Player Matchup

Tiamat
Tiamat
DatOneJay
Tiamat
Level 89
God Stats
2W - 3L
1,121 SR
Queue Stats
18W - 16L
1,483 Elo+
Party 3
King Arthur
King Arthur
Golden Divinity
King Arthur
Level 107
God Stats
16W - 13L
1,449 SR
Queue Stats
99W - 104L
1,456 Elo+
Party 2
Terra
Terra
Midnightbyte
Terra
Level 96
God Stats
1W - 0L
1,264 SR
Queue Stats
18W - 16L
1,483 Elo+
Party 3
Hachiman
Hachiman
bobego1
Hachiman
Level 106
God Stats
3W - 3L
1,243 SR
Queue Stats
136W - 130L
1,534 Elo+
Solo
Neith
Neith
jyasami
Neith
Level 82
God Stats
6W - 4L
1,618 SR
Queue Stats
155W - 157L
1,533 Elo+
Party 2
Team Averages
Level 96
1,339 SR
1,498 Elo+

VS

Team Averages
Level 101
1,507 SR
1,497 Elo+
Hera
Hera
DevilsVisionary
Hera
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Da Ji
Da Ji
Lockon26
Da Ji
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 45L
1,112 Elo+
Party 1
Cupid
Cupid
Phariboi
Cupid
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 51L
1,595 Elo+
Party 1
Achilles
Achilles
ceruleanosprey
Achilles
Level 83
God Stats
0W - 2L
1,537 SR
Queue Stats
113W - 67L
1,712 Elo+
Party 4
Ao Kuang
Ao Kuang
djavowskyx
Ao Kuang
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DatOneJay
Tiamat
17
7 / 2 / 15
10,800
1,080
13,512
7,301
9,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

King Arthur
Golden Divinity
King Arthur
16
2 / 4 / 16
9,746
975
7,906
13,690
10,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 0 / 17
11,710
1,171
14,589
8,752
5,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
bobego1
Hachiman
17
5 / 2 / 19
11,299
1,130
17,002
11,288
4,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
jyasami
Neith
18
7 / 0 / 15
11,794
1,179
17,396
10,883
4,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

238

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 4
9,995
1,000
14,617
10,681
3,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Lockon26
Da Ji
15
2 / 11 / 2
9,500
950
4,703
16,092
8,005
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cupid
Phariboi
Cupid
15
0 / 1 / 5
9,318
932
5,998
12,515
4,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
16
1 / 1 / 6
9,453
945
9,457
13,030
17,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ao Kuang
djavowskyx
Ao Kuang
16
3 / 9 / 3
10,041
1,004
10,842
23,139
9,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
28
26
Kills
8
8
Deaths
26
82
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tiamat
DatOneJay
Tiamat
7
2
15
7.25
L
2
4
4
1
W
King Arthur
Golden Divinity
King Arthur
2
4
16
2.5
L
Da Ji
Lockon26
Da Ji
2
11
2
0.27
W
5
0
17
13.5
L
Cupid
Phariboi
Cupid
0
1
5
2.5
W
Hachiman
bobego1
Hachiman
5
2
19
7.25
L
Achilles
1
1
6
4
L
Ao Kuang
djavowskyx
Ao Kuang
3
9
3
0.5
W
Neith
jyasami
Neith
7
0
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,405
Damage
45,617
51,914
Taken
75,457
32,819
Mitigated
43,300
16,058
Healing
5,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
DatOneJay
Tiamat
13,512
588
0
1,289
7,301
9,432
0
3,900
3,347
22,965
0
L
14,617
1,017
0
871
10,681
3,917
0
4,081
6,333
43,967
0
W
King Arthur
Golden Divinity
King Arthur
7,906
688
674
1,860
13,690
10,012
0
6,362
7,084
0
19,186
L
Da Ji
Lockon26
Da Ji
4,703
571
0
229
16,092
8,005
0
5,268
10,454
0
14,244
W
14,589
1,221
2,718
2,988
8,752
5,024
0
2,900
5,722
29,249
0
L
Cupid
Phariboi
Cupid
5,998
2,218
340
137
12,515
4,582
0
4,680
7,582
0
37,427
W
Hachiman
bobego1
Hachiman
17,002
7,314
0
3,137
11,288
4,164
0
5,479
5,645
1,134
42,446
L
Achilles
9,457
1,058
0
371
13,030
17,250
0
3,922
8,819
0
20,256
L
Ao Kuang
djavowskyx
Ao Kuang
10,842
2,138
0
4,049
23,139
9,546
0
9,758
12,918
20,536
0
W
Neith
jyasami
Neith
17,396
11,284
0
3,392
10,883
4,187
0
5,960
4,657
0
34,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,349
Gold Earned
48,307
194
Minions Killed
235
4
Camps Cleared
7
1,062,998
Distance Traveled
920,068
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,800
1,080
30
3
3
212,460
0
L
Hera
9,995
1,000
90
9
1
191,582
0
W
King Arthur
9,746
975
31
3
0
205,261
0
L
Da Ji
9,500
950
22
2
0
143,642
0
W
Terra
11,710
1,171
38
4
0
255,931
0
L
Cupid
9,318
932
73
7
2
181,105
0
W
Hachiman
11,299
1,130
59
6
1
198,018
0
L
Achilles
9,453
945
26
3
0
229,220
0
L
Ao Kuang
10,041
1,004
24
2
4
174,519
3
W
Neith
11,794
1,179
36
4
0
191,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role