Player Matchup

Loki
Loki
Oneverso_
Loki
Level 6
God Stats
0W - 2L
1,276 SR
Queue Stats
5W - 16L
1,065 Elo+
Party 2
Poseidon
Poseidon
Tox1c_koulolis
Poseidon
Level 6
God Stats
2W - 5L
1,347 SR
Queue Stats
4W - 6L
1,408 Elo+
Party 1
Raijin
Raijin
isra1225813
Raijin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,065 Elo+
Party 2
Ymir
Ymir
labis_2007
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,695 Elo+
Party 1
Medusa
Medusa
socratis2007
Medusa
Level 6
God Stats
3W - 1L
1,698 SR
Queue Stats
6W - 3L
1,562 Elo+
Party 1
Team Averages
Level 5
1,464 SR
1,359 Elo+

VS

Team Averages
Level 16
1,382 SR
1,583 Elo+
Danzaburou
Danzaburou
Cyberhirado
Danzaburou
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 21L
1,601 Elo+
Solo
Kuzenbo
Kuzenbo
SKULLHORDE
Kuzenbo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 70L
1,691 Elo+
Party 3
Nemesis
Nemesis
ibbe_the_gamer2
Nemesis
Level 14
God Stats
2W - 2L
1,137 SR
Queue Stats
83W - 83L
1,713 Elo+
Party 3
Neith
Neith
silverslave55
Neith
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
106W - 110L
1,500 Elo+
Party 3
Scylla
Scylla
zReVeNGe_GoDz
Scylla
Level 9
God Stats
8W - 7L
1,271 SR
Queue Stats
80W - 72L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
1 / 2 / 1
8,228
823
6,114
14,976
5,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
14
1 / 0 / 1
8,474
847
8,777
7,226
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
14
1 / 10 / 3
8,726
873
9,404
16,132
6,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 10 / 3
8,884
888
2,957
17,727
13,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
14
2 / 4 / 1
8,984
898
8,808
14,866
5,665
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Team 1 Tickets

128

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cyberhirado
Danzaburou
17
8 / 0 / 14
11,073
1,107
30,948
10,173
4,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
SKULLHORDE
Kuzenbo
16
6 / 1 / 12
10,401
1,040
9,583
8,820
10,112
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
10 / 0 / 9
10,993
1,099
10,385
9,294
3,854
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 1 / 13
9,240
924
4,841
4,196
1,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 3 / 14
9,196
920
6,897
8,618
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
88
5
Kills
26
26
Deaths
5
9
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Cyberhirado
Danzaburou
8
0
14
15
L
Loki
1
2
1
0.75
W
Kuzenbo
SKULLHORDE
Kuzenbo
6
1
12
12
L
Poseidon
1
0
1
1.5
W
10
0
9
14.5
L
Raijin
1
10
3
0.25
L
0
10
3
0.15
W
1
1
13
7.5
L
Medusa
2
4
1
0.63
W
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,060
Damage
62,654
70,927
Taken
41,101
32,545
Mitigated
22,631
1,387
Healing
13,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Cyberhirado
Danzaburou
30,948
18,529
0
5,049
10,173
4,124
0
5,298
4,875
0
43,106
L
Loki
6,114
1,657
0
563
14,976
5,247
0
2,627
12,349
0
10,832
W
Kuzenbo
SKULLHORDE
Kuzenbo
9,583
4,670
505
1,992
8,820
10,112
0
5,016
3,804
22,342
0
L
Poseidon
8,777
1,082
0
0
7,226
2,221
0
1,683
5,543
21,788
0
W
10,385
4,855
1,208
3,220
9,294
3,854
0
3,827
5,467
0
26,849
L
Raijin
9,404
1,953
0
0
16,132
6,110
0
4,907
11,225
24,147
0
L
2,957
694
0
468
17,727
13,302
0
4,146
13,581
13,755
0
W
4,841
4,136
0
1,153
4,196
1,619
0
2,457
1,739
0
16,188
L
Medusa
8,808
4,830
0
356
14,866
5,665
0
3,117
11,749
0
19,817
W
6,897
2,881
0
819
8,618
2,922
0
4,540
4,078
11,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,296
Gold Earned
50,903
115
Minions Killed
143
0
Camps Cleared
3
917,924
Distance Traveled
874,538
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,073
1,107
39
4
1
182,508
0
L
Loki
8,228
823
12
1
0
211,879
0
W
Kuzenbo
10,401
1,040
35
4
0
180,651
0
L
Poseidon
8,474
847
30
3
0
217,354
0
W
Nemesis
10,993
1,099
34
3
0
212,204
1
L
Raijin
8,726
873
28
3
0
166,976
0
L
Ymir
8,884
888
25
3
0
162,553
0
W
Neith
9,240
924
24
2
0
142,560
0
L
Medusa
8,984
898
20
2
0
159,162
0
W
Scylla
9,196
920
11
1
2
156,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role