Player Matchup

Thanatos
Thanatos
ASG_CrazyMonkey3
Thanatos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,573 Elo+
Solo
Aphrodite
Aphrodite
Andrew-_-1331
Aphrodite
Level 30
God Stats
8W - 8L
1,481 SR
Queue Stats
350W - 392L
1,427 Elo+
Party 1
Neith
Neith
Glitch_Me_Up
Neith
Level 29
God Stats
21W - 28L
1,531 SR
Queue Stats
58W - 61L
1,488 Elo+
Solo
Raijin
Raijin
Polli_Foks
Raijin
Level 15
God Stats
1W - 1L
1,669 SR
Queue Stats
30W - 40L
1,500 Elo+
Party 1
King Arthur
King Arthur
んれれを
King Arthur
Level 8
God Stats
11W - 13L
1,355 SR
Queue Stats
131W - 162L
1,312 Elo+
Solo
Team Averages
Level 21
1,507 SR
1,460 Elo+

VS

Team Averages
Level 18
1,469 SR
1,405 Elo+
Set
Set
GameThrower2162
Set
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,465 Elo+
Solo
Neith
Neith
armagueddon74
Neith
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
84W - 123L
1,203 Elo+
Solo
Danzaburou
Danzaburou
darkside0512
Danzaburou
Level 14
God Stats
9W - 6L
1,523 SR
Queue Stats
11W - 11L
1,459 Elo+
Party 2
Sun Wukong
Sun Wukong
nelson-boavista
Sun Wukong
Level 28
God Stats
2W - 2L
1,286 SR
Queue Stats
79W - 95L
1,504 Elo+
Party 2
Tiamat
Tiamat
riskyinferno1928
Tiamat
Level 27
God Stats
36W - 29L
1,536 SR
Queue Stats
68W - 65L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 0
8,478
424
5,347
10,926
3,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
Andrew-_-1331
Aphrodite
16
5 / 1 / 8
10,446
522
8,559
11,758
10,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
8 / 3 / 4
10,574
529
16,725
17,974
6,675
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Polli_Foks
Raijin
15
5 / 8 / 6
9,281
464
17,033
15,837
6,730
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

King Arthur
んれれを
King Arthur
14
4 / 7 / 3
9,147
457
5,876
13,112
7,317
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 3
11,005
550
13,600
15,291
6,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 9 / 6
9,362
468
4,661
13,976
4,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
darkside0512
Danzaburou
15
4 / 7 / 3
10,226
511
8,770
17,181
5,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
nelson-boavista
Sun Wukong
16
2 / 4 / 2
9,548
477
9,638
23,482
11,110
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

15
5 / 5 / 1
10,266
513
13,533
15,722
9,068
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
35
27
Kills
20
21
Deaths
29
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
2
0
2.5
L
Aphrodite
Andrew-_-1331
Aphrodite
5
1
8
9
W
7
4
3
2.13
L
8
3
4
3.33
L
Raijin
Polli_Foks
Raijin
5
8
6
1
W
2
9
6
0.56
W
Danzaburou
darkside0512
Danzaburou
4
7
3
0.79
W
Sun Wukong
nelson-boavista
Sun Wukong
2
4
2
0.75
W
5
5
1
1.1
L
King Arthur
んれれを
King Arthur
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,540
Damage
50,202
69,607
Taken
85,652
34,878
Mitigated
37,444
30,999
Healing
30,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,347
1,902
0
7,874
10,926
3,592
160
3,038
7,672
0
35,100
L
Aphrodite
Andrew-_-1331
Aphrodite
8,559
1,077
3,916
8,204
11,758
10,564
239
754
10,926
46,735
0
W
13,600
6,560
0
5,017
15,291
6,922
45
3,050
12,241
0
77,165
L
16,725
9,917
0
7,721
17,974
6,675
1,578
6,074
11,616
0
73,140
L
Raijin
Polli_Foks
Raijin
17,033
2,492
114
2,934
15,837
6,730
312
1,283
14,466
57,476
0
W
4,661
2,443
0
2,791
13,976
4,624
2,333
7,025
6,951
0
35,911
W
Danzaburou
darkside0512
Danzaburou
8,770
3,810
0
2,846
17,181
5,720
4,677
6,979
10,202
0
51,365
W
Sun Wukong
nelson-boavista
Sun Wukong
9,638
1,329
0
11,208
23,482
11,110
74
6,063
17,419
0
57,945
W
13,533
2,012
234
8,131
15,722
9,068
1,285
2,475
13,247
54,039
0
L
King Arthur
んれれを
King Arthur
5,876
884
0
236
13,112
7,317
335
1,507
11,394
0
35,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,926
Gold Earned
50,407
396
Minions Killed
483
0
Camps Cleared
0
1,585,577
Distance Traveled
1,669,115
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,478
424
63
3
0
258,862
1
L
Aphrodite
10,446
522
66
3
0
379,430
3
W
Set
11,005
550
119
6
0
358,966
3
L
Neith
10,574
529
131
7
0
319,041
1
L
Raijin
9,281
464
75
4
0
305,711
4
W
Neith
9,362
468
57
3
0
318,802
0
W
Danzaburou
10,226
511
108
5
0
307,730
0
W
Sun Wukong
9,548
477
101
5
0
342,527
0
W
Tiamat
10,266
513
98
5
0
341,090
0
L
King Arthur
9,147
457
61
3
0
322,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role