Player Matchup

Thanatos
Thanatos
AgramintCZ
Thanatos
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,405 Elo+
Solo
Loki
Loki
Alba_Lupus_xi
Loki
Level 18
God Stats
9W - 3L
1,746 SR
Queue Stats
38W - 55L
1,356 Elo+
Solo
Thor
Thor
Europa12345678
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,224 Elo+
Party 2
Cthulhu
Cthulhu
JanPapajII4780
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,224 Elo+
Solo
Raijin
Raijin
darknet315
Raijin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,352 Elo+
Party 2
Team Averages
Level 9
1,549 SR
1,312 Elo+

VS

Team Averages
Level 27
1,649 SR
1,374 Elo+
Tiamat
Tiamat
Aussie771
Tiamat
Level 29
God Stats
5W - 2L
1,803 SR
Queue Stats
49W - 52L
1,445 Elo+
Solo
Nox
Nox
Giraffeboy199
Nox
Level 29
God Stats
2W - 0L
1,738 SR
Queue Stats
15W - 13L
1,506 Elo+
Solo
Guan Yu
Guan Yu
Simiga08
Guan Yu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 60L
1,289 Elo+
Party 1
Nemesis
Nemesis
agusaldeadavila
Nemesis
Level 31
God Stats
2W - 3L
1,503 SR
Queue Stats
140W - 182L
1,284 Elo+
Party 1
Chernobog
Chernobog
gabirras
Chernobog
Level 18
God Stats
9W - 5L
1,699 SR
Queue Stats
35W - 43L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AgramintCZ
Thanatos
8
2 / 9 / 1
6,370
398
7,820
12,105
3,273
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

5
0 / 4 / 3
5,326
333
223
2,722
383
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
2 / 16 / 4
6,586
412
4,662
15,353
4,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 7 / 2
7,782
486
5,902
14,535
7,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Raijin
darknet315
Raijin
12
5 / 16 / 5
8,734
546
7,684
15,733
4,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aussie771
Tiamat
13
8 / 1 / 19
8,806
550
10,334
6,090
4,466
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
8 / 3 / 18
8,663
541
9,026
8,859
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Simiga08
Guan Yu
14
10 / 2 / 7
8,985
562
7,928
10,580
8,149
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
13 / 2 / 10
8,980
561
8,516
8,581
4,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
gabirras
Chernobog
13
11 / 4 / 14
9,253
578
12,660
13,275
4,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
118
11
Kills
50
52
Deaths
12
15
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AgramintCZ
Thanatos
2
9
1
0.28
L
0
4
3
0.38
W
Tiamat
Aussie771
Tiamat
8
1
19
17.5
L
2
16
4
0.25
W
8
3
18
5.67
L
2
7
2
0.43
W
Guan Yu
Simiga08
Guan Yu
10
2
7
6.75
W
13
2
10
9
L
Raijin
darknet315
Raijin
5
16
5
0.47
W
Chernobog
gabirras
Chernobog
11
4
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,291
Damage
48,464
60,448
Taken
47,385
20,801
Mitigated
24,781
5,005
Healing
14,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AgramintCZ
Thanatos
7,820
2,524
0
4,290
12,105
3,273
0
2,221
9,809
0
16,865
L
223
179
0
0
2,722
383
0
607
2,090
0
223
W
Tiamat
Aussie771
Tiamat
10,334
1,434
1,458
3,024
6,090
4,466
67
2,830
3,260
35,012
0
L
4,662
1,023
0
0
15,353
4,903
114
6,649
8,604
0
14,568
W
9,026
1,997
0
386
8,859
3,013
1,669
3,137
5,722
32,273
0
L
5,902
239
82
388
14,535
7,617
0
4,059
10,426
17,195
0
W
Guan Yu
Simiga08
Guan Yu
7,928
2,871
158
1,188
10,580
8,149
1,766
1,503
9,077
0
44,843
W
8,516
4,016
0
1,566
8,581
4,560
1,209
2,009
6,572
0
42,064
L
Raijin
darknet315
Raijin
7,684
1,091
0
245
15,733
4,625
0
5,824
9,784
27,637
0
W
Chernobog
gabirras
Chernobog
12,660
10,519
0
6,824
13,275
4,593
3,662
4,107
9,168
0
44,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,798
Gold Earned
44,687
86
Minions Killed
340
0
Camps Cleared
0
1,380,286
Distance Traveled
1,430,598
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,370
398
15
1
0
272,152
4
L
Loki
5,326
333
0
0
0
339,065
0
W
Tiamat
8,806
550
60
4
0
299,700
2
L
Thor
6,586
412
8
1
0
261,656
0
W
Nox
8,663
541
49
3
0
294,901
5
L
Cthulhu
7,782
486
25
2
0
275,621
1
W
Guan Yu
8,985
562
76
5
0
291,767
0
W
Nemesis
8,980
561
84
5
0
301,655
0
L
Raijin
8,734
546
38
2
0
231,792
0
W
Chernobog
9,253
578
71
4
0
242,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role