
Heimdallr
lRisen_
Heimdallr
4,892
2,317
0
1,979
8,324
2,637
718
1,773
6,551
0
41,003
W
9,556
4,798
792
3,362
10,082
3,995
1,450
2,404
7,653
50,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,554
Gold Earned
42,734
427
Minions Killed
393
0
Camps Cleared
0
1,854,776
Distance Traveled
1,721,469
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,970
525
40
2
0
360,250
4
L
Pele
10,831
570
159
8
0
371,319
2
W
Bellona
9,878
520
107
6
0
378,537
3
L
Achilles
7,718
406
22
1
0
314,848
0
L
Olorun
7,210
379
51
3
0
347,035
3
W
Nemesis
9,898
521
85
4
0
410,621
1
L
Janus
8,506
448
88
5
0
325,241
4
W
Izanami
10,414
548
109
6
0
361,146
4
L
Heimdallr
8,469
446
73
4
0
363,026
7
W
Olorun
10,394
547
86
5
0
344,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role