Player Matchup

Ymir
Ymir
Clymmy
Ymir
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 26L
1,344 Elo+
Party 2
Ullr
Ullr
LePeachy
Ullr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,375 Elo+
Party 2
Khepri
Khepri
mokansas
Khepri
Level 24
God Stats
8W - 6L
1,521 SR
Queue Stats
10W - 11L
1,344 Elo+
Party 2
Team Averages
Level 26
1,507 SR
1,354 Elo+

VS

Team Averages
Level 23
1,267 SR
1,324 Elo+
Thanatos
Thanatos
Got da milk7265
Thanatos
Level 26
God Stats
0W - 1L
1,297 SR
Queue Stats
17W - 12L
1,421 Elo+
Party 1
Scylla
Scylla
Kaiwaka
Scylla
Level 27
God Stats
3W - 6L
1,251 SR
Queue Stats
27W - 22L
1,263 Elo+
Party 1
Cu Chulainn
Cu Chulainn
VvRAvV
Cu Chulainn
Level 16
God Stats
2W - 3L
1,252 SR
Queue Stats
6W - 15L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Clymmy
Ymir
15
9 / 6 / 9
12,612
742
8,451
17,255
8,853
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
16
12 / 7 / 7
12,835
755
18,511
18,760
7,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
mokansas
Khepri
15
4 / 2 / 18
11,992
705
7,317
15,576
18,463
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
7 / 7 / 4
11,873
698
15,019
15,026
5,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Scylla
Kaiwaka
Scylla
12
1 / 8 / 10
10,437
614
15,418
11,848
3,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
VvRAvV
Cu Chulainn
14
7 / 10 / 5
12,307
724
14,197
19,033
13,176
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
34
25
Kills
15
15
Deaths
25
34
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ymir
Clymmy
Ymir
9
6
9
2.25
L
Thanatos
7
7
4
1.29
L
Scylla
Kaiwaka
Scylla
1
8
10
0.75
W
Ullr
12
7
7
2.21
L
Cu Chulainn
VvRAvV
Cu Chulainn
7
10
5
0.95
W
Khepri
mokansas
Khepri
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,279
Damage
44,634
51,591
Taken
45,907
34,536
Mitigated
21,441
9,392
Healing
11,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Clymmy
Ymir
8,451
2,065
1,819
3,472
17,255
8,853
606
5,499
11,446
30,303
0
L
Thanatos
15,019
3,886
0
7,272
15,026
5,098
0
5,579
9,447
0
43,073
L
Scylla
Kaiwaka
Scylla
15,418
1,642
0
625
11,848
3,167
698
3,270
8,578
40,811
0
W
Ullr
18,511
9,656
534
3,567
18,760
7,220
2,041
6,135
12,329
0
45,605
L
Cu Chulainn
VvRAvV
Cu Chulainn
14,197
3,234
330
2,815
19,033
13,176
317
7,011
12,022
8,836
37,656
W
Khepri
mokansas
Khepri
7,317
2,098
0
0
15,576
18,463
665
4,975
10,226
15,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,439
Gold Earned
34,617
92
Minions Killed
147
0
Camps Cleared
0
786,659
Distance Traveled
735,467
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,612
742
38
2
0
237,490
0
L
Thanatos
11,873
698
54
3
0
275,629
2
L
Scylla
10,437
614
58
3
0
218,379
0
W
Ullr
12,835
755
41
2
0
249,062
0
L
Cu Chulainn
12,307
724
35
2
0
241,459
2
W
Khepri
11,992
705
13
1
0
300,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role