Player Matchup

Jing Wei
Jing Wei
AORNightHawk
Jing Wei
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,640 Elo+
Party 1
Jormungandr
Jormungandr
AORRogueWolf
Jormungandr
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,640 Elo+
Party 1
Bellona
Bellona
CAMO4063
Bellona
Level 14
God Stats
0W - 3L
1,278 SR
Queue Stats
6W - 12L
1,246 Elo+
Solo
Arachne
Arachne
NextGenFades
Arachne
Level 17
God Stats
16W - 10L
1,285 SR
Queue Stats
53W - 54L
1,331 Elo+
Solo
Medusa
Medusa
arslow
Medusa
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 38L
1,500 Elo+
Solo
Team Averages
Level 11
1,413 SR
1,471 Elo+

VS

Team Averages
Level 22
1,483 SR
1,410 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
Caroline8643
Freya
Level 5
God Stats
4W - 0L
1,701 SR
Queue Stats
17W - 17L
1,264 Elo+
Solo
Fenrir
Fenrir
Y-AreU-_-RuNNing
Fenrir
Level 7
God Stats
2W - 2L
1,229 SR
Queue Stats
11W - 18L
1,123 Elo+
Party 3
Merlin
Merlin
chancey899
Merlin
Level 68
God Stats
2W - 1L
1,484 SR
Queue Stats
21W - 15L
1,439 Elo+
Party 2
Guan Yu
Guan Yu
just_Aspect_
Guan Yu
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 15L
1,721 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AORNightHawk
Jing Wei
15
0 / 8 / 3
9,502
864
7,498
16,422
5,954
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jormungandr
AORRogueWolf
Jormungandr
16
0 / 13 / 8
10,044
913
14,663
26,356
24,783
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bellona
CAMO4063
Bellona
16
8 / 7 / 2
11,752
1,068
17,520
27,605
25,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
NextGenFades
Arachne
15
4 / 6 / 4
10,281
935
7,719
7,903
3,202
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
arslow
Medusa
15
0 / 8 / 5
9,438
858
10,330
16,307
8,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
19
8 / 2 / 25
12,064
1,097
21,955
13,290
6,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

18
6 / 3 / 22
10,998
1,000
15,530
17,648
7,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

18
4 / 2 / 23
11,877
1,080
11,548
12,004
5,726
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
chancey899
Merlin
20
18 / 1 / 16
13,478
1,225
30,577
10,421
4,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Guan Yu
just_Aspect_
Guan Yu
18
6 / 4 / 20
11,995
1,090
10,451
14,877
12,553
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
148
12
Kills
42
42
Deaths
12
22
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
8
2
25
10.25
L
Jing Wei
AORNightHawk
Jing Wei
0
8
3
0.19
L
Jormungandr
AORRogueWolf
Jormungandr
0
13
8
0.31
L
Bellona
CAMO4063
Bellona
8
7
2
1.29
W
6
3
22
5.67
L
Arachne
NextGenFades
Arachne
4
6
4
1
W
4
2
23
7.75
L
Medusa
arslow
Medusa
0
8
5
0.31
W
Merlin
chancey899
Merlin
18
1
16
26
W
Guan Yu
just_Aspect_
Guan Yu
6
4
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,730
Damage
90,061
94,593
Taken
68,240
67,846
Mitigated
36,100
2,788
Healing
26,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
21,955
14,764
0
3,829
13,290
6,041
0
2,010
11,105
0
47,650
L
Jing Wei
AORNightHawk
Jing Wei
7,498
5,234
0
831
16,422
5,954
0
10,867
5,555
370
18,693
L
Jormungandr
AORRogueWolf
Jormungandr
14,663
3,935
0
25
26,356
24,783
0
9,721
16,635
37,784
0
L
Bellona
CAMO4063
Bellona
17,520
4,251
0
1,148
27,605
25,566
0
12,365
15,240
95
23,783
W
15,530
6,183
676
6,838
17,648
7,314
0
4,025
13,448
26,141
0
L
Arachne
NextGenFades
Arachne
7,719
5,236
0
652
7,903
3,202
0
3,289
4,614
0
9,864
W
11,548
4,044
0
1,545
12,004
5,726
0
2,570
9,289
0
24,892
L
Medusa
arslow
Medusa
10,330
4,201
0
132
16,307
8,341
0
9,865
6,442
0
17,661
W
Merlin
chancey899
Merlin
30,577
3,531
1,866
2,854
10,421
4,466
0
2,376
7,673
49,742
0
W
Guan Yu
just_Aspect_
Guan Yu
10,451
3,649
4,193
4,430
14,877
12,553
0
4,108
10,141
0
22,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,017
Gold Earned
60,412
109
Minions Killed
203
3
Camps Cleared
7
686,150
Distance Traveled
984,271
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,064
1,097
48
4
0
212,288
0
L
Jing Wei
9,502
864
24
2
2
161,176
3
L
Jormungandr
10,044
913
51
5
0
124,354
0
L
Bellona
11,752
1,068
21
2
0
175,077
0
W
Freya
10,998
1,000
36
3
0
199,770
1
L
Arachne
10,281
935
5
0
1
89,487
0
W
Fenrir
11,877
1,080
43
4
2
189,098
2
L
Medusa
9,438
858
8
1
0
136,056
1
W
Merlin
13,478
1,225
49
4
2
193,625
0
W
Guan Yu
11,995
1,090
27
2
3
189,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role